Player Matchup

Izanami
Izanami
Ashlynn0616
Izanami
Level 143
God Stats
129W - 96L
1,587 SR
Queue Stats
291W - 291L
1,423 Elo+
Solo
Bacchus
Bacchus
G-TECH_209
Bacchus
Level 36
God Stats
1W - 2L
1,488 SR
Queue Stats
4W - 8L
1,223 Elo+
Solo
Cthulhu
Cthulhu
IEM dedd
Cthulhu
Level 78
God Stats
26W - 16L
1,590 SR
Queue Stats
270W - 314L
1,331 Elo+
Solo
Apollo
Apollo
LOL YOURE BADDD
Apollo
Level 136
God Stats
18W - 19L
1,464 SR
Queue Stats
114W - 120L
1,326 Elo+
Solo
Ao Kuang
Ao Kuang
xmerchand
Ao Kuang
Level 49
God Stats
3W - 4L
1,822 SR
Queue Stats
60W - 58L
1,467 Elo+
Solo
Team Averages
Level 88
1,590 SR
1,354 Elo+

VS

Team Averages
Level 106
1,575 SR
1,560 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
AllSeer
Da Ji
Level 160
God Stats
8W - 0L
2,034 SR
Queue Stats
692W - 280L
1,701 Elo+
Party 1
Poseidon
Poseidon
ChristinaLoveXD
Poseidon
Level 21
God Stats
10W - 7L
1,632 SR
Queue Stats
187W - 71L
1,663 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zen Zoso Solo
Cu Chulainn
Level 146
God Stats
1W - 4L
1,082 SR
Queue Stats
690W - 692L
1,303 Elo+
Solo
Atlas
Atlas
iSpamlaughU
Atlas
Level 109
God Stats
32W - 24L
1,625 SR
Queue Stats
679W - 536L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ashlynn0616
Izanami
11
1 / 0 / 1
6,214
621
4,228
6,210
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
G-TECH_209
Bacchus
6
0 / 3 / 0
4,164
416
1,802
7,490
4,338
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
IEM dedd
Cthulhu
7
0 / 5 / 2
4,737
474
3,164
8,495
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
0 / 5 / 0
4,857
486
2,706
6,835
1,764
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
xmerchand
Ao Kuang
7
1 / 4 / 1
5,132
513
3,293
10,560
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
1 / 0 / 1
5,890
589
2,158
7,188
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
AllSeer
Da Ji
12
10 / 0 / 1
7,594
759
9,820
7,343
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
11
4 / 1 / 1
6,563
656
10,140
5,725
2,220
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Zen Zoso Solo
Cu Chulainn
9
1 / 0 / 0
5,392
539
2,698
5,459
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 9
6,235
624
4,879
7,443
5,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
17
17
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
0
1
1.5
W
Da Ji
AllSeer
Da Ji
10
0
1
10.5
L
Izanami
Ashlynn0616
Izanami
1
0
1
1.5
W
Poseidon
4
1
1
4.5
L
Bacchus
G-TECH_209
Bacchus
0
3
0
0
L
Cthulhu
IEM dedd
Cthulhu
0
5
2
0.2
L
0
5
0
0
W
Cu Chulainn
Zen Zoso Solo
Cu Chulainn
1
0
0
1
W
1
1
9
5.5
L
Ao Kuang
xmerchand
Ao Kuang
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,193
Damage
29,695
39,590
Taken
33,158
15,230
Mitigated
15,812
6,983
Healing
14,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
2,158
811
0
3,696
7,188
2,481
0
257
6,931
0
28,330
W
Da Ji
AllSeer
Da Ji
9,820
4,563
0
2,733
7,343
3,457
18
1,282
5,957
0
57,022
L
Izanami
Ashlynn0616
Izanami
4,228
2,564
26
2,325
6,210
2,388
990
1,726
4,484
0
42,082
W
Poseidon
10,140
2,842
0
2,676
5,725
2,220
880
2,803
2,770
59,884
0
L
Bacchus
G-TECH_209
Bacchus
1,802
184
0
928
7,490
4,338
0
4,537
2,953
12,738
0
L
Cthulhu
IEM dedd
Cthulhu
3,164
388
144
943
8,495
3,051
0
3,777
4,718
15,793
0
L
2,706
1,960
0
1,349
6,835
1,764
0
838
5,997
0
22,401
W
Cu Chulainn
Zen Zoso Solo
Cu Chulainn
2,698
463
0
3,143
5,459
2,040
0
902
4,517
0
25,033
W
4,879
2,211
45
2,265
7,443
5,614
0
2,531
4,724
12,753
3,018
L
Ao Kuang
xmerchand
Ao Kuang
3,293
951
0
1,268
10,560
3,689
0
3,755
6,805
24,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,104
Gold Earned
31,674
207
Minions Killed
300
0
Camps Cleared
0
973,466
Distance Traveled
1,009,391
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,890
589
67
7
0
195,139
0
W
Da Ji
7,594
759
97
10
0
235,025
0
L
Izanami
6,214
621
69
7
0
195,818
0
W
Poseidon
6,563
656
82
8
0
192,122
2
L
Bacchus
4,164
416
9
1
0
184,738
0
L
Cthulhu
4,737
474
38
4
0
201,468
1
L
Apollo
4,857
486
44
4
0
197,677
0
W
Cu Chulainn
5,392
539
40
4
0
189,396
0
W
Atlas
6,235
624
14
1
0
197,709
5
L
Ao Kuang
5,132
513
47
5
0
193,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role