Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AnAct0fG0D
Xbalanque
Level 157
God Stats
8W - 5L
1,655 SR
Queue Stats
190W - 134L
1,621 Elo+
Party 1
Fenrir
Fenrir
Hawke9000
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,571 Elo+
Solo
Hun Batz
Hun Batz
StingingPopcorn
Hun Batz
Level 159
God Stats
6W - 5L
1,599 SR
Queue Stats
302W - 234L
1,588 Elo+
Party 1
Olorun
Olorun
UltimateSlayr11
Olorun
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 222L
1,576 Elo+
Party 1
Team Averages
Level 121
1,551 SR
1,571 Elo+

VS

Team Averages
Level 124
1,529 SR
1,620 Elo+
Ganesha
Ganesha
BFCDaily
Ganesha
Level 124
God Stats
2W - 0L
1,576 SR
Queue Stats
169W - 122L
1,596 Elo+
Party 2
Chiron
Chiron
Balatsu
Chiron
Level 145
God Stats
2W - 0L
1,749 SR
Queue Stats
83W - 39L
1,719 Elo+
Party 2
Baron Samedi
Baron Samedi
FmfM78
Baron Samedi
Level 97
God Stats
3W - 2L
1,488 SR
Queue Stats
311W - 344L
1,362 Elo+
Solo
Kukulkan
Kukulkan
Pari Jay
Kukulkan
Level 124
God Stats
4W - 1L
1,525 SR
Queue Stats
163W - 103L
1,676 Elo+
Party 2
Da Ji
Da Ji
smvckers
Da Ji
Level 128
God Stats
1W - 1L
1,306 SR
Queue Stats
178W - 88L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 4 / 4
8,278
637
6,198
14,358
14,789
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
AnAct0fG0D
Xbalanque
16
1 / 4 / 3
8,418
648
11,210
11,235
4,402
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Hawke9000
Fenrir
14
1 / 10 / 2
8,019
617
2,291
17,371
6,665
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hun Batz
14
2 / 7 / 5
8,966
690
9,444
14,442
7,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 3 / 1
8,010
616
10,872
13,432
5,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BFCDaily
Ganesha
17
0 / 1 / 24
10,212
786
5,189
15,188
18,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Balatsu
Chiron
18
11 / 2 / 14
10,838
834
28,605
14,333
7,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
FmfM78
Baron Samedi
14
2 / 2 / 15
8,579
660
5,988
7,441
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Pari Jay
Kukulkan
17
7 / 1 / 15
10,240
788
15,312
5,708
3,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
smvckers
Da Ji
17
8 / 1 / 11
10,062
774
10,583
14,575
11,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
107
6
Kills
28
28
Deaths
7
15
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
4
0.75
L
Xbalanque
AnAct0fG0D
Xbalanque
1
4
3
0.63
W
Ganesha
BFCDaily
Ganesha
0
1
24
12
W
Chiron
Balatsu
Chiron
11
2
14
9
W
Baron Samedi
FmfM78
Baron Samedi
2
2
15
4.75
L
Fenrir
Hawke9000
Fenrir
1
10
2
0.2
W
Kukulkan
Pari Jay
Kukulkan
7
1
15
14.5
L
Hun Batz
2
7
5
0.64
L
1
3
1
0.5
W
Da Ji
smvckers
Da Ji
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,015
Damage
65,677
70,838
Taken
57,245
38,868
Mitigated
46,432
22,030
Healing
23,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,198
500
995
4,380
14,358
14,789
0
5,142
9,216
1,169
16,274
L
Xbalanque
AnAct0fG0D
Xbalanque
11,210
5,433
283
1,306
11,235
4,402
0
2,613
8,622
0
25,163
W
Ganesha
BFCDaily
Ganesha
5,189
546
2,818
4,414
15,188
18,897
0
3,601
11,587
11,284
0
W
Chiron
Balatsu
Chiron
28,605
11,258
2,449
3,500
14,333
7,778
1,904
1,447
12,886
0
45,957
W
Baron Samedi
FmfM78
Baron Samedi
5,988
885
1,990
1,001
7,441
4,586
76
1,654
5,787
15,402
0
L
Fenrir
Hawke9000
Fenrir
2,291
742
0
1,558
17,371
6,665
0
8,304
9,067
0
6,474
W
Kukulkan
Pari Jay
Kukulkan
15,312
667
653
779
5,708
3,620
74
1,514
4,194
39,570
0
L
Hun Batz
9,444
1,583
941
2,002
14,442
7,299
0
4,601
9,841
0
16,143
L
10,872
4,734
3,588
6,977
13,432
5,713
0
5,829
7,603
27,611
0
W
Da Ji
smvckers
Da Ji
10,583
1,478
2,957
3,023
14,575
11,551
73
3,259
11,316
0
16,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,691
Gold Earned
49,931
121
Minions Killed
145
0
Camps Cleared
0
959,571
Distance Traveled
1,195,638
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,278
637
22
2
0
194,138
0
L
Xbalanque
8,418
648
43
3
0
205,261
0
W
Ganesha
10,212
786
0
0
0
240,786
0
W
Chiron
10,838
834
48
4
0
240,664
1
W
Baron Samedi
8,579
660
13
1
0
218,411
0
L
Fenrir
8,019
617
11
1
0
209,971
0
W
Kukulkan
10,240
788
55
4
0
252,275
4
L
Hun Batz
8,966
690
15
1
0
151,042
0
L
Olorun
8,010
616
30
2
0
199,159
0
W
Da Ji
10,062
774
29
2
0
243,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role