Player Matchup

Chronos
Chronos
Diamond III
Fire ball Hav
Chronos
Diamond III
Level 127
God Stats
10W - 4L
1,753 SR
Queue Stats
142W - 113L
2,075 MMR
Party 1
Lancelot
Lancelot
Diamond IV
Sgtslinger22
Lancelot
Diamond IV
Level 104
God Stats
4W - 4L
1,494 SR
Queue Stats
141W - 113L
1,998 MMR
Party 1
Medusa
Medusa
Diamond II
carnagekiller44
Medusa
Diamond II
Level 127
God Stats
1W - 0L
1,425 SR
Queue Stats
91W - 44L
2,151 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,557 SR
2,075 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 149
1,439 SR
1,768 MMR
Charybdis
Charybdis
Gold V
AssAuLtX ArTiSt
Charybdis
Gold V
Level 144
God Stats
0W - 1L
1,314 SR
Queue Stats
15W - 24L
1,605 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
DEAD_MOUSE502
Kuzenbo
Gold III
Level 149
God Stats
2W - 5L
1,392 SR
Queue Stats
252W - 308L
1,500 MMR
Solo
Yu Huang
Yu Huang
Diamond IV
Death Knight495
Yu Huang
Diamond IV
Level 154
God Stats
3W - 6L
1,610 SR
Queue Stats
68W - 62L
2,197 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
16
5 / 1 / 6
11,332
708
11,384
12,780
6,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lancelot
Sgtslinger22
Lancelot
18
5 / 0 / 7
13,049
816
19,378
20,190
28,368
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 2 / 6
11,363
710
14,013
12,056
6,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Ah Muzen CabAphroditeBastetAtlasPersephone

VS

Bans
Baba YagaGebAthenaKhepriAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AssAuLtX ArTiSt
Charybdis
14
0 / 5 / 3
9,617
601
7,767
17,885
9,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
14
1 / 4 / 2
10,669
667
3,905
17,885
27,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yu Huang
16
2 / 4 / 1
10,758
672
15,801
14,600
7,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
3
3
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AssAuLtX ArTiSt
Charybdis
0
5
3
0.3
L
Kuzenbo
1
4
2
0.5
L
Yu Huang
2
4
1
0.63
W
Chronos
5
1
6
8
W
Lancelot
Sgtslinger22
Lancelot
5
0
7
8.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,775
Damage
27,473
45,026
Taken
50,370
40,582
Mitigated
44,450
16,966
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AssAuLtX ArTiSt
Charybdis
7,767
4,377
0
2,050
17,885
9,860
0
2,149
15,736
0
35,221
L
Kuzenbo
3,905
1,559
72
1,816
17,885
27,183
11
5,586
12,299
7,607
0
L
Yu Huang
15,801
3,026
0
2,032
14,600
7,407
0
3,764
10,836
56,744
0
W
Chronos
11,384
3,716
0
2,768
12,780
6,201
1,130
8,261
4,519
49,173
0
W
Lancelot
Sgtslinger22
Lancelot
19,378
3,983
514
12,561
20,190
28,368
93
4,726
15,464
0
48,788
W
14,013
7,631
0
1,123
12,056
6,013
1,318
7,375
4,681
0
60,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,744
Gold Earned
31,044
233
Minions Killed
156
12
Camps Cleared
1
948,814
Distance Traveled
769,916
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,617
601
49
3
1
252,329
6
L
Kuzenbo
10,669
667
7
0
0
265,668
0
L
Yu Huang
10,758
672
100
6
0
251,919
2
W
Chronos
11,332
708
91
6
9
289,642
2
W
Lancelot
13,049
816
28
2
0
375,701
4
W
Medusa
11,363
710
114
7
3
283,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role