Player Matchup

Gilgamesh
Gilgamesh
Gold IV
MasterLikesGoat
Gilgamesh
Gold IV
Level 37
God Stats
0W - 1L
1,927 SR
Queue Stats
23W - 23L
1,807 MMR
Solo
Discordia
Discordia
Platinum V
curbult
Discordia
Platinum V
Level 145
God Stats
5W - 6L
1,569 SR
Queue Stats
124W - 147L
1,628 MMR
Solo
Guan Yu
Guan Yu
Silver I
iEatJanus
Guan Yu
Silver I
Level 32
God Stats
7W - 5L
1,976 SR
Queue Stats
130W - 87L
1,607 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 71
1,824 SR
1,681 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,642 SR
1,695 MMR
Janus
Janus
Diamond I
XannZeee
Janus
Diamond I
Level 160
God Stats
3W - 1L
1,850 SR
Queue Stats
177W - 188L
2,598 MMR
Solo
Khepri
Khepri
Bronze I
mandragoro
Khepri
Bronze I
Level 155
God Stats
2W - 1L
1,550 SR
Queue Stats
46W - 58L
1,010 MMR
Solo
Izanami
Izanami
Gold IV
mattº
Izanami
Gold IV
Level 127
God Stats
4W - 11L
1,525 SR
Queue Stats
228W - 246L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MasterLikesGoat
Gilgamesh
19
6 / 5 / 11
15,034
716
13,474
24,844
18,011
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
curbult
Discordia
20
3 / 7 / 12
14,245
678
26,182
16,261
6,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
iEatJanus
Guan Yu
20
10 / 3 / 7
16,499
786
20,778
36,916
48,405
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AtlasAh Muzen CabAresThoth

VS

Bans
Baron SamediAchillesGaneshaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
XannZeee
Janus
19
1 / 9 / 10
14,452
688
22,760
19,737
8,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
mandragoro
Khepri
17
0 / 5 / 11
13,912
662
8,369
26,846
39,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
mattº
Izanami
20
14 / 5 / 1
17,257
822
28,289
24,315
14,694
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
19
Kills
15
15
Deaths
19
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
MasterLikesGoat
Gilgamesh
6
5
11
2.3
W
Janus
XannZeee
Janus
1
9
10
0.67
L
Discordia
curbult
Discordia
3
7
12
1.29
L
Guan Yu
iEatJanus
Guan Yu
10
3
7
4.5
W
Khepri
mandragoro
Khepri
0
5
11
1.1
W
Izanami
mattº
Izanami
14
5
1
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,434
Damage
59,418
78,021
Taken
70,898
72,625
Mitigated
62,891
25,787
Healing
9,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
MasterLikesGoat
Gilgamesh
13,474
2,845
507
3,976
24,844
18,011
618
8,684
15,796
0
34,678
W
Janus
XannZeee
Janus
22,760
2,640
0
654
19,737
8,364
223
6,420
13,317
62,792
0
L
Discordia
curbult
Discordia
26,182
1,600
0
1,775
16,261
6,209
1,412
8,102
7,849
99,097
0
L
Guan Yu
iEatJanus
Guan Yu
20,778
5,021
2,893
16,636
36,916
48,405
294
13,408
22,954
0
46,400
W
Khepri
mandragoro
Khepri
8,369
887
0
4,613
26,846
39,833
52
11,430
15,416
20,117
0
W
Izanami
mattº
Izanami
28,289
19,605
0
4,257
24,315
14,694
3,325
9,071
15,244
0
98,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,778
Gold Earned
45,621
241
Minions Killed
231
11
Camps Cleared
5
1,136,982
Distance Traveled
1,056,170
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,034
716
34
2
0
362,073
2
W
Janus
14,452
688
89
4
2
344,683
6
L
Discordia
14,245
678
158
8
8
359,967
2
L
Guan Yu
16,499
786
49
2
3
414,942
1
W
Khepri
13,912
662
9
0
0
364,538
4
W
Izanami
17,257
822
133
6
3
346,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role