Player Matchup

Kukulkan
Kukulkan
Capt_Ironhorn
Kukulkan
Level 72
God Stats
2W - 1L
1,371 SR
Queue Stats
100W - 132L
1,320 Elo+
Solo
Sylvanus
Sylvanus
DRSupportinUrHP
Sylvanus
Level 129
God Stats
19W - 18L
1,570 SR
Queue Stats
22W - 21L
1,474 Elo+
Solo
Chiron
Chiron
spitfireshady
Chiron
Level 89
God Stats
26W - 21L
1,645 SR
Queue Stats
311W - 361L
1,510 Elo+
Solo
Team Averages
Level 97
1,529 SR
1,435 Elo+

VS

Team Averages
Level 20
1,606 SR
1,468 Elo+
Horus
Horus
 
Horus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
ASMRlilinjin
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,484 Elo+
Party 1
Chaac
Chaac
RT OO7
Chaac
Level 5
God Stats
1W - 1L
1,817 SR
Queue Stats
2W - 3L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Capt_Ironhorn
Kukulkan
15
1 / 5 / 5
10,850
603
12,972
13,109
6,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
17
2 / 0 / 10
11,547
642
19,926
12,894
9,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 0 / 3
13,126
729
26,060
17,816
7,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 6 / 2
10,632
591
16,587
25,850
13,054
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
13
0 / 4 / 5
9,730
541
13,009
26,954
21,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
RT OO7
Chaac
15
2 / 3 / 3
10,675
593
8,471
21,803
20,135
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
13
Kills
5
5
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
6
2
0.67
L
Vamana
0
4
5
0.63
W
Kukulkan
Capt_Ironhorn
Kukulkan
1
5
5
0.7
W
Sylvanus
2
0
10
7
L
Chaac
RT OO7
Chaac
2
3
3
1.17
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,958
Damage
38,067
43,819
Taken
74,607
23,523
Mitigated
54,647
24,129
Healing
15,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
16,587
7,387
1,324
4,027
25,850
13,054
0
10,638
15,212
0
42,633
L
Vamana
13,009
6,097
0
6,760
26,954
21,458
55
11,389
15,565
0
32,750
W
Kukulkan
Capt_Ironhorn
Kukulkan
12,972
1,526
332
863
13,109
6,235
254
275
12,834
49,204
0
W
Sylvanus
19,926
3,907
9,044
7,471
12,894
9,377
499
0
12,894
30,168
2,859
L
Chaac
RT OO7
Chaac
8,471
853
0
3,435
21,803
20,135
84
10,352
11,451
0
41,336
W
26,060
10,190
1,457
4,962
17,816
7,911
1,980
187
17,629
0
76,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,523
Gold Earned
31,037
222
Minions Killed
182
12
Camps Cleared
4
970,592
Distance Traveled
1,012,228
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,632
591
59
3
0
318,455
0
L
Vamana
9,730
541
40
2
3
349,534
2
W
Kukulkan
10,850
603
81
5
2
310,988
3
W
Sylvanus
11,547
642
39
2
2
331,363
3
L
Chaac
10,675
593
83
5
1
344,239
0
W
Chiron
13,126
729
102
6
8
328,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role