Player Matchup

Tyr
Tyr
 
Tyr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BootyMeatClapper
Neith
Level 106
God Stats
3W - 3L
1,651 SR
Queue Stats
371W - 292L
1,593 Elo+
Party 1
Ra
Ra
Monk3yPunk
Ra
Level 156
God Stats
17W - 8L
1,380 SR
Queue Stats
662W - 436L
1,674 Elo+
Party 1
Khepri
Khepri
TiraTira1
Khepri
Level 120
God Stats
7W - 3L
1,750 SR
Queue Stats
204W - 145L
1,649 Elo+
Party 1
Awilix
Awilix
Y3ll0wSn0wman
Awilix
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 72L
1,644 Elo+
Party 1
Team Averages
Level 133
1,556 SR
1,612 Elo+

VS

Team Averages
Level 142
1,521 SR
1,623 Elo+
Chronos
Chronos
BUCKEYE614
Chronos
Level 117
God Stats
1W - 4L
1,427 SR
Queue Stats
222W - 222L
1,624 Elo+
Solo
Horus
Horus
Gdawg
Horus
Level 158
God Stats
11W - 8L
1,607 SR
Queue Stats
168W - 130L
1,707 Elo+
Solo
Kukulkan
Kukulkan
SamuLr
Kukulkan
Level 151
God Stats
0W - 1L
1,345 SR
Queue Stats
283W - 273L
1,588 Elo+
Solo
Hou Yi
Hou Yi
Voiceey
Hou Yi
Level 137
God Stats
21W - 20L
1,605 SR
Queue Stats
98W - 86L
1,634 Elo+
Solo
Sun Wukong
Sun Wukong
平安是福
Sun Wukong
Level 147
God Stats
10W - 7L
1,619 SR
Queue Stats
245W - 274L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
2 / 1 / 5
10,728
536
17,540
20,505
24,036
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 3 / 4
9,555
478
10,025
11,615
5,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 2 / 5
10,264
513
10,913
12,333
7,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
TiraTira1
Khepri
14
1 / 3 / 10
9,259
463
4,661
16,457
13,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 2 / 5
10,528
526
18,163
18,488
8,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BUCKEYE614
Chronos
14
3 / 3 / 2
9,548
477
11,701
23,005
10,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
Gdawg
Horus
14
2 / 1 / 7
9,886
494
8,606
17,457
21,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
SamuLr
Kukulkan
14
0 / 6 / 6
9,394
470
15,569
13,533
7,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Voiceey
Hou Yi
16
6 / 4 / 3
10,714
536
13,509
13,880
6,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
平安是福
Sun Wukong
16
0 / 2 / 1
10,441
522
6,506
17,933
16,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
16
Kills
11
11
Deaths
16
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
5
4.5
L
Chronos
BUCKEYE614
Chronos
3
3
2
1.33
W
3
3
4
1.67
L
Horus
Gdawg
Horus
2
1
7
5.5
W
3
2
5
2.75
L
Kukulkan
SamuLr
Kukulkan
0
6
6
0.5
W
Khepri
TiraTira1
Khepri
1
3
10
2
L
Hou Yi
Voiceey
Hou Yi
6
4
3
1.88
W
7
2
5
4.75
L
Sun Wukong
平安是福
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,302
Damage
55,891
79,398
Taken
85,808
59,696
Mitigated
62,106
29,218
Healing
21,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
17,540
1,722
0
8,089
20,505
24,036
0
5,672
14,833
0
91,607
L
Chronos
BUCKEYE614
Chronos
11,701
3,603
0
2,467
23,005
10,381
0
2,096
19,770
69,779
0
W
10,025
2,693
0
2,850
11,615
5,874
390
841
10,774
0
78,429
L
Horus
Gdawg
Horus
8,606
3,546
2,023
6,138
17,457
21,755
0
5,450
10,905
0
27,726
W
10,913
1,462
2,425
3,425
12,333
7,387
159
7,457
4,876
95,512
0
L
Kukulkan
SamuLr
Kukulkan
15,569
1,343
0
438
13,533
7,173
0
4,708
8,825
91,645
0
W
Khepri
TiraTira1
Khepri
4,661
370
2,847
2,823
16,457
13,818
78
6,828
9,629
15,096
0
L
Hou Yi
Voiceey
Hou Yi
13,509
7,091
0
2,800
13,880
6,640
0
1,595
12,086
0
91,468
W
18,163
6,868
0
6,759
18,488
8,581
424
6,836
11,652
0
82,036
L
Sun Wukong
平安是福
Sun Wukong
6,506
876
0
7,459
17,933
16,157
534
1,725
16,208
0
85,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,334
Gold Earned
49,983
582
Minions Killed
584
0
Camps Cleared
0
2,140,370
Distance Traveled
1,867,547
15
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,728
536
171
9
0
458,946
0
L
Chronos
9,548
477
101
5
0
409,623
6
W
Neith
9,555
478
118
6
0
378,599
0
L
Horus
9,886
494
36
2
0
400,343
7
W
Ra
10,264
513
162
8
0
418,897
8
L
Kukulkan
9,394
470
146
7
0
341,481
1
W
Khepri
9,259
463
24
1
0
403,958
5
L
Hou Yi
10,714
536
132
7
0
351,504
5
W
Awilix
10,528
526
107
5
0
479,970
2
L
Sun Wukong
10,441
522
169
8
0
364,596
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role