Player Matchup

Fenrir
Fenrir
CapoDIIO
Fenrir
Level 99
God Stats
15W - 16L
1,489 SR
Queue Stats
103W - 110L
1,466 Elo+
Solo
Cerberus
Cerberus
Drag_gb_13
Cerberus
Level 63
God Stats
9W - 8L
1,523 SR
Queue Stats
197W - 172L
1,469 Elo+
Party 1
Kali
Kali
Ninkavbed
Kali
Level 55
God Stats
1W - 2L
1,248 SR
Queue Stats
55W - 81L
1,661 Elo+
Solo
Chiron
Chiron
Windschneise420
Chiron
Level 125
God Stats
70W - 60L
1,586 SR
Queue Stats
319W - 355L
1,479 Elo+
Solo
Yu Huang
Yu Huang
bo079p42
Yu Huang
Level 105
God Stats
4W - 4L
1,576 SR
Queue Stats
328W - 301L
1,464 Elo+
Party 1
Team Averages
Level 89
1,484 SR
1,508 Elo+

VS

Team Averages
Level 116
1,550 SR
1,516 Elo+
Gilgamesh
Gilgamesh
I2uLezZ
Gilgamesh
Level 134
God Stats
4W - 3L
1,485 SR
Queue Stats
127W - 120L
1,537 Elo+
Party 2
Mulan
Mulan
II85I024
Mulan
Level 109
God Stats
49W - 46L
1,580 SR
Queue Stats
847W - 913L
1,481 Elo+
Solo
Kukulkan
Kukulkan
JoschiX964
Kukulkan
Level 116
God Stats
13W - 4L
1,662 SR
Queue Stats
109W - 104L
1,506 Elo+
Party 2
Sol
Sol
UniX B34tZ
Sol
Level 90
God Stats
1W - 1L
1,521 SR
Queue Stats
28W - 26L
1,529 Elo+
Party 2
Kuzenbo
Kuzenbo
UniX Odima
Kuzenbo
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 122L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CapoDIIO
Fenrir
11
0 / 1 / 2
8,019
422
4,238
16,656
19,216
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Drag_gb_13
Cerberus
18
6 / 2 / 1
11,550
608
13,509
17,348
15,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kali
13
0 / 4 / 5
8,012
422
4,563
15,455
8,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 4 / 1
9,395
494
11,296
14,009
6,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
bo079p42
Yu Huang
16
1 / 4 / 1
9,366
493
9,074
12,330
7,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I2uLezZ
Gilgamesh
15
2 / 2 / 5
8,856
466
6,014
15,149
10,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
II85I024
Mulan
17
5 / 3 / 2
10,391
547
15,475
20,930
16,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
JoschiX964
Kukulkan
15
3 / 2 / 3
9,231
486
12,537
6,342
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

17
4 / 1 / 3
10,245
539
10,918
14,848
5,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
UniX Odima
Kuzenbo
13
1 / 0 / 5
8,636
455
6,958
14,221
18,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
15
15
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CapoDIIO
Fenrir
0
1
2
1
L
Cerberus
Drag_gb_13
Cerberus
6
2
1
3.25
W
Gilgamesh
I2uLezZ
Gilgamesh
2
2
5
2.25
W
Mulan
II85I024
Mulan
5
3
2
2
W
Kukulkan
JoschiX964
Kukulkan
3
2
3
2.25
L
Kali
0
4
5
0.63
W
4
1
3
5.5
W
Kuzenbo
UniX Odima
Kuzenbo
1
0
5
3.5
L
1
4
1
0.38
L
Yu Huang
bo079p42
Yu Huang
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,680
Damage
51,902
75,798
Taken
71,490
56,574
Mitigated
54,539
19,452
Healing
28,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CapoDIIO
Fenrir
4,238
804
0
2,770
16,656
19,216
0
7,284
9,176
0
18,347
L
Cerberus
Drag_gb_13
Cerberus
13,509
583
0
7,816
17,348
15,469
486
1,982
14,463
93,054
0
W
Gilgamesh
I2uLezZ
Gilgamesh
6,014
2,258
0
5,074
15,149
10,801
0
3,352
11,648
30
64,513
W
Mulan
II85I024
Mulan
15,475
1,985
0
11,159
20,930
16,554
1,146
10,728
9,604
78
88,245
W
Kukulkan
JoschiX964
Kukulkan
12,537
845
0
573
6,342
2,956
0
3,618
2,640
77,768
0
L
Kali
4,563
2,446
655
2,322
15,455
8,290
0
6,788
8,667
0
53,305
W
10,918
4,790
0
7,692
14,848
5,512
820
1,002
13,802
90,627
2,378
W
Kuzenbo
UniX Odima
Kuzenbo
6,958
2,914
0
4,169
14,221
18,716
116
2,965
11,213
35,649
0
L
11,296
4,503
484
3,880
14,009
6,416
0
8,402
5,588
0
85,453
L
Yu Huang
bo079p42
Yu Huang
9,074
427
0
1,525
12,330
7,183
0
6,036
6,148
107,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,342
Gold Earned
47,359
699
Minions Killed
567
0
Camps Cleared
0
1,803,668
Distance Traveled
1,793,121
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,019
422
21
1
0
402,596
8
L
Cerberus
11,550
608
261
14
0
349,327
3
W
Gilgamesh
8,856
466
97
5
0
412,285
5
W
Mulan
10,391
547
142
7
0
327,783
4
W
Kukulkan
9,231
486
141
7
0
343,865
5
L
Kali
8,012
422
82
4
0
404,991
3
W
Sol
10,245
539
157
8
0
331,576
0
W
Kuzenbo
8,636
455
30
2
0
377,612
3
L
Chiron
9,395
494
145
8
0
312,937
3
L
Yu Huang
9,366
493
190
10
0
333,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role