Player Matchup

Awilix
Awilix
CFCTommy 3
Awilix
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,426 Elo+
Solo
Hou Yi
Hou Yi
DenLesogor
Hou Yi
Level 128
God Stats
19W - 13L
1,561 SR
Queue Stats
617W - 665L
1,425 Elo+
Party 1
Cabrakan
Cabrakan
GansPropeller
Cabrakan
Level 87
God Stats
34W - 32L
1,642 SR
Queue Stats
166W - 178L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
artedemispartes
Baron Samedi
Level 40
God Stats
13W - 10L
1,465 SR
Queue Stats
30W - 49L
1,329 Elo+
Solo
Cu Chulainn
Cu Chulainn
pest_controll_
Cu Chulainn
Level 130
God Stats
4W - 3L
1,605 SR
Queue Stats
304W - 312L
1,411 Elo+
Solo
Team Averages
Level 91
1,555 SR
1,416 Elo+

VS

Team Averages
Level 90
1,465 SR
1,406 Elo+
Yemoja
Yemoja
AshNagDurbatuluk
Yemoja
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,147 Elo+
Party 2
Arachne
Arachne
Oriane63
Arachne
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,254 Elo+
Party 2
Ishtar
Ishtar
XVNyzer
Ishtar
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 199L
1,579 Elo+
Party 3
Hel
Hel
akuumuu_
Hel
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 36L
1,556 Elo+
Party 3
Cthulhu
Cthulhu
j-u-n-i-u-s
Cthulhu
Level 160
God Stats
1W - 5L
1,323 SR
Queue Stats
486W - 461L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CFCTommy 3
Awilix
10
3 / 0 / 1
5,620
562
5,672
8,568
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
DenLesogor
Hou Yi
8
2 / 1 / 2
5,132
513
4,567
5,812
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
GansPropeller
Cabrakan
9
1 / 0 / 4
5,700
570
4,889
10,110
8,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
artedemispartes
Baron Samedi
10
2 / 0 / 3
5,687
569
5,163
4,509
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
pest_controll_
Cu Chulainn
10
0 / 2 / 0
6,073
607
6,372
8,591
5,145
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,714
471
1,963
6,856
4,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Oriane63
Arachne
7
0 / 4 / 1
4,601
460
1,506
8,648
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
XVNyzer
Ishtar
9
0 / 0 / 1
4,725
473
8,644
6,202
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 2 / 0
5,123
512
6,167
7,076
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
j-u-n-i-u-s
Cthulhu
11
2 / 0 / 0
6,416
642
4,698
8,709
5,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
8
Kills
3
3
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Awilix
CFCTommy 3
Awilix
3
0
1
3.5
W
Hou Yi
DenLesogor
Hou Yi
2
1
2
3
W
Cabrakan
GansPropeller
Cabrakan
1
0
4
3
L
Arachne
Oriane63
Arachne
0
4
1
0.13
L
Ishtar
XVNyzer
Ishtar
0
0
1
0.5
L
1
2
0
0.5
W
Baron Samedi
artedemispartes
Baron Samedi
2
0
3
3.5
L
Cthulhu
j-u-n-i-u-s
Cthulhu
2
0
0
2
W
Cu Chulainn
pest_controll_
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,663
Damage
22,978
37,590
Taken
37,491
21,956
Mitigated
17,812
16,840
Healing
14,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,963
879
1,635
1,573
6,856
4,529
69
1,962
4,894
11,743
0
W
Awilix
CFCTommy 3
Awilix
5,672
2,656
0
4,607
8,568
3,435
0
2,085
6,483
0
46,828
W
Hou Yi
DenLesogor
Hou Yi
4,567
1,759
0
2,296
5,812
2,285
0
953
4,859
0
33,103
W
Cabrakan
GansPropeller
Cabrakan
4,889
676
311
4,913
10,110
8,685
0
2,536
7,574
13,500
4,810
L
Arachne
Oriane63
Arachne
1,506
1,173
0
2,033
8,648
2,744
108
1,498
7,150
0
18,171
L
Ishtar
XVNyzer
Ishtar
8,644
5,364
0
2,835
6,202
2,113
0
1,119
5,083
0
36,888
L
6,167
632
753
2,785
7,076
3,058
0
4,811
2,265
31,664
0
W
Baron Samedi
artedemispartes
Baron Samedi
5,163
315
425
1,971
4,509
2,406
50
2,556
1,953
30,855
0
L
Cthulhu
j-u-n-i-u-s
Cthulhu
4,698
913
0
3,128
8,709
5,368
0
0
8,709
41,585
0
W
Cu Chulainn
pest_controll_
Cu Chulainn
6,372
1,575
0
2,317
8,591
5,145
0
4,350
3,893
0
47,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,212
Gold Earned
25,579
315
Minions Killed
250
0
Camps Cleared
0
1,027,558
Distance Traveled
887,178
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,714
471
21
2
0
145,026
0
W
Awilix
5,620
562
83
8
0
237,323
4
W
Hou Yi
5,132
513
63
6
0
195,182
2
W
Cabrakan
5,700
570
23
2
0
212,572
2
L
Arachne
4,601
460
36
4
0
177,372
1
L
Ishtar
4,725
473
54
5
0
178,628
0
L
Hel
5,123
512
45
5
0
184,618
1
W
Baron Samedi
5,687
569
51
5
0
190,660
1
L
Cthulhu
6,416
642
94
9
0
201,534
2
W
Cu Chulainn
6,073
607
95
10
0
191,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role