Player Matchup

Lancelot
Lancelot
BigBootyScylla
Lancelot
Level 144
God Stats
5W - 8L
1,502 SR
Queue Stats
301W - 304L
1,506 Elo+
Party 1
Achilles
Achilles
TheAfloat
Achilles
Level 126
God Stats
0W - 4L
1,211 SR
Queue Stats
43W - 38L
1,538 Elo+
Solo
Jormungandr
Jormungandr
XxDeadKillerxx7
Jormungandr
Level 69
God Stats
18W - 16L
1,515 SR
Queue Stats
240W - 236L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
Yanderemanda
Nu Wa
Level 102
God Stats
7W - 7L
1,485 SR
Queue Stats
134W - 139L
1,479 Elo+
Party 1
Medusa
Medusa
junkyturtwig
Medusa
Level 78
God Stats
7W - 3L
1,347 SR
Queue Stats
144W - 157L
1,501 Elo+
Solo
Team Averages
Level 104
1,412 SR
1,506 Elo+

VS

Team Averages
Level 103
1,585 SR
1,487 Elo+
Vamana
Vamana
FINNISHSLYCOOPER
Vamana
Level 88
God Stats
33W - 19L
1,687 SR
Queue Stats
263W - 227L
1,539 Elo+
Solo
Cabrakan
Cabrakan
Magus
Cabrakan
Level 127
God Stats
19W - 16L
1,521 SR
Queue Stats
183W - 202L
1,453 Elo+
Party 3
Baron Samedi
Baron Samedi
Okami-Sekiro
Baron Samedi
Level 89
God Stats
10W - 4L
1,538 SR
Queue Stats
273W - 256L
1,493 Elo+
Party 2
Ymir
Ymir
SilentfaiIed
Ymir
Level 73
God Stats
5W - 4L
1,488 SR
Queue Stats
130W - 123L
1,489 Elo+
Party 2
Danzaburou
Danzaburou
itsodinxx
Danzaburou
Level 140
God Stats
2W - 1L
1,694 SR
Queue Stats
224W - 231L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
3 / 2 / 1
7,625
508
7,014
9,013
3,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Achilles
TheAfloat
Achilles
11
2 / 3 / 2
6,535
436
6,183
16,489
13,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
XxDeadKillerxx7
Jormungandr
13
1 / 4 / 1
8,157
544
7,392
13,523
7,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 3 / 1
7,234
482
3,267
6,999
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
12
1 / 6 / 2
7,141
476
9,581
11,789
4,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 2
8,706
580
7,745
12,033
5,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Magus
Cabrakan
15
5 / 2 / 0
9,144
610
10,397
10,316
8,059
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Okami-Sekiro
Baron Samedi
14
4 / 0 / 1
8,249
550
9,599
7,985
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 1 / 7
8,026
535
6,013
9,522
7,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
itsodinxx
Danzaburou
12
5 / 4 / 3
8,287
552
7,371
11,074
4,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
18
18
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Lancelot
3
2
1
1.75
W
3
0
2
4
W
Cabrakan
Magus
Cabrakan
5
2
0
2.5
W
Baron Samedi
Okami-Sekiro
Baron Samedi
4
0
1
4.5
W
1
1
7
4.5
L
Achilles
TheAfloat
Achilles
2
3
2
1
L
Jormungandr
XxDeadKillerxx7
Jormungandr
1
4
1
0.38
L
0
3
1
0.17
W
Danzaburou
itsodinxx
Danzaburou
5
4
3
1.63
L
Medusa
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,437
Damage
41,125
57,813
Taken
50,930
32,111
Mitigated
29,762
13,636
Healing
16,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
7,014
1,208
0
4,330
9,013
3,909
0
2,987
6,026
0
48,193
W
7,745
4,610
0
2,765
12,033
5,947
1,070
3,088
8,855
0
80,391
W
Cabrakan
Magus
Cabrakan
10,397
1,713
0
3,436
10,316
8,059
312
5,076
5,221
69,566
0
W
Baron Samedi
Okami-Sekiro
Baron Samedi
9,599
791
798
3,383
7,985
4,130
504
1,712
6,110
72,225
0
W
6,013
1,983
377
3,228
9,522
7,394
928
314
9,148
28,143
2,424
L
Achilles
TheAfloat
Achilles
6,183
1,653
0
4,286
16,489
13,303
0
6,806
9,683
0
29,266
L
Jormungandr
XxDeadKillerxx7
Jormungandr
7,392
4,028
0
2,280
13,523
7,615
0
8,712
4,811
58,597
0
L
3,267
890
0
750
6,999
2,733
315
4,290
2,709
47,087
0
W
Danzaburou
itsodinxx
Danzaburou
7,371
2,706
0
2,883
11,074
4,232
441
129
10,937
0
46,790
L
Medusa
9,581
4,683
0
1,990
11,789
4,551
0
2,860
8,929
0
54,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,692
Gold Earned
42,412
440
Minions Killed
522
0
Camps Cleared
0
1,334,376
Distance Traveled
1,415,543
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,625
508
101
7
0
288,407
1
W
Vamana
8,706
580
127
8
0
318,358
6
W
Cabrakan
9,144
610
144
10
0
252,719
1
W
Baron Samedi
8,249
550
121
8
0
288,362
2
W
Ymir
8,026
535
54
4
0
292,898
4
L
Achilles
6,535
436
45
3
0
278,569
1
L
Jormungandr
8,157
544
111
7
0
236,577
0
L
Nu Wa
7,234
482
101
7
0
261,972
5
W
Danzaburou
8,287
552
76
5
0
263,206
1
L
Medusa
7,141
476
82
5
0
268,851
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role