Player Matchup

Shiva
Shiva
 
Shiva
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Sir BlackBolt
Da Ji
Level 148
God Stats
4W - 9L
1,525 SR
Queue Stats
503W - 514L
1,527 Elo+
Solo
Hachiman
Hachiman
ddrPeryite
Hachiman
Level 156
God Stats
1W - 2L
1,208 SR
Queue Stats
116W - 97L
1,569 Elo+
Solo
Cthulhu
Cthulhu
leovani
Cthulhu
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 57L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sheep27
Ah Muzen Cab
Level 127
God Stats
6W - 3L
1,577 SR
Queue Stats
301W - 279L
1,552 Elo+
Solo
Team Averages
Level 149
1,462 SR
1,525 Elo+

VS

Team Averages
Level 88
1,462 SR
1,564 Elo+
Sun Wukong
Sun Wukong
CaptainBangolo
Sun Wukong
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Shiva
Shiva
Johnyledunkeur
Shiva
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,560 Elo+
Solo
Scylla
Scylla
PaoNigavo
Scylla
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,749 Elo+
Party 1
Nox
Nox
Sceeyz
Nox
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 32L
1,466 Elo+
Solo
Susano
Susano
bamus133
Susano
Level 138
God Stats
0W - 1L
1,312 SR
Queue Stats
37W - 30L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
4 / 4 / 21
11,807
787
14,848
28,178
30,480
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
8 / 4 / 19
11,966
798
14,112
15,729
9,136
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
ddrPeryite
Hachiman
17
6 / 4 / 13
11,094
740
18,397
17,363
9,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
leovani
Cthulhu
17
4 / 6 / 21
11,359
757
12,993
29,527
38,857
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
sheep27
Ah Muzen Cab
20
8 / 3 / 15
13,030
869
24,046
24,748
13,629
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaptainBangolo
Sun Wukong
15
3 / 7 / 6
9,311
621
14,533
23,745
18,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
10 / 5 / 4
11,967
798
14,179
22,972
22,766
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
PaoNigavo
Scylla
17
1 / 7 / 8
10,544
703
17,084
13,477
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nox
Sceeyz
Nox
19
5 / 4 / 12
11,214
748
18,205
14,084
7,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
bamus133
Susano
17
2 / 7 / 6
9,848
657
17,046
17,724
8,066
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
57
30
Kills
21
21
Deaths
30
89
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
4
21
3.63
L
Sun Wukong
CaptainBangolo
Sun Wukong
3
7
6
0.86
L
10
5
4
2.4
L
Scylla
PaoNigavo
Scylla
1
7
8
0.71
L
Nox
Sceeyz
Nox
5
4
12
2.75
W
8
4
19
4.38
L
Susano
bamus133
Susano
2
7
6
0.71
W
Hachiman
ddrPeryite
Hachiman
6
4
13
3.13
W
Cthulhu
leovani
Cthulhu
4
6
21
2.42
W
Ah Muzen Cab
sheep27
Ah Muzen Cab
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,396
Damage
81,047
115,545
Taken
92,002
101,599
Mitigated
62,225
40,065
Healing
24,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,848
1,552
2,808
7,002
28,178
30,480
603
6,736
21,442
0
34,838
L
Sun Wukong
CaptainBangolo
Sun Wukong
14,533
2,343
390
3,871
23,745
18,985
282
3,223
20,522
0
19,900
L
14,179
1,715
2,860
3,679
22,972
22,766
311
3,963
19,009
0
26,457
L
Scylla
PaoNigavo
Scylla
17,084
1,129
2,355
757
13,477
5,172
456
2,209
11,268
37,412
0
L
Nox
Sceeyz
Nox
18,205
1,034
3,863
2,057
14,084
7,236
385
2,017
12,067
39,653
0
W
14,112
3,024
2,089
1,379
15,729
9,136
917
4,819
10,297
0
19,751
L
Susano
bamus133
Susano
17,046
4,466
2,388
2,310
17,724
8,066
363
1,581
16,143
0
24,894
W
Hachiman
ddrPeryite
Hachiman
18,397
10,034
2,906
1,997
17,363
9,497
3,788
5,494
11,869
0
31,581
W
Cthulhu
leovani
Cthulhu
12,993
521
5,816
6,049
29,527
38,857
299
9,582
19,945
33,335
0
W
Ah Muzen Cab
sheep27
Ah Muzen Cab
24,046
9,103
535
9,484
24,748
13,629
4,846
8,658
16,090
0
56,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,256
Gold Earned
52,884
181
Minions Killed
154
0
Camps Cleared
0
1,412,150
Distance Traveled
1,368,460
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,807
787
36
2
0
307,135
3
L
Sun Wukong
9,311
621
13
1
0
282,081
0
L
Shiva
11,967
798
24
2
0
229,224
0
L
Scylla
10,544
703
59
4
0
262,379
0
L
Nox
11,214
748
42
3
0
288,548
0
W
Da Ji
11,966
798
6
0
0
270,859
0
L
Susano
9,848
657
16
1
0
306,228
0
W
Hachiman
11,094
740
30
2
0
270,393
3
W
Cthulhu
11,359
757
42
3
0
267,305
0
W
Ah Muzen Cab
13,030
869
67
4
0
296,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role