Player Matchup

Skadi
Skadi
Nukeay
Skadi
Level 103
God Stats
5W - 3L
1,794 SR
Queue Stats
82W - 104L
1,454 Elo+
Party 1
Ymir
Ymir
Phiniix
Ymir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,435 Elo+
Solo
Merlin
Merlin
Rondbalding
Merlin
Level 29
God Stats
4W - 3L
1,707 SR
Queue Stats
81W - 93L
1,466 Elo+
Party 1
Team Averages
Level 80
1,667 SR
1,451 Elo+

VS

Team Averages
Level 60
1,425 SR
1,258 Elo+
Aphrodite
Aphrodite
Leydevidas83
Aphrodite
Level 77
God Stats
3W - 4L
1,397 SR
Queue Stats
202W - 264L
1,337 Elo+
Solo
Bellona
Bellona
NMK1337
Bellona
Level 17
God Stats
15W - 14L
1,503 SR
Queue Stats
15W - 22L
1,119 Elo+
Party 2
Medusa
Medusa
XXGodSlayer13XX
Medusa
Level 86
God Stats
0W - 2L
1,376 SR
Queue Stats
31W - 48L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Nukeay
Skadi
17
9 / 4 / 8
12,121
866
24,128
16,237
8,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Phiniix
Ymir
16
3 / 2 / 13
11,509
822
5,208
16,308
18,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
16
6 / 4 / 12
11,502
822
17,184
10,385
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Leydevidas83
Aphrodite
14
4 / 8 / 2
9,713
694
10,384
16,729
8,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
NMK1337
Bellona
15
3 / 2 / 5
11,145
796
7,351
16,465
16,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 8 / 6
9,646
689
20,230
18,522
8,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
18
Kills
10
10
Deaths
18
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Leydevidas83
Aphrodite
4
8
2
0.63
L
Bellona
NMK1337
Bellona
3
2
5
2.75
W
Skadi
Nukeay
Skadi
9
4
8
3.25
W
Ymir
Phiniix
Ymir
3
2
13
4.75
W
Merlin
6
4
12
3
L
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,520
Damage
37,965
42,930
Taken
51,716
32,018
Mitigated
33,655
10,135
Healing
11,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Leydevidas83
Aphrodite
10,384
1,332
2,817
4,527
16,729
8,828
0
6,134
10,595
29,911
0
L
Bellona
NMK1337
Bellona
7,351
2,213
1,652
2,274
16,465
16,735
0
7,997
8,468
0
24,980
W
Skadi
Nukeay
Skadi
24,128
11,226
0
3,677
16,237
8,422
2,320
3,349
12,888
0
63,313
W
Ymir
Phiniix
Ymir
5,208
608
979
3,813
16,308
18,440
216
4,226
12,082
11,270
0
W
Merlin
17,184
1,495
0
1,666
10,385
5,156
370
3,193
7,192
58,409
0
L
20,230
9,025
0
500
18,522
8,092
0
8,808
9,714
0
40,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,132
Gold Earned
30,504
179
Minions Killed
137
8
Camps Cleared
4
752,544
Distance Traveled
725,073
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,713
694
49
4
2
219,282
1
L
Bellona
11,145
796
35
3
1
293,976
5
W
Skadi
12,121
866
75
5
4
248,823
1
W
Ymir
11,509
822
17
1
0
263,244
6
W
Merlin
11,502
822
87
6
4
240,477
2
L
Medusa
9,646
689
53
4
1
211,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role