Player Matchup

Artemis
Artemis
Cedalodon
Artemis
Level 64
God Stats
94W - 68L
1,574 SR
Queue Stats
411W - 392L
1,468 Elo+
Party 2
King Arthur
King Arthur
Xo-_Nightshade
King Arthur
Level 45
God Stats
33W - 29L
1,500 SR
Queue Stats
160W - 157L
1,404 Elo+
Party 2
Anubis
Anubis
paco_soler
Anubis
Level 107
God Stats
14W - 22L
1,377 SR
Queue Stats
277W - 344L
1,321 Elo+
Solo
Sobek
Sobek
the_Larstnight
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,351 Elo+
Solo
Nemesis
Nemesis
xristosko31yolo
Nemesis
Level 60
God Stats
123W - 102L
1,513 SR
Queue Stats
464W - 410L
1,455 Elo+
Party 2
Team Averages
Level 65
1,493 SR
1,400 Elo+

VS

Team Averages
Level 101
1,481 SR
1,409 Elo+
Janus
Janus
ELSAMG
Janus
Level 106
God Stats
7W - 3L
1,530 SR
Queue Stats
69W - 73L
1,360 Elo+
Party 1
Susano
Susano
ManuelPro10711
Susano
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,452 Elo+
Solo
Thanatos
Thanatos
SecretCabbage7
Thanatos
Level 64
God Stats
7W - 1L
1,300 SR
Queue Stats
34W - 33L
1,428 Elo+
Solo
Ymir
Ymir
ShinVoyage
Ymir
Level 139
God Stats
3W - 0L
1,803 SR
Queue Stats
18W - 15L
1,481 Elo+
Party 1
Anhur
Anhur
SonnyJins
Anhur
Level 157
God Stats
1W - 2L
1,274 SR
Queue Stats
30W - 46L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cedalodon
Artemis
11
0 / 3 / 1
6,319
486
5,082
7,960
2,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Xo-_Nightshade
King Arthur
10
0 / 4 / 0
6,041
465
3,480
9,499
5,257
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
paco_soler
Anubis
10
2 / 4 / 0
6,188
476
4,938
8,717
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,331
410
2,815
10,619
8,729
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
2 / 3 / 0
6,557
504
7,332
10,426
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ELSAMG
Janus
11
2 / 2 / 1
6,706
516
6,301
5,094
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 2 / 2
7,280
560
4,865
8,614
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
13
6 / 0 / 0
8,461
651
7,617
10,030
5,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 1
7,426
571
3,603
10,419
5,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
SonnyJins
Anhur
13
5 / 1 / 2
8,220
632
8,779
8,358
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
17
17
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cedalodon
Artemis
0
3
1
0.17
W
Janus
ELSAMG
Janus
2
2
1
1.25
W
2
2
2
1.5
W
Thanatos
6
0
0
6
W
2
0
1
2.5
W
Anhur
SonnyJins
Anhur
5
1
2
6
L
King Arthur
Xo-_Nightshade
King Arthur
0
4
0
0
L
Anubis
paco_soler
Anubis
2
4
0
0.5
L
0
3
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,647
Damage
31,165
47,221
Taken
42,515
23,737
Mitigated
18,430
7,384
Healing
21,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cedalodon
Artemis
5,082
2,459
0
730
7,960
2,376
0
1,408
6,552
0
45,951
W
Janus
ELSAMG
Janus
6,301
369
0
729
5,094
1,618
597
2,366
2,728
38,644
0
W
4,865
1,164
0
3,764
8,614
3,182
535
1,269
7,345
0
43,085
W
Thanatos
7,617
2,150
0
10,581
10,030
5,232
1,871
0
10,030
0
49,276
W
3,603
943
2,231
3,276
10,419
5,403
271
3,110
6,705
29,701
2,082
W
Anhur
SonnyJins
Anhur
8,779
5,740
0
1,085
8,358
2,995
921
1,008
7,350
0
66,768
L
King Arthur
Xo-_Nightshade
King Arthur
3,480
735
0
890
9,499
5,257
0
260
9,239
0
29,106
L
Anubis
paco_soler
Anubis
4,938
316
0
2,200
8,717
4,049
0
3,257
5,460
39,283
0
L
2,815
614
306
1,295
10,619
8,729
0
3,940
6,679
14,992
0
L
7,332
3,463
0
1,963
10,426
3,326
0
732
9,694
0
49,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,436
Gold Earned
38,093
290
Minions Killed
386
0
Camps Cleared
0
1,209,570
Distance Traveled
1,309,379
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,319
486
77
6
0
215,653
2
W
Janus
6,706
516
58
4
0
256,147
2
W
Susano
7,280
560
79
6
0
295,557
1
W
Thanatos
8,461
651
90
7
0
260,379
0
W
Ymir
7,426
571
48
4
0
256,628
4
W
Anhur
8,220
632
111
9
0
240,668
6
L
King Arthur
6,041
465
53
4
0
240,201
0
L
Anubis
6,188
476
66
5
0
203,145
0
L
Sobek
5,331
410
19
1
0
244,080
2
L
Nemesis
6,557
504
75
6
0
306,491
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role