Player Matchup

Hades
Hades
 
Hades
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Coolvoltage
Ishtar
Level 137
God Stats
0W - 6L
1,374 SR
Queue Stats
43W - 80L
1,355 Elo+
Party 2
Ne Zha
Ne Zha
CosminMarius
Ne Zha
Level 142
God Stats
9W - 22L
1,344 SR
Queue Stats
718W - 753L
1,446 Elo+
Solo
Janus
Janus
DumpTruckBunda
Janus
Level 41
God Stats
1W - 6L
1,485 SR
Queue Stats
34W - 36L
1,532 Elo+
Solo
Team Averages
Level 111
1,441 SR
1,467 Elo+

VS

Team Averages
Level 73
1,377 SR
1,427 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Faroskob
Jing Wei
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
48W - 58L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
GALACHE72
Hun Batz
Level 31
God Stats
4W - 5L
1,500 SR
Queue Stats
39W - 41L
1,241 Elo+
Party 1
Ishtar
Ishtar
SoloMePlz
Ishtar
Level 136
God Stats
1W - 6L
1,101 SR
Queue Stats
149W - 140L
1,524 Elo+
Solo
Cerberus
Cerberus
chander113
Cerberus
Level 47
God Stats
1W - 1L
1,283 SR
Queue Stats
16W - 17L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 2 / 0
5,186
519
634
5,508
1,934
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
 
Medusa
9
1 / 2 / 0
5,034
503
3,447
6,348
2,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
7
0 / 1 / 1
4,629
463
1,971
5,731
1,789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
8
1 / 5 / 2
5,077
508
2,226
10,596
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
2 / 3 / 0
5,136
514
6,543
5,609
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
1 / 0 / 0
5,690
569
2,129
5,395
2,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
Faroskob
Jing Wei
9
0 / 1 / 0
5,043
504
1,569
3,727
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
GALACHE72
Hun Batz
11
4 / 2 / 4
6,551
655
5,796
7,514
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
SoloMePlz
Ishtar
10
3 / 1 / 4
6,442
644
6,890
7,208
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
chander113
Cerberus
13
5 / 0 / 4
7,736
774
4,672
5,967
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
13
13
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
0
0
L
Medusa
 
Medusa
1
2
0
0.5
W
Xing Tian
 
Xing Tian
1
0
0
1
L
Ishtar
0
1
1
0.5
L
Ne Zha
1
5
2
0.4
L
2
3
0
0.67
W
Jing Wei
Faroskob
Jing Wei
0
1
0
0
W
Hun Batz
GALACHE72
Hun Batz
4
2
4
3
W
Ishtar
SoloMePlz
Ishtar
3
1
4
5
W
Cerberus
chander113
Cerberus
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,821
Damage
21,056
33,792
Taken
29,811
11,862
Mitigated
13,265
8,549
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
634
213
0
1,561
5,508
1,934
0
1,938
3,326
27,641
0
L
Medusa
 
Medusa
3,447
1,691
0
1,655
6,348
2,390
171
226
6,084
0
29,946
W
Xing Tian
 
Xing Tian
2,129
270
0
1,658
5,395
2,606
0
1,530
3,721
15,195
0
L
Ishtar
1,971
1,394
0
1,438
5,731
1,789
106
916
4,815
0
19,546
L
Ne Zha
2,226
553
0
2,943
10,596
3,927
0
951
9,585
0
23,295
L
6,543
946
0
952
5,609
1,822
50
2,376
3,181
31,432
0
W
Jing Wei
Faroskob
Jing Wei
1,569
1,034
0
1,379
3,727
1,210
432
1,932
1,645
0
30,759
W
Hun Batz
GALACHE72
Hun Batz
5,796
1,491
0
1,887
7,514
2,747
406
718
6,730
0
37,111
W
Ishtar
SoloMePlz
Ishtar
6,890
4,244
0
3,059
7,208
2,534
0
1,919
5,205
0
36,986
W
Cerberus
chander113
Cerberus
4,672
258
0
1,594
5,967
4,168
658
634
5,333
49,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,062
Gold Earned
31,462
249
Minions Killed
330
0
Camps Cleared
0
876,969
Distance Traveled
1,027,045
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,186
519
61
6
0
154,803
1
L
Medusa
5,034
503
56
6
0
183,437
1
W
Xing Tian
5,690
569
11
1
0
217,095
3
L
Ishtar
4,629
463
40
4
0
174,447
0
L
Ne Zha
5,077
508
41
4
0
185,179
5
L
Janus
5,136
514
51
5
0
179,103
0
W
Jing Wei
5,043
504
62
6
0
198,231
0
W
Hun Batz
6,551
655
66
7
0
227,339
0
W
Ishtar
6,442
644
62
6
0
182,707
7
W
Cerberus
7,736
774
129
13
0
201,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role