Player Matchup

Ra
Ra
DeadlyBunnies
Ra
Level 116
God Stats
3W - 10L
1,340 SR
Queue Stats
637W - 700L
1,487 Elo+
Party 3
Poseidon
Poseidon
Food4Life
Poseidon
Level 97
God Stats
0W - 2L
1,300 SR
Queue Stats
492W - 512L
1,454 Elo+
Party 3
Hou Yi
Hou Yi
Hamonrye00
Hou Yi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 148L
1,531 Elo+
Party 2
Bellona
Bellona
Lukeamo
Bellona
Level 47
God Stats
2W - 1L
1,823 SR
Queue Stats
47W - 39L
1,516 Elo+
Party 2
Chaac
Chaac
WhiteZolt
Chaac
Level 43
God Stats
7W - 5L
1,607 SR
Queue Stats
68W - 66L
1,532 Elo+
Solo
Team Averages
Level 84
1,514 SR
1,504 Elo+

VS

Team Averages
Level 79
1,597 SR
1,487 Elo+
Baron Samedi
Baron Samedi
EggyAir
Baron Samedi
Level 119
God Stats
4W - 3L
1,562 SR
Queue Stats
112W - 108L
1,460 Elo+
Solo
Kuzenbo
Kuzenbo
EksDelSmurf
Kuzenbo
Level 54
God Stats
3W - 2L
1,537 SR
Queue Stats
130W - 106L
1,519 Elo+
Party 1
Amaterasu
Amaterasu
Tregua
Amaterasu
Level 110
God Stats
11W - 13L
1,477 SR
Queue Stats
331W - 324L
1,455 Elo+
Solo
Nemesis
Nemesis
blkkat
Nemesis
Level 69
God Stats
3W - 1L
1,733 SR
Queue Stats
15W - 13L
1,511 Elo+
Solo
Anhur
Anhur
madcatto
Anhur
Level 42
God Stats
2W - 2L
1,678 SR
Queue Stats
141W - 182L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 7
13,825
446
10,520
31,246
41,260
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Food4Life
Poseidon
20
3 / 3 / 6
14,180
457
19,668
20,653
11,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
Hamonrye00
Hou Yi
20
6 / 3 / 7
15,326
494
28,543
22,196
12,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Lukeamo
Bellona
20
4 / 4 / 6
14,327
462
22,284
25,691
21,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
WhiteZolt
Chaac
19
3 / 8 / 9
13,825
446
35,746
44,476
36,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EggyAir
Baron Samedi
20
5 / 6 / 6
15,259
492
26,603
23,969
14,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
EksDelSmurf
Kuzenbo
20
2 / 3 / 13
14,222
459
20,943
41,927
76,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amaterasu
Tregua
Amaterasu
20
8 / 3 / 9
16,576
535
28,194
46,925
43,894
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
blkkat
Nemesis
20
6 / 2 / 7
15,039
485
12,000
27,272
15,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
madcatto
Anhur
20
1 / 3 / 3
12,963
418
4,553
19,862
9,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
60
17
Kills
22
23
Deaths
17
35
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
Baron Samedi
EggyAir
Baron Samedi
5
6
6
1.33
W
Kuzenbo
EksDelSmurf
Kuzenbo
2
3
13
2.83
L
Poseidon
Food4Life
Poseidon
3
3
6
2
L
Hou Yi
Hamonrye00
Hou Yi
6
3
7
3.17
L
Bellona
Lukeamo
Bellona
4
4
6
1.75
W
Amaterasu
Tregua
Amaterasu
8
3
9
4.17
L
Chaac
WhiteZolt
Chaac
3
8
9
0.94
W
Nemesis
blkkat
Nemesis
6
2
7
4.75
W
Anhur
madcatto
Anhur
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,761
Damage
92,293
144,262
Taken
159,955
122,626
Mitigated
159,836
59,611
Healing
49,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,520
1,412
3,221
12,019
31,246
41,260
130
11,236
20,010
78,145
5,310
W
Baron Samedi
EggyAir
Baron Samedi
26,603
1,646
4,476
7,073
23,969
14,792
1,046
3,144
20,825
122,508
0
W
Kuzenbo
EksDelSmurf
Kuzenbo
20,943
5,495
0
10,582
41,927
76,100
183
9,629
32,298
74,590
2,074
L
Poseidon
Food4Life
Poseidon
19,668
3,036
545
10,764
20,653
11,362
1,978
10,725
9,928
133,153
0
L
Hou Yi
Hamonrye00
Hou Yi
28,543
13,370
0
7,797
22,196
12,360
3,552
9,509
12,687
0
150,445
L
Bellona
Lukeamo
Bellona
22,284
7,945
0
3,936
25,691
21,613
2,043
8,984
16,707
0
118,131
W
Amaterasu
Tregua
Amaterasu
28,194
12,570
0
15,083
46,925
43,894
3,965
7,333
39,592
15,301
130,418
L
Chaac
WhiteZolt
Chaac
35,746
8,301
0
21,329
44,476
36,031
305
14,926
29,550
0
118,926
W
Nemesis
blkkat
Nemesis
12,000
5,749
0
5,719
27,272
15,329
2,707
5,605
21,667
0
127,838
W
Anhur
madcatto
Anhur
4,553
2,198
0
7,004
19,862
9,721
2,290
7,419
12,443
0
99,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,483
Gold Earned
74,059
758
Minions Killed
712
0
Camps Cleared
0
2,929,519
Distance Traveled
2,993,857
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,825
446
101
3
0
583,537
7
W
Baron Samedi
15,259
492
154
5
0
499,634
5
W
Kuzenbo
14,222
459
53
2
0
612,511
1
L
Poseidon
14,180
457
175
6
0
527,082
1
L
Hou Yi
15,326
494
197
6
0
574,276
9
L
Bellona
14,327
462
134
4
0
645,126
6
W
Amaterasu
16,576
535
204
7
0
649,005
8
L
Chaac
13,825
446
151
5
0
599,498
7
W
Nemesis
15,039
485
146
5
0
677,489
9
W
Anhur
12,963
418
155
5
0
555,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role