Player Matchup

Scylla
Scylla
Daddy3T
Scylla
Level 149
God Stats
23W - 20L
1,500 SR
Queue Stats
274W - 244L
1,495 Elo+
Solo
Nemesis
Nemesis
Solarcellz
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
ZRkillerBUSH
Neith
Level 119
God Stats
77W - 93L
1,597 SR
Queue Stats
333W - 311L
1,554 Elo+
Solo
Anhur
Anhur
bulkhulk75
Anhur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
modernavenger
Sylvanus
Level 126
God Stats
6W - 10L
1,388 SR
Queue Stats
267W - 284L
1,535 Elo+
Solo
Team Averages
Level 82
1,497 SR
1,517 Elo+

VS

Team Averages
Level 128
1,456 SR
1,497 Elo+
Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BruceChrysler
Medusa
Level 72
God Stats
165W - 166L
1,512 SR
Queue Stats
319W - 317L
1,560 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LiquidSpartan
Morgan Le Fay
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 130L
1,488 Elo+
Party 1
Thanatos
Thanatos
Spartacus9X
Thanatos
Level 160
God Stats
2W - 1L
1,536 SR
Queue Stats
153W - 157L
1,487 Elo+
Party 1
King Arthur
King Arthur
yungclick
King Arthur
Level 106
God Stats
1W - 0L
1,233 SR
Queue Stats
78W - 74L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Daddy3T
Scylla
16
5 / 2 / 5
8,816
735
11,435
10,733
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Solarcellz
Nemesis
14
2 / 7 / 4
8,205
684
6,483
15,592
7,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 2 / 2
8,278
690
10,953
11,748
6,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
15
3 / 6 / 2
8,618
718
6,120
13,098
4,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
modernavenger
Sylvanus
14
0 / 2 / 7
8,312
693
6,237
20,240
16,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 1 / 9
9,113
759
12,412
12,811
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 2 / 3
10,024
835
15,893
13,347
5,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
LiquidSpartan
Morgan Le Fay
17
6 / 4 / 3
9,813
818
13,741
12,653
5,255
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Spartacus9X
Thanatos
16
5 / 3 / 6
9,161
763
12,261
12,661
6,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
yungclick
King Arthur
14
0 / 2 / 10
8,160
680
3,091
9,557
5,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
12
Kills
19
19
Deaths
12
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
9
6.5
W
6
2
3
3.75
L
Scylla
Daddy3T
Scylla
5
2
5
3.75
W
Morgan Le Fay
LiquidSpartan
Morgan Le Fay
6
4
3
1.88
L
Nemesis
Solarcellz
Nemesis
2
7
4
0.57
W
Thanatos
Spartacus9X
Thanatos
5
3
6
2.67
L
2
2
2
1.5
L
Anhur
3
6
2
0.67
L
Sylvanus
modernavenger
Sylvanus
0
2
7
1.75
W
King Arthur
yungclick
King Arthur
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,228
Damage
57,398
71,411
Taken
61,029
39,962
Mitigated
28,004
16,767
Healing
21,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,412
505
4,665
6,732
12,811
5,275
328
5,401
7,410
34,122
0
W
15,893
7,191
119
1,487
13,347
5,886
2,819
2,936
10,411
0
40,801
L
Scylla
Daddy3T
Scylla
11,435
404
0
426
10,733
4,606
0
3,733
7,000
28,898
0
W
Morgan Le Fay
LiquidSpartan
Morgan Le Fay
13,741
943
0
553
12,653
5,255
477
3,504
9,149
49,129
0
L
Nemesis
Solarcellz
Nemesis
6,483
2,471
0
1,134
15,592
7,489
0
6,155
9,437
0
18,715
W
Thanatos
Spartacus9X
Thanatos
12,261
845
0
7,735
12,661
6,013
0
2,182
10,479
0
26,123
L
10,953
4,616
0
1,801
11,748
6,098
0
3,862
7,886
0
34,595
L
Anhur
6,120
3,733
0
508
13,098
4,798
1,487
3,240
9,858
0
25,884
L
Sylvanus
modernavenger
Sylvanus
6,237
1,795
3,292
9,606
20,240
16,971
0
9,163
11,077
18,323
0
W
King Arthur
yungclick
King Arthur
3,091
896
0
686
9,557
5,575
363
3,649
5,908
0
6,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,229
Gold Earned
46,271
172
Minions Killed
243
0
Camps Cleared
0
1,104,727
Distance Traveled
1,223,301
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,113
759
52
4
0
266,130
1
W
Medusa
10,024
835
71
6
0
257,279
2
L
Scylla
8,816
735
42
4
0
238,775
1
W
Morgan Le Fay
9,813
818
85
7
0
240,030
2
L
Nemesis
8,205
684
26
2
0
231,307
2
W
Thanatos
9,161
763
32
3
0
223,366
0
L
Neith
8,278
690
42
4
0
229,306
2
L
Anhur
8,618
718
38
3
0
192,740
0
L
Sylvanus
8,312
693
24
2
0
212,599
4
W
King Arthur
8,160
680
3
0
0
236,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role