Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
AaronSketch
Lancelot
Level 143
God Stats
4W - 4L
1,471 SR
Queue Stats
191W - 210L
1,394 Elo+
Party 3
Izanami
Izanami
Trankimacin
Izanami
Level 24
God Stats
54W - 49L
1,545 SR
Queue Stats
186W - 202L
1,460 Elo+
Party 1
Chang'e
Chang'e
Tsyon2751999
Chang'e
Level 127
God Stats
0W - 2L
1,229 SR
Queue Stats
140W - 162L
1,333 Elo+
Party 3
Achilles
Achilles
vineetgarikapati
Achilles
Level 18
God Stats
14W - 28L
1,409 SR
Queue Stats
141W - 169L
1,326 Elo+
Party 3
Team Averages
Level 90
1,431 SR
1,403 Elo+

VS

Team Averages
Level 52
1,537 SR
1,410 Elo+
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Dokinou
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,369 Elo+
Party 2
Yemoja
Yemoja
Eäma
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,365 Elo+
Party 2
Fenrir
Fenrir
Trepan
Fenrir
Level 38
God Stats
8W - 3L
1,684 SR
Queue Stats
80W - 88L
1,425 Elo+
Party 2
Vamana
Vamana
pitodeleche33
Vamana
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 154L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 4 / 3
8,296
461
9,471
10,089
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
AaronSketch
Lancelot
12
2 / 7 / 0
7,509
417
6,826
15,687
6,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Trankimacin
Izanami
12
3 / 5 / 2
8,031
446
12,039
14,999
5,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Tsyon2751999
Chang'e
13
1 / 2 / 4
8,169
454
8,550
17,467
12,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
0 / 1 / 0
7,522
418
5,259
12,239
13,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 3 / 3
8,917
495
14,421
16,207
6,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Dokinou
Kukulkan
17
6 / 1 / 5
10,668
593
10,435
10,096
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Eäma
Yemoja
14
0 / 1 / 7
8,775
488
8,235
12,973
10,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Trepan
Fenrir
18
9 / 2 / 4
11,141
619
8,817
15,401
7,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 0 / 5
9,807
545
8,943
11,374
8,910
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
19
19
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
3
0.38
W
Izanami
 
Izanami
2
3
3
1.17
L
Lancelot
AaronSketch
Lancelot
2
7
0
0.29
W
Kukulkan
Dokinou
Kukulkan
6
1
5
8.5
W
Yemoja
Eäma
Yemoja
0
1
7
3.5
L
Izanami
Trankimacin
Izanami
3
5
2
0.8
W
Fenrir
Trepan
Fenrir
9
2
4
5.5
L
Chang'e
Tsyon2751999
Chang'e
1
2
4
1.5
W
2
0
5
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,145
Damage
50,851
70,481
Taken
66,051
41,875
Mitigated
38,456
19,992
Healing
21,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,471
2,641
0
1,600
10,089
3,931
128
3,065
7,024
61,582
1,015
W
Izanami
 
Izanami
14,421
10,095
0
5,281
16,207
6,544
2,792
4,412
11,697
0
97,612
L
Lancelot
AaronSketch
Lancelot
6,826
1,132
0
3,385
15,687
6,461
0
3,639
12,048
0
46,368
W
Kukulkan
Dokinou
Kukulkan
10,435
1,406
0
914
10,096
4,798
1,226
3,378
6,512
76,540
0
W
Yemoja
Eäma
Yemoja
8,235
2,643
3,533
2,601
12,973
10,789
90
5,318
7,425
24,398
5,171
L
Izanami
Trankimacin
Izanami
12,039
7,965
0
2,366
14,999
5,324
1,037
3,489
11,510
0
53,884
W
Fenrir
Trepan
Fenrir
8,817
1,853
0
7,674
15,401
7,415
1,124
2,411
12,842
0
90,573
L
Chang'e
Tsyon2751999
Chang'e
8,550
791
1,175
8,565
17,467
12,498
459
7,121
10,346
41,786
2,547
W
8,943
3,087
0
1,895
11,374
8,910
0
1,871
8,571
0
71,125
L
5,259
1,205
0
2,901
12,239
13,661
56
1,013
11,226
9,786
38,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,527
Gold Earned
49,308
420
Minions Killed
629
0
Camps Cleared
0
1,642,836
Distance Traveled
1,746,200
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,296
461
112
6
0
295,181
4
W
Izanami
8,917
495
151
8
0
324,062
6
L
Lancelot
7,509
417
78
4
0
388,422
2
W
Kukulkan
10,668
593
161
9
0
343,264
1
W
Yemoja
8,775
488
42
2
0
341,421
1
L
Izanami
8,031
446
91
5
0
299,306
4
W
Fenrir
11,141
619
144
8
0
362,802
0
L
Chang'e
8,169
454
56
3
0
354,345
4
W
Vamana
9,807
545
131
7
0
374,651
0
L
Achilles
7,522
418
83
5
0
305,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role