Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Kooikes
Amaterasu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 124L
1,531 Elo+
Solo
Chang'e
Chang'e
PsychedelicBaby-
Chang'e
Level 55
God Stats
7W - 9L
1,435 SR
Queue Stats
15W - 28L
1,370 Elo+
Solo
Hun Batz
Hun Batz
SanCani18
Hun Batz
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,590 Elo+
Solo
Agni
Agni
dakingeleee
Agni
Level 102
God Stats
22W - 25L
1,535 SR
Queue Stats
111W - 118L
1,408 Elo+
Solo
Team Averages
Level 110
1,494 SR
1,480 Elo+

VS

Team Averages
Level 90
1,478 SR
1,488 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Launebar91
Thor
Level 28
God Stats
7W - 10L
1,542 SR
Queue Stats
169W - 196L
1,470 Elo+
Solo
Neith
Neith
LegendOfAnacor
Neith
Level 158
God Stats
119W - 125L
1,541 SR
Queue Stats
207W - 245L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SmokeDoggLoKi
Nu Wa
Level 11
God Stats
1W - 3L
1,296 SR
Queue Stats
15W - 20L
1,476 Elo+
Solo
Mulan
Mulan
captain_lucky141
Mulan
Level 102
God Stats
6W - 8L
1,512 SR
Queue Stats
207W - 225L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 1 / 6
9,496
791
6,950
11,874
12,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Kooikes
Amaterasu
17
3 / 2 / 7
9,724
810
11,670
18,168
16,834
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
1 / 2 / 3
9,260
772
5,132
13,033
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
SanCani18
Hun Batz
19
11 / 0 / 2
11,022
919
19,133
14,913
6,975
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 3 / 4
9,494
791
9,666
12,371
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 3 / 2
8,733
728
11,327
9,602
4,239
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
4 / 5 / 1
8,938
745
11,530
13,711
6,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 2 / 0
8,775
731
10,888
14,247
6,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 4 / 2
8,309
692
10,349
9,441
3,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 3
8,009
667
8,643
15,078
8,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
18
Kills
8
8
Deaths
18
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
6
4
L
Ah Puch
 
Ah Puch
2
3
2
1
W
Amaterasu
Kooikes
Amaterasu
3
2
7
3.25
L
4
5
1
0.9
L
1
2
0
0.5
W
1
2
3
1.25
W
Hun Batz
SanCani18
Hun Batz
11
0
2
12
L
1
4
2
0.5
L
0
4
3
0.38
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,551
Damage
52,737
70,359
Taken
62,079
45,767
Mitigated
28,641
15,857
Healing
13,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,950
366
0
3,147
11,874
12,216
780
2,753
9,101
25,524
0
L
Ah Puch
 
Ah Puch
11,327
403
0
1,834
9,602
4,239
0
3,908
5,694
35,061
0
W
Amaterasu
Kooikes
Amaterasu
11,670
4,168
0
2,813
18,168
16,834
554
5,251
12,693
0
34,777
L
11,530
1,565
0
0
13,711
6,133
0
5,490
8,221
0
32,219
L
10,888
5,172
126
6,125
14,247
6,857
1,817
5,248
8,999
0
36,475
W
5,132
177
1,334
4,093
13,033
5,610
1,579
3,248
9,663
34,138
0
W
Hun Batz
SanCani18
Hun Batz
19,133
5,038
0
776
14,913
6,975
722
5,028
9,813
0
54,703
L
10,349
4,409
100
344
9,441
3,257
341
2,109
7,332
24,739
0
L
8,643
1,563
0
5,129
15,078
8,155
0
4,993
10,085
0
24,166
W
9,666
680
307
3,387
12,371
4,132
2,157
4,890
7,413
35,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,996
Gold Earned
42,764
301
Minions Killed
225
0
Camps Cleared
0
1,361,185
Distance Traveled
1,013,139
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,496
791
27
2
0
270,154
0
L
Ah Puch
8,733
728
53
4
0
218,503
3
W
Amaterasu
9,724
810
55
5
0
280,688
2
L
Thor
8,938
745
40
3
0
215,881
4
L
Neith
8,775
731
64
5
0
202,057
4
W
Chang'e
9,260
772
62
5
0
264,020
0
W
Hun Batz
11,022
919
87
7
0
325,311
2
L
Nu Wa
8,309
692
39
3
0
192,007
0
L
Mulan
8,009
667
29
2
0
184,691
3
W
Agni
9,494
791
70
6
0
221,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role