Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Filipim123
Cupid
Level 153
God Stats
2W - 2L
1,550 SR
Queue Stats
258W - 257L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nova_Owen06
Ah Muzen Cab
Level 88
God Stats
1W - 1L
1,875 SR
Queue Stats
7W - 10L
1,638 Elo+
Solo
Eset
Eset
XxMICH0AC4N0xX
Eset
Level 126
God Stats
0W - 2L
1,279 SR
Queue Stats
93W - 97L
1,504 Elo+
Solo
Team Averages
Level 128
1,541 SR
1,536 Elo+

VS

Team Averages
Level 137
1,566 SR
1,485 Elo+
Heimdallr
Heimdallr
Alzabar
Heimdallr
Level 158
God Stats
16W - 21L
1,427 SR
Queue Stats
782W - 791L
1,526 Elo+
Solo
Shiva
Shiva
ChosenLlama
Shiva
Level 149
God Stats
2W - 0L
1,763 SR
Queue Stats
7W - 8L
1,413 Elo+
Solo
Tiamat
Tiamat
GrandmastrFelip
Tiamat
Level 126
God Stats
1W - 0L
1,568 SR
Queue Stats
77W - 77L
1,436 Elo+
Solo
Baba Yaga
Baba Yaga
SirClutch
Baba Yaga
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 28L
1,531 Elo+
Solo
Merlin
Merlin
xAzaLuna
Merlin
Level 148
God Stats
16W - 11L
1,573 SR
Queue Stats
626W - 644L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 6 / 4
7,537
685
12,214
10,465
4,609
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
 
Heimdallr
13
1 / 4 / 5
7,399
673
7,236
10,570
5,061
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
14
3 / 2 / 4
8,211
746
6,740
9,676
4,718
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Nova_Owen06
Ah Muzen Cab
16
2 / 2 / 4
8,783
798
13,307
16,257
8,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
0 / 3 / 5
7,103
646
7,070
10,190
4,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alzabar
Heimdallr
14
1 / 2 / 12
7,937
722
8,078
11,798
6,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 2 / 8
8,476
771
5,670
13,853
14,332
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 2 / 8
8,660
787
13,763
11,725
6,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
SirClutch
Baba Yaga
15
1 / 1 / 11
7,911
719
12,918
9,154
5,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
xAzaLuna
Merlin
16
5 / 2 / 8
8,911
810
14,329
11,184
5,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
8
Kills
17
17
Deaths
9
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
6
4
0.67
L
Heimdallr
 
Heimdallr
1
4
5
0.88
W
Heimdallr
Alzabar
Heimdallr
1
2
12
3.5
W
5
2
8
4.5
L
Cupid
3
2
4
2.5
W
5
2
8
4.5
L
Ah Muzen Cab
Nova_Owen06
Ah Muzen Cab
2
2
4
2
W
Baba Yaga
SirClutch
Baba Yaga
1
1
11
6.5
L
0
3
5
0.83
W
Merlin
xAzaLuna
Merlin
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,567
Damage
54,758
57,158
Taken
57,714
27,290
Mitigated
37,215
22,054
Healing
23,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,214
3,553
984
561
10,465
4,609
0
7,531
2,934
15,738
0
L
Heimdallr
 
Heimdallr
7,236
1,391
998
947
10,570
5,061
0
7,694
2,876
0
15,371
W
Heimdallr
Alzabar
Heimdallr
8,078
872
2,272
1,634
11,798
6,429
202
3,863
7,935
0
17,356
W
5,670
456
1,244
1,417
13,853
14,332
0
4,379
9,474
0
8,099
L
Cupid
6,740
1,614
4,042
2,762
9,676
4,718
0
7,078
2,598
0
13,861
W
13,763
729
1,637
3,712
11,725
6,102
0
4,997
6,728
27,750
0
L
Ah Muzen Cab
Nova_Owen06
Ah Muzen Cab
13,307
2,389
759
7,041
16,257
8,315
0
12,088
4,169
0
33,159
W
Baba Yaga
SirClutch
Baba Yaga
12,918
186
1,783
2,179
9,154
5,141
471
1,912
7,242
23,303
0
L
7,070
121
1,337
2,623
10,190
4,587
0
6,619
3,571
16,962
0
W
Merlin
xAzaLuna
Merlin
14,329
85
4,295
3,116
11,184
5,211
308
4,133
7,051
35,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,033
Gold Earned
41,895
115
Minions Killed
130
0
Camps Cleared
0
1,091,534
Distance Traveled
1,110,672
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,537
685
9
1
0
197,372
2
L
Heimdallr
7,399
673
17
2
0
236,731
0
W
Heimdallr
7,937
722
18
2
0
249,232
1
W
Shiva
8,476
771
4
0
0
204,297
1
L
Cupid
8,211
746
23
2
0
225,862
0
W
Tiamat
8,660
787
31
3
0
204,824
0
L
Ah Muzen Cab
8,783
798
53
5
0
224,001
0
W
Baba Yaga
7,911
719
28
3
0
221,662
0
L
Eset
7,103
646
13
1
0
207,568
0
W
Merlin
8,911
810
49
4
0
230,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role