Player Matchup

Odin
Odin
Sarumaniac
Odin
Level 47
God Stats
5W - 0L
1,500 SR
Queue Stats
250W - 289L
1,360 Elo+
Party 1
Ymir
Ymir
SupremeAINZ
Ymir
Level 66
God Stats
6W - 10L
1,179 SR
Queue Stats
144W - 156L
1,408 Elo+
Party 1
Cernunnos
Cernunnos
TheKhorne
Cernunnos
Level 86
God Stats
40W - 33L
1,292 SR
Queue Stats
427W - 426L
1,341 Elo+
Party 1
Susano
Susano
asoka132
Susano
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 103L
1,385 Elo+
Solo
He Bo
He Bo
pitodeleche33
He Bo
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 154L
1,404 Elo+
Solo
Team Averages
Level 69
1,394 SR
1,380 Elo+

VS

Team Averages
Level 46
1,484 SR
1,256 Elo+
Ares
Ares
CaptainFlintLock
Ares
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 22L
1,083 Elo+
Party 2
Raijin
Raijin
Elbis_8
Raijin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,312 Elo+
Solo
Arachne
Arachne
F1lsu
Arachne
Level 50
God Stats
30W - 43L
1,430 SR
Queue Stats
42W - 70L
1,348 Elo+
Solo
Chaac
Chaac
kotton
Chaac
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 22L
1,083 Elo+
Party 2
Medusa
Medusa
uaDimaS
Medusa
Level 87
God Stats
21W - 23L
1,489 SR
Queue Stats
322W - 360L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 0
8,904
557
9,045
8,406
6,484
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 1 / 6
8,318
520
7,091
12,569
12,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
TheKhorne
Cernunnos
15
6 / 2 / 1
8,905
557
9,786
10,768
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
asoka132
Susano
12
0 / 4 / 9
8,011
501
6,770
13,047
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
6 / 3 / 2
9,564
598
10,680
8,330
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,195
450
4,927
13,442
13,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
Elbis_8
Raijin
11
2 / 4 / 2
7,285
455
4,917
12,737
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
F1lsu
Arachne
14
6 / 3 / 0
8,584
537
8,547
14,427
5,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
kotton
Chaac
13
0 / 3 / 1
7,223
451
3,258
12,204
9,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
uaDimaS
Medusa
9
2 / 3 / 1
6,443
403
7,706
8,638
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
16
Kills
10
11
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Raijin
Elbis_8
Raijin
2
4
2
0.75
L
Arachne
F1lsu
Arachne
6
3
0
2
W
4
1
0
4
W
0
1
6
3
W
Cernunnos
TheKhorne
Cernunnos
6
2
1
3.25
W
Susano
asoka132
Susano
0
4
9
1.13
L
Chaac
kotton
Chaac
0
3
1
0.17
W
6
3
2
2.33
L
Medusa
uaDimaS
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,372
Damage
29,355
53,120
Taken
61,448
31,587
Mitigated
36,538
12,572
Healing
11,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,927
624
0
1,393
13,442
13,579
0
4,538
8,876
18,744
0
L
Raijin
Elbis_8
Raijin
4,917
720
0
250
12,737
4,868
414
6,101
6,320
37,633
0
L
Arachne
F1lsu
Arachne
8,547
6,115
279
4,269
14,427
5,568
0
4,319
9,922
0
56,621
W
9,045
2,310
0
1,061
8,406
6,484
618
803
7,603
9,052
39,023
W
7,091
1,581
0
2,250
12,569
12,345
435
3,034
9,535
42,651
3,461
W
Cernunnos
TheKhorne
Cernunnos
9,786
4,533
0
3,390
10,768
4,352
4,119
1,761
9,007
33
62,759
W
Susano
asoka132
Susano
6,770
1,583
0
5,216
13,047
5,075
82
1,469
11,578
0
45,144
L
Chaac
kotton
Chaac
3,258
465
0
2,671
12,204
9,385
0
945
11,259
0
48,420
W
10,680
1,171
0
655
8,330
3,331
796
2,837
5,493
60,634
0
L
Medusa
uaDimaS
Medusa
7,706
2,751
0
2,577
8,638
3,138
407
2,401
6,229
0
45,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,702
Gold Earned
36,730
465
Minions Killed
313
0
Camps Cleared
0
1,490,131
Distance Traveled
1,365,485
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,195
450
23
1
0
270,366
0
L
Raijin
7,285
455
60
4
0
256,034
3
L
Arachne
8,584
537
85
5
0
332,207
0
W
Odin
8,904
557
105
7
0
319,583
0
W
Ymir
8,318
520
61
4
0
267,115
1
W
Cernunnos
8,905
557
99
6
0
276,706
1
W
Susano
8,011
501
78
5
0
340,403
7
L
Chaac
7,223
451
76
5
0
309,503
1
W
He Bo
9,564
598
122
8
0
286,324
0
L
Medusa
6,443
403
69
4
0
197,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role