Player Matchup

Sun Wukong
Sun Wukong
ALllENN
Sun Wukong
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 66L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AnubisMain19318
Ah Muzen Cab
Level 145
God Stats
6W - 3L
1,751 SR
Queue Stats
176W - 199L
1,549 Elo+
Party 2
Ne Zha
Ne Zha
CEMENb
Ne Zha
Level 88
God Stats
13W - 13L
1,400 SR
Queue Stats
231W - 210L
1,494 Elo+
Party 1
Terra
Terra
DISTRONKTION
Terra
Level 121
God Stats
1W - 4L
1,083 SR
Queue Stats
226W - 218L
1,525 Elo+
Party 2
Zeus
Zeus
Eriks0ne
Zeus
Level 149
God Stats
9W - 4L
1,568 SR
Queue Stats
499W - 484L
1,435 Elo+
Party 1
Team Averages
Level 126
1,461 SR
1,499 Elo+

VS

Team Averages
Level 110
1,523 SR
1,524 Elo+
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
AzooTeUz
Chernobog
Level 88
God Stats
3W - 11L
1,443 SR
Queue Stats
210W - 214L
1,507 Elo+
Solo
Athena
Athena
Lоlki
Athena
Level 143
God Stats
10W - 5L
1,468 SR
Queue Stats
125W - 148L
1,502 Elo+
Party 3
Bastet
Bastet
holmes545
Bastet
Level 82
God Stats
7W - 6L
1,456 SR
Queue Stats
425W - 367L
1,555 Elo+
Party 4
Merlin
Merlin
iBorwan
Merlin
Level 87
God Stats
3W - 2L
1,747 SR
Queue Stats
264W - 211L
1,556 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALllENN
Sun Wukong
11
2 / 0 / 0
6,159
616
4,744
8,778
5,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
AnubisMain19318
Ah Muzen Cab
10
3 / 0 / 1
5,861
586
9,948
5,747
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
CEMENb
Ne Zha
9
5 / 0 / 1
5,999
600
3,915
8,571
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 3
5,574
557
3,267
6,547
4,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zeus
11
2 / 0 / 4
6,329
633
7,381
5,233
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 2 / 0
5,982
598
6,044
6,734
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
AzooTeUz
Chernobog
7
0 / 3 / 0
4,377
438
3,443
8,091
2,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Lоlki
Athena
7
0 / 3 / 0
4,765
477
3,141
12,672
6,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
holmes545
Bastet
8
0 / 3 / 0
4,806
481
2,956
9,922
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
iBorwan
Merlin
8
0 / 2 / 0
4,824
482
1,521
4,759
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
13
Kills
0
0
Deaths
13
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
W
Sun Wukong
ALllENN
Sun Wukong
2
0
0
2
W
Ah Muzen Cab
AnubisMain19318
Ah Muzen Cab
3
0
1
3.5
L
Chernobog
AzooTeUz
Chernobog
0
3
0
0
W
Ne Zha
CEMENb
Ne Zha
5
0
1
5.5
W
1
0
3
2.5
W
Zeus
2
0
4
4
L
Athena
Lоlki
Athena
0
3
0
0
L
Bastet
holmes545
Bastet
0
3
0
0
L
Merlin
iBorwan
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,255
Damage
17,105
34,876
Taken
42,178
16,638
Mitigated
16,799
15,481
Healing
13,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,044
3,263
0
4,182
6,734
2,476
1,149
0
6,734
43,061
6,222
W
Sun Wukong
ALllENN
Sun Wukong
4,744
1,497
0
3,824
8,778
5,052
0
5,002
3,776
0
44,281
W
Ah Muzen Cab
AnubisMain19318
Ah Muzen Cab
9,948
5,719
0
4,027
5,747
2,189
1,332
1,961
3,786
0
49,152
L
Chernobog
AzooTeUz
Chernobog
3,443
2,402
0
1,039
8,091
2,505
0
2,283
5,808
0
27,883
W
Ne Zha
CEMENb
Ne Zha
3,915
1,422
0
2,434
8,571
2,627
0
257
8,314
0
34,150
W
3,267
864
221
2,178
6,547
4,972
0
740
5,807
22,275
4,385
W
Zeus
7,381
717
0
2,797
5,233
1,798
228
1,355
3,878
49,173
0
L
Athena
Lоlki
Athena
3,141
1,249
259
3,856
12,672
6,591
17
2,970
9,702
13,549
665
L
Bastet
holmes545
Bastet
2,956
774
0
4,232
9,922
3,456
0
2,557
7,365
0
26,296
L
Merlin
iBorwan
Merlin
1,521
224
0
140
4,759
1,771
0
2,578
2,181
26,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,922
Gold Earned
24,754
367
Minions Killed
257
0
Camps Cleared
0
965,509
Distance Traveled
900,523
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,982
598
86
9
0
154,484
3
W
Sun Wukong
6,159
616
100
10
0
228,935
1
W
Ah Muzen Cab
5,861
586
75
8
0
158,280
0
L
Chernobog
4,377
438
45
5
0
171,329
0
W
Ne Zha
5,999
600
61
6
0
202,946
3
W
Terra
5,574
557
46
5
0
192,132
2
W
Zeus
6,329
633
85
9
0
183,216
4
L
Athena
4,765
477
25
3
0
206,387
0
L
Bastet
4,806
481
51
5
0
186,020
2
L
Merlin
4,824
482
50
5
0
182,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role