Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Alagaesia92
Artio
Level 137
God Stats
15W - 14L
1,482 SR
Queue Stats
592W - 596L
1,478 Elo+
Party 1
Eset
Eset
Exodus477
Eset
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Xx_Falcon17_xX
Hun Batz
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 10L
1,615 Elo+
Solo
Team Averages
Level 138
1,496 SR
1,518 Elo+

VS

Team Averages
Level 113
1,562 SR
1,559 Elo+
Ishtar
Ishtar
DemianXD5
Ishtar
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,727 Elo+
Solo
Ganesha
Ganesha
Gagarin
Ganesha
Level 115
God Stats
5W - 3L
1,464 SR
Queue Stats
164W - 160L
1,514 Elo+
Solo
Kukulkan
Kukulkan
MajorTrouble330
Kukulkan
Level 160
God Stats
6W - 2L
1,580 SR
Queue Stats
248W - 254L
1,524 Elo+
Party 2
Raijin
Raijin
eldercon
Raijin
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 117L
1,504 Elo+
Solo
Loki
Loki
xOnDeathRoWx
Loki
Level 149
God Stats
3W - 2L
1,767 SR
Queue Stats
222W - 217L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
6 / 1 / 17
10,374
865
18,196
9,024
4,640
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
17
9 / 2 / 15
10,302
859
22,053
16,478
8,953
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 6 / 18
8,470
706
5,011
19,058
20,283
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Eset
16
5 / 3 / 10
9,278
773
9,229
11,601
7,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
16
6 / 3 / 12
9,581
798
9,527
16,283
8,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DemianXD5
Ishtar
14
2 / 8 / 7
8,452
704
5,320
14,368
6,592
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
Gagarin
Ganesha
17
2 / 3 / 11
9,572
798
8,216
16,227
18,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
16
4 / 5 / 4
8,539
712
16,928
12,750
7,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
eldercon
Raijin
14
3 / 6 / 5
8,143
679
6,340
13,082
6,487
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 2
7,579
632
6,437
10,480
4,921
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
42
28
Kills
13
15
Deaths
28
72
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
17
14.5
W
Neith
 
Neith
9
2
15
8.25
W
2
6
18
1.83
L
Ishtar
DemianXD5
Ishtar
2
8
7
0.69
W
Eset
5
3
10
3.33
L
Ganesha
Gagarin
Ganesha
2
3
11
2.5
L
Kukulkan
4
5
4
1.2
W
Hun Batz
6
3
12
4
L
Raijin
eldercon
Raijin
3
6
5
0.92
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,016
Damage
43,241
72,444
Taken
66,907
49,867
Mitigated
43,847
31,457
Healing
15,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
18,196
1,260
2,095
1,887
9,024
4,640
678
5,105
3,919
31,982
0
W
Neith
 
Neith
22,053
6,364
1,919
8,098
16,478
8,953
1,093
5,722
10,756
0
39,514
W
5,011
713
2,133
2,666
19,058
20,283
0
6,914
12,144
7,637
0
L
Ishtar
DemianXD5
Ishtar
5,320
4,008
342
1,514
14,368
6,592
0
8,074
6,254
0
12,206
W
Eset
9,229
207
3,796
3,107
11,601
7,212
266
8,991
2,610
17,101
0
L
Ganesha
Gagarin
Ganesha
8,216
703
291
5,266
16,227
18,483
0
7,944
8,045
15,867
0
L
Kukulkan
16,928
454
280
2,540
12,750
7,364
0
4,545
8,179
30,757
0
W
Hun Batz
9,527
1,214
931
4,825
16,283
8,779
459
4,752
11,531
0
22,890
L
Raijin
eldercon
Raijin
6,340
325
754
2,384
13,082
6,487
0
6,564
6,396
13,669
0
L
6,437
780
1,028
953
10,480
4,921
0
4,827
5,597
0
17,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,005
Gold Earned
42,285
129
Minions Killed
108
0
Camps Cleared
0
1,161,603
Distance Traveled
1,009,129
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,374
865
32
3
0
247,932
2
W
Neith
10,302
859
39
3
0
225,623
1
W
Artio
8,470
706
6
1
0
212,373
4
L
Ishtar
8,452
704
21
2
0
186,459
0
W
Eset
9,278
773
14
1
0
231,792
0
L
Ganesha
9,572
798
3
0
0
213,014
3
L
Kukulkan
8,539
712
49
4
0
221,026
1
W
Hun Batz
9,581
798
38
3
0
243,883
0
L
Raijin
8,143
679
21
2
0
174,965
0
L
Loki
7,579
632
14
1
0
213,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role