Player Matchup

Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
LunerTime
Thanatos
Level 64
God Stats
1W - 1L
1,780 SR
Queue Stats
50W - 63L
1,343 Elo+
Solo
Discordia
Discordia
Tea_Time_Boys
Discordia
Level 149
God Stats
4W - 4L
1,688 SR
Queue Stats
237W - 246L
1,549 Elo+
Solo
Jormungandr
Jormungandr
W1P3OUT JR
Jormungandr
Level 149
God Stats
0W - 3L
1,354 SR
Queue Stats
94W - 112L
1,395 Elo+
Solo
Team Averages
Level 128
1,564 SR
1,458 Elo+

VS

Team Averages
Level 123
1,447 SR
1,499 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Iast effort
Nike
Level 65
God Stats
2W - 1L
1,407 SR
Queue Stats
137W - 166L
1,429 Elo+
Party 2
Medusa
Medusa
LordSwoldamort
Medusa
Level 124
God Stats
2W - 0L
1,223 SR
Queue Stats
48W - 52L
1,482 Elo+
Party 1
Atlas
Atlas
Scandieman
Atlas
Level 143
God Stats
3W - 1L
1,606 SR
Queue Stats
98W - 99L
1,546 Elo+
Solo
Chang'e
Chang'e
Sir_Rexington
Chang'e
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 61L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 0 / 2
7,587
474
6,310
10,958
10,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ishtar
 
Ishtar
12
1 / 4 / 1
7,495
468
7,724
11,962
4,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
LunerTime
Thanatos
12
3 / 3 / 4
7,246
453
5,553
14,259
6,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Tea_Time_Boys
Discordia
13
6 / 4 / 2
7,944
497
11,277
9,655
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
W1P3OUT JR
Jormungandr
12
1 / 1 / 8
7,990
499
15,213
13,972
13,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 4 / 5
7,380
461
5,103
15,068
6,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 0 / 1
7,994
500
3,627
9,026
5,677
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 1 / 0
8,428
527
10,026
13,489
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
12
3 / 4 / 4
7,913
495
11,255
19,224
17,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
13
2 / 2 / 1
7,642
478
6,842
12,898
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
11
Kills
12
12
Deaths
11
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
2
1
L
Ishtar
 
Ishtar
1
4
1
0.38
W
Ne Zha
 
Ne Zha
1
4
5
0.88
W
1
0
1
1.5
W
5
1
0
5
L
Thanatos
LunerTime
Thanatos
3
3
4
1.67
W
Atlas
3
4
4
1.25
W
Chang'e
2
2
1
1.25
L
Discordia
Tea_Time_Boys
Discordia
6
4
2
1.75
L
Jormungandr
W1P3OUT JR
Jormungandr
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,077
Damage
36,853
60,806
Taken
69,705
39,300
Mitigated
39,576
21,802
Healing
27,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,310
2,590
0
3,489
10,958
10,032
134
2,483
8,475
0
47,007
L
Ishtar
 
Ishtar
7,724
5,255
0
2,504
11,962
4,850
0
1,363
10,599
0
56,236
W
Ne Zha
 
Ne Zha
5,103
479
0
6,131
15,068
6,372
0
5,337
9,731
0
37,675
W
3,627
622
0
2,875
9,026
5,677
221
423
8,603
0
54,734
W
10,026
4,430
0
4,534
13,489
5,005
255
2,343
11,146
0
69,355
L
Thanatos
LunerTime
Thanatos
5,553
1,961
0
11,216
14,259
6,212
0
3,734
10,525
0
43,337
W
Atlas
11,255
5,051
345
3,928
19,224
17,290
0
11,315
7,909
30,789
0
W
Chang'e
6,842
274
2,622
6,723
12,898
5,232
0
6,778
6,120
54,099
0
L
Discordia
Tea_Time_Boys
Discordia
11,277
154
0
1,585
9,655
4,445
0
4,444
5,211
55,583
0
L
Jormungandr
W1P3OUT JR
Jormungandr
15,213
4,683
699
2,309
13,972
13,761
0
6,073
7,899
51,380
1,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,262
Gold Earned
39,357
413
Minions Killed
422
0
Camps Cleared
0
1,379,722
Distance Traveled
1,508,938
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,587
474
98
6
0
296,381
6
L
Ishtar
7,495
468
85
5
0
228,189
2
W
Ne Zha
7,380
461
74
5
0
310,167
3
W
Nike
7,994
500
108
7
0
316,520
2
W
Medusa
8,428
527
106
7
0
288,354
2
L
Thanatos
7,246
453
80
5
0
285,915
3
W
Atlas
7,913
495
38
2
0
306,168
8
W
Chang'e
7,642
478
96
6
0
287,729
2
L
Discordia
7,944
497
79
5
0
281,207
2
L
Jormungandr
7,990
499
71
4
0
288,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role