Player Matchup

Cabrakan
Cabrakan
AntKfps
Cabrakan
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 98L
1,427 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bdubzs7588
Cu Chulainn
Level 66
God Stats
1W - 1L
1,533 SR
Queue Stats
37W - 42L
1,542 Elo+
Solo
Ao Kuang
Ao Kuang
DivinityXp420
Ao Kuang
Level 108
God Stats
7W - 9L
1,557 SR
Queue Stats
344W - 379L
1,455 Elo+
Solo
Medusa
Medusa
RatholeScraddie3
Medusa
Level 43
God Stats
0W - 1L
1,351 SR
Queue Stats
1W - 3L
1,354 Elo+
Solo
Sol
Sol
fourstargaming
Sol
Level 151
God Stats
5W - 9L
1,154 SR
Queue Stats
96W - 118L
1,468 Elo+
Solo
Team Averages
Level 76
1,419 SR
1,449 Elo+

VS

Team Averages
Level 111
1,523 SR
1,476 Elo+
Chaac
Chaac
 
Chaac
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BlackDarkPlague
Jing Wei
Level 122
God Stats
7W - 2L
1,648 SR
Queue Stats
73W - 86L
1,464 Elo+
Solo
Khepri
Khepri
Dr_Goldfish99
Khepri
Level 27
God Stats
3W - 1L
1,622 SR
Queue Stats
34W - 47L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
Shogunn215
Kukulkan
Level 146
God Stats
10W - 2L
1,686 SR
Queue Stats
165W - 142L
1,537 Elo+
Solo
Ravana
Ravana
THE_KILLERCROC_
Ravana
Level 148
God Stats
3W - 2L
1,160 SR
Queue Stats
41W - 58L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AntKfps
Cabrakan
16
0 / 8 / 2
10,124
633
10,068
30,244
40,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Bdubzs7588
Cu Chulainn
16
1 / 1 / 2
10,033
627
13,316
9,835
8,752
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
DivinityXp420
Ao Kuang
17
3 / 8 / 1
10,805
675
11,651
26,936
14,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
2 / 10 / 0
10,818
676
11,114
21,243
10,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 4 / 5
11,918
745
9,952
18,206
9,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
3 / 1 / 18
11,965
748
18,710
20,609
24,762
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
20
8 / 0 / 16
13,042
815
19,129
15,081
8,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 2 / 20
12,341
771
5,098
14,557
18,996
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Shogunn215
Kukulkan
20
6 / 3 / 13
13,441
840
25,286
10,907
6,409
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
12 / 0 / 13
13,618
851
21,718
14,443
12,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
111
6
Kills
31
31
Deaths
6
10
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
18
12
L
Cabrakan
AntKfps
Cabrakan
0
8
2
0.13
L
Cu Chulainn
Bdubzs7588
Cu Chulainn
1
1
2
2
W
Jing Wei
8
0
16
16
L
Ao Kuang
DivinityXp420
Ao Kuang
3
8
1
0.44
W
2
2
20
6
L
2
10
0
0.2
W
Kukulkan
Shogunn215
Kukulkan
6
3
13
4.17
W
12
0
13
18.5
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,101
Damage
89,941
106,464
Taken
75,597
83,933
Mitigated
71,368
16,374
Healing
17,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,710
2,299
0
5,971
20,609
24,762
215
7,184
13,425
0
56,390
L
Cabrakan
AntKfps
Cabrakan
10,068
573
297
5,667
30,244
40,545
0
8,827
21,417
31,529
0
L
Cu Chulainn
Bdubzs7588
Cu Chulainn
13,316
2,447
0
0
9,835
8,752
0
1,765
8,070
0
31,366
W
Jing Wei
19,129
16,971
0
5,439
15,081
8,617
4,680
6,975
8,106
0
55,573
L
Ao Kuang
DivinityXp420
Ao Kuang
11,651
3,048
0
5,203
26,936
14,818
0
7,465
19,471
20,677
0
W
5,098
632
0
1,140
14,557
18,996
1,002
6,346
8,211
9,936
0
L
11,114
4,036
0
1,103
21,243
10,562
1,885
4,643
16,600
0
44,753
W
Kukulkan
Shogunn215
Kukulkan
25,286
2,403
57
1,743
10,907
6,409
4,663
5,974
4,933
77,699
0
W
21,718
5,967
0
3,511
14,443
12,584
3,175
5,192
8,114
57
49,825
L
9,952
2,985
0
4,104
18,206
9,256
1,672
7,721
10,485
75,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,698
Gold Earned
64,407
313
Minions Killed
345
0
Camps Cleared
0
1,270,056
Distance Traveled
1,772,361
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,965
748
69
4
0
350,980
2
L
Cabrakan
10,124
633
56
4
0
280,103
1
L
Cu Chulainn
10,033
627
38
2
0
200,756
0
W
Jing Wei
13,042
815
59
4
0
377,001
1
L
Ao Kuang
10,805
675
23
1
0
280,908
1
W
Khepri
12,341
771
12
1
0
326,468
0
L
Medusa
10,818
676
70
4
0
232,579
1
W
Kukulkan
13,441
840
135
8
0
334,520
1
W
Ravana
13,618
851
70
4
0
383,392
4
L
Sol
11,918
745
126
8
0
275,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role