Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OS777
Morgan Le Fay
Level 25
God Stats
92W - 100L
1,491 SR
Queue Stats
209W - 240L
1,447 Elo+
Solo
Horus
Horus
PrivatePlatypus9
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,530 Elo+
Solo
Neith
Neith
SweetPope666
Neith
Level 16
God Stats
15W - 32L
1,258 SR
Queue Stats
64W - 92L
1,293 Elo+
Solo
Xbalanque
Xbalanque
muhilegion
Xbalanque
Level 29
God Stats
1W - 3L
1,453 SR
Queue Stats
7W - 15L
1,319 Elo+
Solo
Team Averages
Level 23
1,440 SR
1,418 Elo+

VS

Team Averages
Level 109
1,659 SR
1,585 Elo+
Susano
Susano
Ajsqer
Susano
Level 17
God Stats
4W - 2L
1,639 SR
Queue Stats
18W - 28L
1,398 Elo+
Solo
Nu Wa
Nu Wa
Croidetsu
Nu Wa
Level 160
God Stats
20W - 11L
1,612 SR
Queue Stats
651W - 424L
1,659 Elo+
Party 1
Ra
Ra
Gynkgo
Ra
Level 160
God Stats
5W - 9L
1,452 SR
Queue Stats
581W - 377L
1,604 Elo+
Party 1
Ymir
Ymir
Zeus993
Ymir
Level 48
God Stats
44W - 14L
1,825 SR
Queue Stats
346W - 189L
1,675 Elo+
Party 1
Ishtar
Ishtar
shiro686
Ishtar
Level 160
God Stats
22W - 6L
1,768 SR
Queue Stats
440W - 229L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 5 / 4
8,056
732
7,237
13,632
5,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
OS777
Morgan Le Fay
12
0 / 5 / 6
6,983
635
7,115
12,080
4,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 3 / 6
7,355
669
10,410
18,715
19,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 3 / 3
7,461
678
6,372
10,992
5,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
muhilegion
Xbalanque
14
3 / 6 / 2
7,543
686
5,207
13,198
5,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ajsqer
Susano
12
1 / 6 / 1
7,295
663
3,275
8,033
3,435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Croidetsu
Nu Wa
16
7 / 0 / 7
8,970
815
13,999
6,725
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
17
6 / 2 / 9
9,192
836
18,562
9,286
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Zeus993
Ymir
15
5 / 0 / 9
8,993
818
5,408
8,594
10,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
shiro686
Ishtar
16
3 / 1 / 14
9,102
827
17,433
11,062
5,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
9
Kills
22
22
Deaths
9
21
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
5
4
1.2
W
Susano
Ajsqer
Susano
1
6
1
0.25
W
Nu Wa
Croidetsu
Nu Wa
7
0
7
10.5
W
Ra
6
2
9
5.25
L
Morgan Le Fay
OS777
Morgan Le Fay
0
5
6
0.6
L
1
3
6
1.33
L
1
3
3
0.83
W
Ymir
Zeus993
Ymir
5
0
9
9.5
L
Xbalanque
muhilegion
Xbalanque
3
6
2
0.67
W
Ishtar
shiro686
Ishtar
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,341
Damage
58,677
68,617
Taken
43,700
40,764
Mitigated
26,642
14,007
Healing
8,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,237
298
2,283
3,179
13,632
5,538
50
7,586
6,046
20,662
0
W
Susano
Ajsqer
Susano
3,275
829
0
10
8,033
3,435
0
2,804
5,101
0
9,964
W
Nu Wa
Croidetsu
Nu Wa
13,999
3,968
0
0
6,725
2,926
84
1,666
4,775
33,685
0
W
Ra
18,562
1,954
2,422
3,288
9,286
4,763
1,210
4,400
4,723
44,629
0
L
Morgan Le Fay
OS777
Morgan Le Fay
7,115
857
0
1,161
12,080
4,942
0
7,930
4,150
18,277
1,079
L
10,410
4,093
1,148
3,410
18,715
19,394
0
9,602
9,113
277
20,485
L
6,372
1,373
0
1,557
10,992
5,262
0
6,697
4,295
0
23,799
W
Ymir
Zeus993
Ymir
5,408
886
0
877
8,594
10,355
0
3,329
5,153
10,620
0
L
Xbalanque
muhilegion
Xbalanque
5,207
3,293
0
1,269
13,198
5,628
0
6,154
7,044
0
22,613
W
Ishtar
shiro686
Ishtar
17,433
12,069
0
1,755
11,062
5,163
2,289
2,093
8,699
0
46,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,398
Gold Earned
43,552
153
Minions Killed
194
0
Camps Cleared
0
1,043,799
Distance Traveled
976,691
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,056
732
28
3
0
216,365
0
W
Susano
7,295
663
10
1
0
108,485
0
W
Nu Wa
8,970
815
45
4
0
192,680
0
W
Ra
9,192
836
69
6
0
238,566
1
L
Morgan Le Fay
6,983
635
30
3
0
203,736
0
L
Horus
7,355
669
16
1
0
216,661
2
L
Neith
7,461
678
53
5
0
202,514
0
W
Ymir
8,993
818
17
2
0
195,330
2
L
Xbalanque
7,543
686
26
2
0
204,523
0
W
Ishtar
9,102
827
53
5
0
241,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role