Player Matchup

Hercules
Hercules
JFKFTW
Hercules
Level 142
God Stats
15W - 27L
1,323 SR
Queue Stats
492W - 489L
1,535 Elo+
Solo
Chronos
Chronos
chief_vista
Chronos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 93L
1,436 Elo+
Solo
Danzaburou
Danzaburou
rrolloBR
Danzaburou
Level 96
God Stats
5W - 10L
1,554 SR
Queue Stats
101W - 117L
1,421 Elo+
Solo
Team Averages
Level 120
1,459 SR
1,464 Elo+

VS

Team Averages
Level 99
1,480 SR
1,451 Elo+
Kali
Kali
Debro16
Kali
Level 129
God Stats
3W - 4L
1,642 SR
Queue Stats
444W - 328L
1,633 Elo+
Solo
Aphrodite
Aphrodite
KSWEAT74
Aphrodite
Level 56
God Stats
30W - 32L
1,420 SR
Queue Stats
89W - 125L
1,345 Elo+
Solo
Odin
Odin
jjjDemolidorjjj
Odin
Level 111
God Stats
3W - 4L
1,379 SR
Queue Stats
4W - 6L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JFKFTW
Hercules
16
2 / 7 / 3
12,054
670
14,761
38,244
32,103
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos
chief_vista
Chronos
16
2 / 4 / 1
11,264
626
13,176
18,323
9,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
rrolloBR
Danzaburou
15
1 / 6 / 3
10,980
610
13,409
17,099
9,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Debro16
Kali
18
8 / 3 / 9
13,759
764
36,768
26,024
16,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
KSWEAT74
Aphrodite
18
5 / 1 / 9
12,732
707
11,531
13,107
6,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
4 / 1 / 12
13,359
742
14,696
20,439
23,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
17
17
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kali
Debro16
Kali
8
3
9
4.17
L
Hercules
JFKFTW
Hercules
2
7
3
0.5
W
Aphrodite
KSWEAT74
Aphrodite
5
1
9
9.5
L
Chronos
chief_vista
Chronos
2
4
1
0.63
W
4
1
12
10
L
Danzaburou
rrolloBR
Danzaburou
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,346
Damage
62,995
73,666
Taken
59,570
50,344
Mitigated
46,508
18,264
Healing
36,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Debro16
Kali
36,768
16,076
0
11,019
26,024
16,560
2,201
4,868
21,156
0
76,060
L
Hercules
JFKFTW
Hercules
14,761
4,708
2,167
11,341
38,244
32,103
656
6,968
31,276
780
38,143
W
Aphrodite
KSWEAT74
Aphrodite
11,531
2,393
11,156
10,134
13,107
6,947
557
2,041
11,066
53,632
0
L
Chronos
chief_vista
Chronos
13,176
5,598
0
2,268
18,323
9,099
321
4,306
14,017
44,133
5,335
W
14,696
1,549
0
4,170
20,439
23,001
125
5,679
14,760
4,476
28,954
L
Danzaburou
rrolloBR
Danzaburou
13,409
4,047
0
2,488
17,099
9,142
809
2,111
14,988
0
46,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,298
Gold Earned
39,850
181
Minions Killed
179
7
Camps Cleared
8
893,067
Distance Traveled
1,107,930
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,759
764
64
4
4
370,448
4
L
Hercules
12,054
670
40
2
1
309,638
4
W
Aphrodite
12,732
707
77
4
4
350,712
9
L
Chronos
11,264
626
63
4
4
300,016
3
W
Odin
13,359
742
38
2
0
386,770
1
L
Danzaburou
10,980
610
78
4
2
283,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role