Player Matchup

Chaac
Chaac
HighGround4109
Chaac
Level 147
God Stats
8W - 5L
1,725 SR
Queue Stats
115W - 75L
1,565 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Isana2056
Morgan Le Fay
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 11L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nwhArgonaut
Tsukuyomi
Level 119
God Stats
3W - 3L
1,527 SR
Queue Stats
40W - 38L
1,460 Elo+
Party 1
Team Averages
Level 94
1,584 SR
1,492 Elo+

VS

Team Averages
Level 98
1,570 SR
1,355 Elo+
Chang'e
Chang'e
Heem404
Chang'e
Level 126
God Stats
4W - 3L
1,654 SR
Queue Stats
213W - 240L
1,485 Elo+
Solo
Fenrir
Fenrir
Subzeerojohn
Fenrir
Level 58
God Stats
8W - 8L
1,500 SR
Queue Stats
26W - 34L
1,194 Elo+
Solo
Atlas
Atlas
onichan1w1
Atlas
Level 109
God Stats
1W - 1L
1,556 SR
Queue Stats
13W - 17L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 4
13,103
596
23,902
24,282
32,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Isana2056
Morgan Le Fay
17
0 / 9 / 5
12,680
576
17,366
23,106
10,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
nwhArgonaut
Tsukuyomi
19
4 / 8 / 3
14,754
671
25,064
23,333
11,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Heem404
Chang'e
20
13 / 1 / 8
17,599
800
21,459
31,213
22,378
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
20
6 / 5 / 11
14,854
675
21,001
23,759
14,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atlas
20
4 / 1 / 12
14,906
678
19,060
29,156
37,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
7
Kills
23
23
Deaths
7
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Heem404
Chang'e
13
1
8
17
L
3
6
4
0.83
L
Morgan Le Fay
Isana2056
Morgan Le Fay
0
9
5
0.28
W
Fenrir
6
5
11
2.3
L
Tsukuyomi
nwhArgonaut
Tsukuyomi
4
8
3
0.69
W
Atlas
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,332
Damage
61,520
70,721
Taken
84,128
54,223
Mitigated
74,071
10,755
Healing
35,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Heem404
Chang'e
21,459
749
8,953
20,038
31,213
22,378
2,084
4,281
26,544
70,646
0
L
23,902
6,635
0
5,903
24,282
32,906
0
15,808
8,474
0
43,990
L
Morgan Le Fay
Isana2056
Morgan Le Fay
17,366
2,251
139
2,823
23,106
10,182
0
10,812
12,294
63,575
0
W
Fenrir
21,001
3,930
0
2,769
23,759
14,666
746
5,112
17,511
0
42,836
L
Tsukuyomi
nwhArgonaut
Tsukuyomi
25,064
7,034
0
1,890
23,333
11,135
0
14,810
8,523
0
74,525
W
Atlas
19,060
5,283
718
3,383
29,156
37,027
135
9,308
19,128
72,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,537
Gold Earned
47,359
221
Minions Killed
215
10
Camps Cleared
9
1,043,881
Distance Traveled
1,125,911
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
17,599
800
97
4
5
389,968
7
L
Chaac
13,103
596
47
2
3
356,068
1
L
Morgan Le Fay
12,680
576
82
4
5
317,955
4
W
Fenrir
14,854
675
32
1
0
363,694
1
L
Tsukuyomi
14,754
671
92
4
2
369,858
1
W
Atlas
14,906
678
86
4
4
372,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role