Player Matchup

Ymir
Ymir
ADub4yoBoy
Ymir
Level 77
God Stats
289W - 292L
1,552 SR
Queue Stats
343W - 367L
1,497 Elo+
Party 2
Sun Wukong
Sun Wukong
Bouyatomic
Sun Wukong
Level 88
God Stats
2W - 2L
1,584 SR
Queue Stats
14W - 12L
1,500 Elo+
Solo
Sol
Sol
RenegadeBeaver9
Sol
Level 112
God Stats
25W - 24L
1,296 SR
Queue Stats
145W - 142L
1,520 Elo+
Solo
Chernobog
Chernobog
dabdad666
Chernobog
Level 77
God Stats
144W - 133L
1,614 SR
Queue Stats
409W - 414L
1,535 Elo+
Party 2
Ravana
Ravana
raygror
Ravana
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,322 Elo+
Solo
Team Averages
Level 92
1,509 SR
1,475 Elo+

VS

Team Averages
Level 113
1,622 SR
1,543 Elo+
Baron Samedi
Baron Samedi
Cactus6942
Baron Samedi
Level 123
God Stats
2W - 3L
1,597 SR
Queue Stats
84W - 72L
1,611 Elo+
Party 1
Horus
Horus
WuLF HouNDliNG
Horus
Level 119
God Stats
11W - 14L
1,628 SR
Queue Stats
68W - 57L
1,548 Elo+
Party 1
Bastet
Bastet
mprjones
Bastet
Level 107
God Stats
9W - 8L
1,601 SR
Queue Stats
214W - 227L
1,455 Elo+
Solo
Jormungandr
Jormungandr
theskitzopsycho_
Jormungandr
Level 110
God Stats
5W - 2L
1,553 SR
Queue Stats
199W - 182L
1,501 Elo+
Solo
Cabrakan
Cabrakan
zeasian1
Cabrakan
Level 105
God Stats
51W - 33L
1,730 SR
Queue Stats
102W - 79L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
9,054
477
6,211
20,019
23,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sun Wukong
Bouyatomic
Sun Wukong
18
2 / 1 / 2
11,191
589
8,169
14,337
12,750
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 0
9,180
483
11,080
20,860
6,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chernobog
dabdad666
Chernobog
14
2 / 6 / 3
8,972
472
10,505
16,800
5,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
raygror
Ravana
13
1 / 5 / 2
8,150
429
5,834
14,024
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cactus6942
Baron Samedi
15
1 / 4 / 11
9,934
523
12,596
17,825
19,627
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 3 / 6
10,018
527
15,573
15,115
8,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
mprjones
Bastet
17
6 / 2 / 5
10,295
542
11,746
16,254
7,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
theskitzopsycho_
Jormungandr
18
9 / 1 / 4
11,199
589
17,814
18,602
8,821
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
zeasian1
Cabrakan
17
0 / 1 / 4
10,980
578
7,949
11,801
7,861
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
11
Kills
22
22
Deaths
11
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
Sun Wukong
Bouyatomic
Sun Wukong
2
1
2
3
W
Baron Samedi
Cactus6942
Baron Samedi
1
4
11
1.63
L
2
6
0
0.33
W
6
3
6
3
L
Chernobog
dabdad666
Chernobog
2
6
3
0.58
W
Bastet
mprjones
Bastet
6
2
5
4.25
L
Ravana
raygror
Ravana
1
5
2
0.4
W
Jormungandr
theskitzopsycho_
Jormungandr
9
1
4
11
W
Cabrakan
zeasian1
Cabrakan
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,799
Damage
65,678
86,040
Taken
79,597
53,829
Mitigated
52,197
21,357
Healing
37,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,211
618
446
3,538
20,019
23,062
0
9,342
10,677
31,640
0
L
Sun Wukong
Bouyatomic
Sun Wukong
8,169
1,553
0
3,430
14,337
12,750
0
6,072
8,265
0
103,831
W
Baron Samedi
Cactus6942
Baron Samedi
12,596
1,924
1,751
5,676
17,825
19,627
143
2,492
15,333
53,300
2,127
L
11,080
4,100
0
7,029
20,860
6,917
1,350
11,071
9,789
74,436
0
W
15,573
6,130
2,029
6,047
15,115
8,249
846
3,445
11,670
0
73,871
L
Chernobog
dabdad666
Chernobog
10,505
7,270
0
3,422
16,800
5,573
0
6,860
9,940
0
63,599
W
Bastet
mprjones
Bastet
11,746
4,473
0
9,845
16,254
7,639
187
2,547
13,707
0
86,528
L
Ravana
raygror
Ravana
5,834
1,788
0
3,492
14,024
5,527
0
4,565
9,459
0
59,279
W
Jormungandr
theskitzopsycho_
Jormungandr
17,814
3,782
0
7,044
18,602
8,821
1,080
7,955
10,647
102,076
0
W
Cabrakan
zeasian1
Cabrakan
7,949
1,300
0
5,120
11,801
7,861
468
852
10,949
97,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,547
Gold Earned
52,426
573
Minions Killed
670
0
Camps Cleared
0
1,664,426
Distance Traveled
1,800,440
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,054
477
53
3
0
295,816
3
L
Sun Wukong
11,191
589
208
11
0
361,908
0
W
Baron Samedi
9,934
523
69
4
0
307,858
6
L
Sol
9,180
483
130
7
0
327,797
3
W
Horus
10,018
527
121
6
0
392,692
1
L
Chernobog
8,972
472
86
5
0
314,095
6
W
Bastet
10,295
542
119
6
0
409,940
0
L
Ravana
8,150
429
96
5
0
364,810
5
W
Jormungandr
11,199
589
157
8
0
400,905
4
W
Cabrakan
10,980
578
204
11
0
289,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role