Player Matchup

Ishtar
Ishtar
Flewt
Ishtar
Level 125
God Stats
0W - 2L
1,242 SR
Queue Stats
3W - 5L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
Lumasi
Nu Wa
Level 40
God Stats
0W - 2L
1,381 SR
Queue Stats
4W - 5L
1,405 Elo+
Party 1
Bacchus
Bacchus
Todd_GSD
Bacchus
Level 89
God Stats
14W - 25L
1,341 SR
Queue Stats
131W - 147L
1,372 Elo+
Solo
Team Averages
Level 85
1,321 SR
1,404 Elo+

VS

Team Averages
Level 142
1,523 SR
1,498 Elo+
Chronos
Chronos
 
Chronos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
ThePsychoPizza
Terra
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 97L
1,529 Elo+
Party 2
Bakasura
Bakasura
XPeruvianBloodX
Bakasura
Level 155
God Stats
2W - 3L
1,569 SR
Queue Stats
295W - 278L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Flewt
Ishtar
13
1 / 5 / 3
8,768
674
12,767
14,172
6,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Lumasi
Nu Wa
13
1 / 3 / 3
8,347
642
10,898
9,407
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Todd_GSD
Bacchus
10
2 / 6 / 0
7,738
595
6,210
13,581
8,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
4 / 3 / 10
9,928
764
13,047
16,560
7,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 9
10,562
812
5,514
21,231
17,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
14
6 / 0 / 7
9,943
765
11,627
16,295
11,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
14
14
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
3
10
3
L
Ishtar
Flewt
Ishtar
1
5
3
0.5
L
Nu Wa
Lumasi
Nu Wa
1
3
3
0.83
W
4
1
9
8.5
L
Bacchus
Todd_GSD
Bacchus
2
6
0
0.33
W
Bakasura
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,875
Damage
30,188
37,160
Taken
54,086
17,870
Mitigated
36,429
3,128
Healing
25,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
13,047
5,106
0
3,730
16,560
7,436
1,581
5,358
10,932
44,491
0
L
Ishtar
Flewt
Ishtar
12,767
8,235
0
1,573
14,172
6,120
0
7,273
6,026
0
47,477
L
Nu Wa
Lumasi
Nu Wa
10,898
1,872
0
0
9,407
3,615
0
4,492
4,437
26,299
0
W
5,514
1,338
6,213
9,162
21,231
17,776
316
6,163
14,550
17,416
0
L
Bacchus
Todd_GSD
Bacchus
6,210
990
301
1,254
13,581
8,135
0
6,371
6,451
15,596
0
W
Bakasura
11,627
6,972
0
6,116
16,295
11,217
823
5,366
10,672
0
37,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,853
Gold Earned
30,433
124
Minions Killed
149
3
Camps Cleared
7
580,186
Distance Traveled
749,602
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,928
764
56
4
0
218,679
2
L
Ishtar
8,768
674
72
6
1
209,700
4
L
Nu Wa
8,347
642
29
2
1
223,322
2
W
Terra
10,562
812
24
2
0
253,801
0
L
Bacchus
7,738
595
23
2
1
147,164
2
W
Bakasura
9,943
765
69
5
7
277,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role