Player Matchup

Nemesis
Nemesis
COVIDISALIE
Nemesis
Level 107
God Stats
7W - 0L
2,036 SR
Queue Stats
313W - 298L
1,614 Elo+
Solo
Agni
Agni
NekomataCoffee
Agni
Level 126
God Stats
5W - 8L
1,542 SR
Queue Stats
97W - 77L
1,517 Elo+
Party 1
Cabrakan
Cabrakan
Nurrfy
Cabrakan
Level 148
God Stats
11W - 10L
1,589 SR
Queue Stats
252W - 244L
1,484 Elo+
Solo
Ishtar
Ishtar
naobe
Ishtar
Level 66
God Stats
15W - 16L
1,575 SR
Queue Stats
332W - 243L
1,506 Elo+
Party 1
Horus
Horus
yuzutaka34
Horus
Level 66
God Stats
35W - 18L
1,704 SR
Queue Stats
396W - 378L
1,509 Elo+
Party 1
Team Averages
Level 103
1,689 SR
1,526 Elo+

VS

Team Averages
Level 104
1,489 SR
1,413 Elo+
Chernobog
Chernobog
CausingShadder
Chernobog
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,438 Elo+
Solo
Thor
Thor
KungFuWinslow
Thor
Level 82
God Stats
21W - 26L
1,643 SR
Queue Stats
326W - 391L
1,492 Elo+
Solo
Zeus
Zeus
Xrama75
Zeus
Level 120
God Stats
10W - 16L
1,476 SR
Queue Stats
370W - 402L
1,447 Elo+
Solo
Set
Set
xXFatalHymnXx
Set
Level 146
God Stats
0W - 3L
1,326 SR
Queue Stats
271W - 286L
1,448 Elo+
Solo
Mulan
Mulan
家女千万
Mulan
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 20L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
COVIDISALIE
Nemesis
13
3 / 0 / 2
7,539
539
6,391
10,693
4,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 0 / 1
6,836
488
6,855
4,854
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Nurrfy
Cabrakan
15
6 / 1 / 0
8,958
640
8,767
11,200
7,823
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ishtar
naobe
Ishtar
14
2 / 0 / 1
7,980
570
2,832
6,421
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
12
1 / 0 / 9
7,737
553
6,561
12,237
11,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CausingShadder
Chernobog
11
0 / 2 / 0
6,559
469
4,937
8,127
3,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 2 / 0
6,234
445
4,930
12,369
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Xrama75
Zeus
11
0 / 2 / 0
6,441
460
6,332
6,419
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 4 / 0
5,335
381
1,670
9,981
5,586
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 5 / 1
6,015
430
6,039
10,924
5,649
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
15
Kills
1
1
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
COVIDISALIE
Nemesis
3
0
2
4
L
Chernobog
CausingShadder
Chernobog
0
2
0
0
L
1
2
0
0.5
W
3
0
1
3.5
W
Cabrakan
Nurrfy
Cabrakan
6
1
0
6
L
Zeus
Xrama75
Zeus
0
2
0
0
W
Ishtar
naobe
Ishtar
2
0
1
2.5
L
0
4
0
0
W
Horus
1
0
9
5.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,406
Damage
23,908
45,405
Taken
47,820
27,916
Mitigated
21,352
18,611
Healing
6,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
COVIDISALIE
Nemesis
6,391
3,057
0
1,423
10,693
4,408
0
628
10,065
0
65,326
L
Chernobog
CausingShadder
Chernobog
4,937
3,019
0
1,540
8,127
3,493
0
1,931
5,956
0
48,284
L
4,930
1,350
0
1,380
12,369
4,813
0
3,123
9,024
0
40,388
W
6,855
769
0
1,019
4,854
1,631
0
244
4,610
41,747
0
W
Cabrakan
Nurrfy
Cabrakan
8,767
1,578
0
4,822
11,200
7,823
559
574
10,626
62,282
0
L
Zeus
Xrama75
Zeus
6,332
652
151
1,280
6,419
1,811
0
1,426
4,989
49,129
0
W
Ishtar
naobe
Ishtar
2,832
1,640
0
3,589
6,421
2,602
1,296
2,562
3,859
0
60,848
L
1,670
694
102
267
9,981
5,586
0
2,072
7,752
0
21,811
W
Horus
6,561
3,301
1,133
6,625
12,237
11,452
0
2,324
9,913
0
22,707
L
6,039
1,308
0
2,252
10,924
5,649
0
6,441
4,477
0
36,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,050
Gold Earned
30,584
456
Minions Killed
335
0
Camps Cleared
0
1,395,173
Distance Traveled
1,239,141
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,539
539
106
8
0
332,345
6
L
Chernobog
6,559
469
91
7
0
267,597
3
L
Thor
6,234
445
67
5
0
251,353
0
W
Agni
6,836
488
81
6
0
272,001
7
W
Cabrakan
8,958
640
135
10
0
238,688
1
L
Zeus
6,441
460
85
6
0
247,876
1
W
Ishtar
7,980
570
112
8
0
234,190
4
L
Set
5,335
381
33
2
0
227,723
2
W
Horus
7,737
553
22
2
0
317,949
6
L
Mulan
6,015
430
59
4
0
244,592
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role