Player Matchup

Atlas
Atlas
 
Atlas
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Dark02shinigami
Arachne
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,493 Elo+
Solo
Ra
Ra
Jonirenicus77
Ra
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
262W - 296L
1,404 Elo+
Solo
Apollo
Apollo
KungFuSquidward
Apollo
Level 130
God Stats
8W - 5L
1,357 SR
Queue Stats
54W - 56L
1,477 Elo+
Party 1
Horus
Horus
bobslayer1323
Horus
Level 78
God Stats
3W - 0L
1,291 SR
Queue Stats
160W - 139L
1,502 Elo+
Party 1
Team Averages
Level 91
1,430 SR
1,475 Elo+

VS

Team Averages
Level 128
1,520 SR
1,495 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BennyHill85
Gilgamesh
Level 156
God Stats
7W - 6L
1,780 SR
Queue Stats
119W - 122L
1,566 Elo+
Solo
Yemoja
Yemoja
CherryPie14
Yemoja
Level 104
God Stats
11W - 8L
1,567 SR
Queue Stats
263W - 255L
1,430 Elo+
Solo
Artemis
Artemis
eJECT00
Artemis
Level 144
God Stats
0W - 2L
1,252 SR
Queue Stats
308W - 330L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
7 / 1 / 7
6,758
676
8,706
6,630
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 1
5,614
561
3,324
7,820
2,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 1
5,748
575
1,923
3,472
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
8 / 1 / 7
6,956
696
10,570
7,530
2,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 1 / 1
6,758
676
4,831
7,661
7,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 1 / 0
5,624
562
3,028
6,991
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
 
Bastet
8
2 / 2 / 0
5,279
528
1,978
7,737
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
BennyHill85
Gilgamesh
9
0 / 3 / 1
5,463
546
3,120
8,322
5,382
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
8
0 / 6 / 1
5,037
504
1,304
11,548
3,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
eJECT00
Artemis
8
1 / 7 / 0
5,331
533
3,337
8,734
2,249
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
19
Kills
3
4
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
7
1
7
10.5
L
Chang'e
 
Chang'e
0
1
0
0
L
Bastet
 
Bastet
2
2
0
1
L
Gilgamesh
BennyHill85
Gilgamesh
0
3
1
0.17
L
Yemoja
0
6
1
0.08
W
2
1
1
2.5
W
0
0
1
0.5
W
8
1
7
11.5
W
2
1
1
2.5
L
Artemis
eJECT00
Artemis
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,354
Damage
12,767
33,113
Taken
43,332
16,951
Mitigated
16,229
10,731
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,706
2,303
0
1,000
6,630
2,850
290
418
6,212
26,009
0
L
Chang'e
 
Chang'e
3,028
145
43
2,698
6,991
2,484
78
1,433
5,394
43,347
0
L
Bastet
 
Bastet
1,978
367
0
3,399
7,737
2,217
0
1,918
5,657
0
25,761
L
Gilgamesh
BennyHill85
Gilgamesh
3,120
1,052
0
1,337
8,322
5,382
0
0
7,752
0
35,336
L
Yemoja
1,304
415
1,142
1,379
11,548
3,897
0
3,439
7,749
12,197
0
W
3,324
2,539
0
1,361
7,820
2,643
0
1,414
6,406
0
37,569
W
1,923
455
132
1,297
3,472
1,335
0
1,614
1,858
38,719
0
W
10,570
7,394
0
3,421
7,530
2,532
2,278
886
6,644
0
46,578
W
4,831
2,333
22
3,498
7,661
7,591
0
0
7,661
0
41,841
L
Artemis
eJECT00
Artemis
3,337
1,530
0
461
8,734
2,249
0
2,743
5,581
0
22,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,834
Gold Earned
26,734
328
Minions Killed
279
0
Camps Cleared
0
991,191
Distance Traveled
962,466
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,758
676
51
5
0
199,954
1
L
Chang'e
5,624
562
95
10
0
209,122
2
L
Bastet
5,279
528
53
5
0
231,234
3
L
Gilgamesh
5,463
546
72
7
0
168,136
2
L
Yemoja
5,037
504
17
2
0
176,484
6
W
Arachne
5,614
561
59
6
0
230,369
2
W
Ra
5,748
575
76
8
0
173,316
5
W
Apollo
6,956
696
57
6
0
194,583
3
W
Horus
6,758
676
85
9
0
192,969
0
L
Artemis
5,331
533
42
4
0
177,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role