Player Matchup

Xbalanque
Xbalanque
Gold IV
 
Xbalanque
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze V
Ferxxoo
Cu Chulainn
Bronze V
Level 125
God Stats
0W - 2L
1,567 SR
Queue Stats
0W - 4L
1,466 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
PhantomKid13
Morgan Le Fay
Bronze III
Level 125
God Stats
0W - 1L
1,344 SR
Queue Stats
0W - 4L
1,466 MMR
Party 1
Atlas
Atlas
Gold II
Windowlicker993
Atlas
Gold II
Level 160
God Stats
1W - 4L
1,679 SR
Queue Stats
37W - 44L
1,445 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,518 SR
1,475 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,655 SR
1,464 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
 
Ah Muzen Cab
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
 
Neith
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
Farsefactor
Kuzenbo
Gold III
Level 105
God Stats
1W - 2L
1,606 SR
Queue Stats
73W - 73L
1,468 MMR
Solo
Da Ji
Da Ji
Gold IV
JotaJotaPE
Da Ji
Gold IV
Level 154
God Stats
15W - 11L
1,846 SR
Queue Stats
83W - 83L
1,434 MMR
Party 2
Achilles
Achilles
Gold IV
Εvil
Achilles
Gold IV
Level 160
God Stats
1W - 0L
1,822 SR
Queue Stats
40W - 38L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
2 / 5 / 3
9,737
512
9,554
15,405
7,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
 
Thanatos
15
4 / 6 / 4
9,589
505
10,575
21,912
10,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
Ferxxoo
Cu Chulainn
14
4 / 5 / 6
9,584
504
14,879
24,832
26,637
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
PhantomKid13
Morgan Le Fay
10
0 / 4 / 0
7,136
376
2,865
7,990
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
4 / 3 / 5
9,916
522
12,461
17,043
10,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
KaliLancelotAresThoth

VS

Bans
NemesisUllrGebKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
2 / 4 / 8
11,015
580
14,628
17,902
11,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
 
Neith
17
2 / 2 / 7
10,432
549
6,991
11,496
6,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Farsefactor
Kuzenbo
14
6 / 2 / 8
9,882
520
9,697
19,153
27,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
17
11 / 4 / 3
11,014
580
10,490
16,944
8,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Εvil
Achilles
16
2 / 4 / 6
10,289
542
11,774
19,573
20,993
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
14
Kills
23
23
Deaths
16
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
5
3
0.7
L
Thanatos
 
Thanatos
4
6
4
1
W
Ah Muzen Cab
 
Ah Muzen Cab
2
4
8
1.5
W
Neith
 
Neith
2
2
7
2.75
W
Kuzenbo
Farsefactor
Kuzenbo
6
2
8
5
L
Cu Chulainn
Ferxxoo
Cu Chulainn
4
5
6
1.4
W
Da Ji
11
4
3
3.13
L
Morgan Le Fay
PhantomKid13
Morgan Le Fay
0
4
0
0
L
4
3
5
2.17
W
Achilles
Εvil
Achilles
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,334
Damage
53,580
87,182
Taken
85,068
57,535
Mitigated
74,460
31,906
Healing
18,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
9,554
4,328
0
4,559
15,405
7,039
1,418
2,160
13,245
0
82,441
L
Thanatos
 
Thanatos
10,575
2,002
0
15,096
21,912
10,079
870
3,735
18,177
0
70,322
W
Ah Muzen Cab
 
Ah Muzen Cab
14,628
7,564
0
5,157
17,902
11,221
178
3,791
13,887
0
103,614
W
Neith
 
Neith
6,991
1,686
0
3,086
11,496
6,402
2,813
3,189
8,088
0
98,557
W
Kuzenbo
Farsefactor
Kuzenbo
9,697
3,493
432
3,777
19,153
27,002
51
6,213
12,383
26,408
1,922
L
Cu Chulainn
Ferxxoo
Cu Chulainn
14,879
2,928
0
5,321
24,832
26,637
357
2,862
21,970
2,080
51,588
W
Da Ji
10,490
3,346
0
4,286
16,944
8,842
0
3,772
13,039
0
77,930
L
Morgan Le Fay
PhantomKid13
Morgan Le Fay
2,865
238
0
1,069
7,990
3,196
0
1,741
6,249
30,900
0
L
12,461
3,316
66
5,795
17,043
10,584
0
3,253
13,790
49,714
3,057
W
Achilles
Εvil
Achilles
11,774
3,492
0
1,986
19,573
20,993
1,258
1,266
18,204
144
71,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,962
Gold Earned
52,632
467
Minions Killed
535
0
Camps Cleared
0
1,676,770
Distance Traveled
1,831,127
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,737
512
169
9
0
330,119
7
L
Thanatos
9,589
505
92
5
0
395,271
3
W
Ah Muzen Cab
11,015
580
150
8
0
373,882
3
W
Neith
10,432
549
143
8
0
349,867
4
W
Kuzenbo
9,882
520
34
2
0
373,708
5
L
Cu Chulainn
9,584
504
73
4
0
369,197
7
W
Da Ji
11,014
580
102
5
0
366,719
3
L
Morgan Le Fay
7,136
376
54
3
0
227,842
3
L
Atlas
9,916
522
79
4
0
354,341
1
W
Achilles
10,289
542
106
6
0
366,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role