Player Matchup

Merlin
Merlin
GamazDubas
Merlin
Level 42
God Stats
14W - 8L
1,534 SR
Queue Stats
74W - 72L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
Hurkelx
Zhong Kui
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
287W - 196L
1,583 Elo+
Party 1
Da Ji
Da Ji
Krippyx3
Da Ji
Level 80
God Stats
3W - 1L
1,721 SR
Queue Stats
311W - 236L
1,563 Elo+
Party 1
Shiva
Shiva
dragonscowl
Shiva
Level 109
God Stats
23W - 25L
1,446 SR
Queue Stats
470W - 407L
1,553 Elo+
Party 1
Nike
Nike
sallex23
Nike
Level 107
God Stats
2W - 3L
1,196 SR
Queue Stats
432W - 350L
1,565 Elo+
Party 1
Team Averages
Level 73
1,479 SR
1,555 Elo+

VS

Team Averages
Level 62
1,465 SR
1,332 Elo+
Erlang Shen
Erlang Shen
Jahking
Erlang Shen
Level 128
God Stats
1W - 1L
1,745 SR
Queue Stats
4W - 11L
1,314 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MystiqueCookie
Tsukuyomi
Level 49
God Stats
27W - 20L
1,500 SR
Queue Stats
65W - 60L
1,427 Elo+
Party 2
Ra
Ra
PaanDanerS
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,268 Elo+
Party 3
Merlin
Merlin
ThunderihS
Merlin
Level 101
God Stats
1W - 3L
1,503 SR
Queue Stats
7W - 14L
1,383 Elo+
Party 3
Lancelot
Lancelot
susu49
Lancelot
Level 8
God Stats
0W - 2L
1,078 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GamazDubas
Merlin
20
6 / 4 / 21
16,099
1,238
29,154
20,181
9,492
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
Hurkelx
Zhong Kui
20
6 / 7 / 20
15,405
1,185
26,351
27,134
20,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
Krippyx3
Da Ji
20
10 / 8 / 13
15,598
1,200
31,238
24,148
15,412
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 6 / 23
14,557
1,120
33,278
35,168
42,581
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nike
20
10 / 8 / 21
15,577
1,198
25,155
29,108
28,122
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

64

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jahking
Erlang Shen
20
5 / 7 / 20
14,122
1,086
16,304
37,450
31,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
MystiqueCookie
Tsukuyomi
20
9 / 8 / 21
15,889
1,222
32,004
36,846
35,197
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 10 / 20
14,613
1,124
24,160
21,105
8,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
ThunderihS
Merlin
20
10 / 8 / 19
16,680
1,283
37,924
24,358
13,444
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
susu49
Lancelot
20
5 / 5 / 21
14,646
1,127
16,839
30,505
29,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
134
38
Kills
33
33
Deaths
38
98
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Merlin
GamazDubas
Merlin
6
4
21
4.13
W
Zhong Kui
Hurkelx
Zhong Kui
6
7
20
2.29
L
Erlang Shen
Jahking
Erlang Shen
5
7
20
2.14
W
Da Ji
Krippyx3
Da Ji
10
8
13
2.06
L
Tsukuyomi
MystiqueCookie
Tsukuyomi
9
8
21
2.44
L
4
10
20
1.4
L
Merlin
ThunderihS
Merlin
10
8
19
2.44
W
6
6
23
2.92
W
Nike
10
8
21
2.56
L
Lancelot
susu49
Lancelot
5
5
21
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,176
Damage
127,231
135,739
Taken
150,264
116,439
Mitigated
118,071
9,988
Healing
17,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
GamazDubas
Merlin
29,154
1,137
0
675
20,181
9,492
0
7,352
12,829
79,506
0
W
Zhong Kui
Hurkelx
Zhong Kui
26,351
2,770
0
5,859
27,134
20,832
0
14,319
12,815
55,466
0
L
Erlang Shen
Jahking
Erlang Shen
16,304
9,408
0
4,444
37,450
31,142
0
14,395
23,055
44
28,054
W
Da Ji
Krippyx3
Da Ji
31,238
9,744
0
893
24,148
15,412
0
8,119
16,029
0
38,853
L
Tsukuyomi
MystiqueCookie
Tsukuyomi
32,004
6,206
0
4,990
36,846
35,197
0
15,763
21,083
1,332
51,517
L
24,160
1,764
3,175
1,736
21,105
8,582
0
7,085
14,020
51,589
0
L
Merlin
ThunderihS
Merlin
37,924
1,670
0
1,289
24,358
13,444
0
8,628
15,730
75,577
0
W
33,278
2,374
1,478
1,083
35,168
42,581
0
20,005
15,163
904
52,659
W
Nike
25,155
2,577
0
0
29,108
28,122
0
13,802
15,306
1,316
36,647
L
Lancelot
susu49
Lancelot
16,839
2,590
0
1,943
30,505
29,706
0
10,865
19,640
137
26,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,236
Gold Earned
75,950
252
Minions Killed
249
13
Camps Cleared
5
1,264,279
Distance Traveled
1,370,867
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,099
1,238
101
8
10
251,089
0
W
Zhong Kui
15,405
1,185
74
6
1
233,804
1
L
Erlang Shen
14,122
1,086
10
1
0
278,140
0
W
Da Ji
15,598
1,200
9
1
2
240,998
2
L
Tsukuyomi
15,889
1,222
30
2
1
301,082
1
L
Ra
14,613
1,124
82
6
2
238,715
0
L
Merlin
16,680
1,283
102
8
1
258,641
0
W
Shiva
14,557
1,120
42
3
0
293,463
4
W
Nike
15,577
1,198
26
2
0
244,925
0
L
Lancelot
14,646
1,127
25
2
1
294,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role