Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
A_S42s0_
Thoth
Level 40
God Stats
5W - 6L
1,309 SR
Queue Stats
22W - 38L
1,336 Elo+
Party 2
Cthulhu
Cthulhu
BamZeroOne
Cthulhu
Level 71
God Stats
14W - 12L
1,570 SR
Queue Stats
34W - 34L
1,451 Elo+
Party 3
Hachiman
Hachiman
Biirchyy
Hachiman
Level 28
God Stats
10W - 13L
1,443 SR
Queue Stats
13W - 16L
1,378 Elo+
Party 3
Guan Yu
Guan Yu
REL4T1VE
Guan Yu
Level 42
God Stats
2W - 2L
1,272 SR
Queue Stats
33W - 57L
1,336 Elo+
Party 2
Team Averages
Level 48
1,419 SR
1,400 Elo+

VS

Team Averages
Level 59
1,566 SR
1,448 Elo+
Ah Muzen Cab
Ah Muzen Cab
CM_125
Ah Muzen Cab
Level 36
God Stats
3W - 2L
1,677 SR
Queue Stats
90W - 85L
1,377 Elo+
Party 1
Athena
Athena
DAD_125
Athena
Level 79
God Stats
13W - 12L
1,507 SR
Queue Stats
156W - 146L
1,490 Elo+
Party 1
Ah Puch
Ah Puch
Harr23087167
Ah Puch
Level 84
God Stats
11W - 6L
1,707 SR
Queue Stats
170W - 145L
1,520 Elo+
Party 1
Shiva
Shiva
Ventero_12
Shiva
Level 42
God Stats
2W - 4L
1,400 SR
Queue Stats
62W - 97L
1,372 Elo+
Solo
Nemesis
Nemesis
temp-460940
Nemesis
Level 55
God Stats
6W - 8L
1,541 SR
Queue Stats
91W - 94L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 1 / 9
7,248
558
8,200
9,744
4,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
A_S42s0_
Thoth
11
1 / 1 / 7
6,667
513
5,251
3,861
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
BamZeroOne
Cthulhu
12
6 / 0 / 4
7,958
612
7,640
10,777
9,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Biirchyy
Hachiman
14
4 / 0 / 1
7,913
609
8,161
7,894
3,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Guan Yu
REL4T1VE
Guan Yu
12
5 / 1 / 4
7,721
594
8,811
10,767
12,402
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CM_125
Ah Muzen Cab
10
0 / 3 / 1
5,856
450
6,279
8,805
2,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
DAD_125
Athena
9
0 / 2 / 3
5,796
446
2,362
12,216
7,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Harr23087167
Ah Puch
12
2 / 3 / 1
7,117
547
8,907
8,842
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shiva
9
0 / 7 / 1
6,009
462
5,188
13,415
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
temp-460940
Nemesis
10
1 / 4 / 2
6,407
493
4,071
10,612
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
19
Kills
3
3
Deaths
19
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
9
7.5
W
Thoth
A_S42s0_
Thoth
1
1
7
4.5
W
Cthulhu
BamZeroOne
Cthulhu
6
0
4
8
W
Hachiman
Biirchyy
Hachiman
4
0
1
4.5
L
Ah Muzen Cab
CM_125
Ah Muzen Cab
0
3
1
0.17
L
Athena
DAD_125
Athena
0
2
3
0.75
L
Ah Puch
Harr23087167
Ah Puch
2
3
1
0.83
W
Guan Yu
REL4T1VE
Guan Yu
5
1
4
7
L
Shiva
0
7
1
0.07
L
Nemesis
temp-460940
Nemesis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,063
Damage
26,807
43,043
Taken
53,890
30,965
Mitigated
23,510
11,004
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,200
3,470
0
1,576
9,744
4,721
233
3,387
6,357
0
39,632
W
Thoth
A_S42s0_
Thoth
5,251
132
0
355
3,861
1,538
489
1,914
1,947
38,090
0
W
Cthulhu
BamZeroOne
Cthulhu
7,640
1,182
663
2,171
10,777
9,288
0
4,802
5,975
28,153
0
W
Hachiman
Biirchyy
Hachiman
8,161
5,178
0
2,390
7,894
3,016
0
570
7,324
0
66,499
L
Ah Muzen Cab
CM_125
Ah Muzen Cab
6,279
2,296
0
1,325
8,805
2,838
0
1,396
7,409
0
39,639
L
Athena
DAD_125
Athena
2,362
735
0
2,355
12,216
7,822
0
3,851
8,365
17,829
0
L
Ah Puch
Harr23087167
Ah Puch
8,907
416
0
3,517
8,842
4,064
0
3,566
5,276
47,384
0
W
Guan Yu
REL4T1VE
Guan Yu
8,811
1,397
217
3,632
10,767
12,402
151
596
10,171
0
46,615
L
Shiva
5,188
1,501
0
2,583
13,415
4,943
0
968
12,447
0
31,772
L
Nemesis
temp-460940
Nemesis
4,071
1,358
0
1,175
10,612
3,843
0
3,110
7,502
0
46,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,507
Gold Earned
31,185
421
Minions Killed
304
0
Camps Cleared
0
1,388,197
Distance Traveled
1,246,677
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,248
558
77
6
0
330,954
0
W
Thoth
6,667
513
101
8
0
244,962
5
W
Cthulhu
7,958
612
40
3
0
278,568
1
W
Hachiman
7,913
609
124
10
0
268,191
2
L
Ah Muzen Cab
5,856
450
68
5
0
233,059
4
L
Athena
5,796
446
22
2
0
250,613
2
L
Ah Puch
7,117
547
87
7
0
233,695
3
W
Guan Yu
7,721
594
79
6
0
265,522
5
L
Shiva
6,009
462
59
5
0
230,349
0
L
Nemesis
6,407
493
68
5
0
298,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role