Player Matchup

Ishtar
Ishtar
Diamond I
 
Ishtar
Diamond I
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond I
AdapJhox69
Ne Zha
Diamond I
Level 88
God Stats
3W - 4L
1,908 SR
Queue Stats
212W - 180L
2,681 MMR
Party 3
Baron Samedi
Baron Samedi
Diamond I
Fr-_-Eriksen
Baron Samedi
Diamond I
Level 159
God Stats
2W - 2L
1,439 SR
Queue Stats
206W - 188L
2,660 MMR
Solo
Discordia
Discordia
Diamond I
Molten Demon
Discordia
Diamond I
Level 158
God Stats
30W - 26L
1,631 SR
Queue Stats
416W - 398L
2,635 MMR
Solo
Guan Yu
Guan Yu
Masters
Some1iSTrOlling
Guan Yu
Masters
Level 160
God Stats
1W - 1L
1,324 SR
Queue Stats
21W - 22L
2,660 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,560 SR
2,427 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,547 SR
2,445 MMR
Ares
Ares
Masters
 
Ares
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond I
Big_ramy1
Horus
Diamond I
Level 67
God Stats
16W - 16L
1,581 SR
Queue Stats
78W - 69L
2,585 MMR
Party 2
Thoth
Thoth
Diamond I
Bαnkai
Thoth
Diamond I
Level 154
God Stats
0W - 2L
1,352 SR
Queue Stats
53W - 63L
2,735 MMR
Party 2
Awilix
Awilix
Diamond I
ZerYaTix
Awilix
Diamond I
Level 160
God Stats
2W - 3L
1,652 SR
Queue Stats
119W - 90L
2,792 MMR
Party 1
Ullr
Ullr
Diamond I
léwís
Ullr
Diamond I
Level 160
God Stats
7W - 7L
1,649 SR
Queue Stats
221W - 187L
2,613 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
1 / 9 / 8
13,884
463
21,675
21,713
8,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
AdapJhox69
Ne Zha
20
12 / 3 / 6
17,504
583
37,756
39,395
26,521
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Fr-_-Eriksen
Baron Samedi
20
0 / 5 / 12
14,219
474
16,260
28,859
33,806
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Molten Demon
Discordia
20
8 / 3 / 9
16,277
543
32,627
18,453
7,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 1 / 11
15,920
531
23,071
38,895
50,853
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
SusanoKhepriHades

VS

Bans
LokiLancelotYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
5 / 3 / 4
15,094
503
19,576
38,245
63,265
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Horus
Big_ramy1
Horus
20
1 / 4 / 4
14,464
482
16,723
39,927
52,348
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Thoth
Bαnkai
Thoth
20
2 / 5 / 4
14,618
487
28,268
26,326
13,401
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
ZerYaTix
Awilix
20
3 / 8 / 6
14,734
491
18,119
32,230
17,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
léwís
Ullr
20
10 / 5 / 3
15,152
505
24,593
32,116
17,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
42
25
Kills
21
21
Deaths
25
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
9
8
0.56
L
Ares
 
Ares
5
3
4
2.33
W
Ne Zha
AdapJhox69
Ne Zha
12
3
6
5
L
Horus
Big_ramy1
Horus
1
4
4
0.75
L
Thoth
Bαnkai
Thoth
2
5
4
0.8
W
Baron Samedi
Fr-_-Eriksen
Baron Samedi
0
5
12
1.2
W
Discordia
Molten Demon
Discordia
8
3
9
4.17
W
4
1
11
9.5
L
Awilix
ZerYaTix
Awilix
3
8
6
0.75
L
Ullr
léwís
Ullr
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,389
Damage
107,279
147,315
Taken
168,844
127,559
Mitigated
164,053
64,406
Healing
39,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
21,675
12,066
0
5,008
21,713
8,730
5,072
2,983
18,672
25
132,403
L
Ares
 
Ares
19,576
652
0
3,716
38,245
63,265
0
13,660
24,585
59,587
2,739
W
Ne Zha
AdapJhox69
Ne Zha
37,756
15,140
0
18,325
39,395
26,521
882
12,179
26,539
23
218,664
L
Horus
Big_ramy1
Horus
16,723
5,871
5,625
17,955
39,927
52,348
60
11,713
28,214
0
119,623
L
Thoth
Bαnkai
Thoth
28,268
691
0
1,819
26,326
13,401
0
10,473
15,853
183,934
0
W
Baron Samedi
Fr-_-Eriksen
Baron Samedi
16,260
1,146
3,671
8,858
28,859
33,806
205
14,808
13,823
68,092
0
W
Discordia
Molten Demon
Discordia
32,627
758
0
3,873
18,453
7,649
1,374
8,155
10,088
137,926
0
W
23,071
3,903
7,108
17,563
38,895
50,853
362
9,855
27,752
118
120,676
L
Awilix
ZerYaTix
Awilix
18,119
8,176
0
9,058
32,230
17,528
48
8,429
23,801
0
177,057
L
Ullr
léwís
Ullr
24,593
11,017
0
966
32,116
17,511
3,252
7,942
24,174
0
146,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,804
Gold Earned
74,062
794
Minions Killed
896
0
Camps Cleared
0
2,971,906
Distance Traveled
2,843,089
42
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
13,884
463
157
5
0
525,952
2
L
Ares
15,094
503
57
2
0
565,345
8
W
Ne Zha
17,504
583
217
7
0
700,777
12
L
Horus
14,464
482
175
6
0
563,514
2
L
Thoth
14,618
487
255
9
0
562,503
7
W
Baron Samedi
14,219
474
68
2
0
541,245
6
W
Discordia
16,277
543
178
6
0
580,240
14
W
Guan Yu
15,920
531
174
6
0
623,692
8
L
Awilix
14,734
491
225
8
0
621,801
5
L
Ullr
15,152
505
184
6
0
529,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role