Player Matchup

Horus
Horus
 
Horus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
OnyxBeast7777
He Bo
Level 137
God Stats
0W - 2L
1,559 SR
Queue Stats
61W - 67L
1,577 Elo+
Solo
Ullr
Ullr
OrestesDark
Ullr
Level 160
God Stats
3W - 1L
1,606 SR
Queue Stats
410W - 372L
1,615 Elo+
Solo
Nox
Nox
Yuriel-Whoopi
Nox
Level 147
God Stats
2W - 5L
1,077 SR
Queue Stats
119W - 139L
1,449 Elo+
Party 1
Skadi
Skadi
famazn
Skadi
Level 139
God Stats
3W - 3L
1,576 SR
Queue Stats
409W - 395L
1,545 Elo+
Solo
Team Averages
Level 138
1,463 SR
1,537 Elo+

VS

Team Averages
Level 95
1,513 SR
1,598 Elo+
Anhur
Anhur
Mitersaw7751
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,557 Elo+
Solo
Freya
Freya
Necroharmonixer
Freya
Level 129
God Stats
2W - 4L
1,206 SR
Queue Stats
231W - 231L
1,569 Elo+
Solo
Jormungandr
Jormungandr
Nostxlgy
Jormungandr
Level 159
God Stats
21W - 9L
1,846 SR
Queue Stats
982W - 987L
1,570 Elo+
Solo
Guan Yu
Guan Yu
RobustBanana
Guan Yu
Level 149
God Stats
6W - 5L
1,514 SR
Queue Stats
488W - 461L
1,647 Elo+
Solo
Hades
Hades
nomil22
Hades
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 57L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 5 / 10
9,119
608
6,308
18,300
17,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 8 / 8
10,098
673
20,761
14,157
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 5 / 10
9,551
637
15,173
17,140
7,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 5 / 8
11,288
753
12,589
14,658
7,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
famazn
Skadi
19
5 / 4 / 7
11,114
741
26,430
13,241
6,484
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 17
11,487
766
17,159
18,927
8,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 4 / 12
10,251
683
10,923
17,723
9,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Nostxlgy
Jormungandr
19
5 / 4 / 17
11,198
747
18,403
24,832
27,532
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
RobustBanana
Guan Yu
18
5 / 4 / 15
11,295
753
11,230
22,599
22,842
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
nomil22
Hades
20
6 / 3 / 13
11,929
795
13,981
29,491
25,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
101
17
Kills
27
27
Deaths
18
43
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
5
10
1.2
W
6
3
17
4.83
W
5
4
12
2.75
W
Jormungandr
Nostxlgy
Jormungandr
5
4
17
3.38
L
3
8
8
0.88
L
3
5
10
1.6
W
Guan Yu
RobustBanana
Guan Yu
5
4
15
3.13
L
5
5
8
1.8
L
Skadi
famazn
Skadi
5
4
7
2.13
W
Hades
nomil22
Hades
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,261
Damage
71,696
77,496
Taken
113,572
44,704
Mitigated
93,475
20,818
Healing
52,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,308
1,904
4,259
4,591
18,300
17,959
0
6,316
11,338
2,551
10,160
W
17,159
6,817
1,529
3,731
18,927
8,214
4,563
6,184
12,743
0
33,894
W
10,923
3,032
2,305
2,962
17,723
9,652
1,084
6,893
10,830
19,294
0
W
Jormungandr
Nostxlgy
Jormungandr
18,403
1,754
1,057
3,928
24,832
27,532
1,276
4,886
19,946
43,196
0
L
20,761
1,072
1,637
1,030
14,157
5,330
0
7,186
6,362
27,569
0
L
15,173
6,733
3,459
3,213
17,140
7,720
745
10,272
6,096
0
28,768
W
Guan Yu
RobustBanana
Guan Yu
11,230
885
14,790
8,524
22,599
22,842
790
4,847
17,752
0
18,378
L
12,589
1,651
598
1,557
14,658
7,211
414
8,118
5,781
31,103
0
L
Skadi
famazn
Skadi
26,430
9,847
256
218
13,241
6,484
829
7,939
4,612
0
48,369
W
Hades
nomil22
Hades
13,981
1,565
1,605
12,273
29,491
25,235
567
11,621
17,870
33,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,170
Gold Earned
56,160
139
Minions Killed
155
0
Camps Cleared
0
1,144,781
Distance Traveled
1,315,578
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,119
608
6
0
0
212,578
0
W
Anhur
11,487
766
33
2
0
250,209
0
W
Freya
10,251
683
14
1
0
261,562
0
W
Jormungandr
11,198
747
39
3
0
269,058
0
L
He Bo
10,098
673
16
1
0
215,748
0
L
Ullr
9,551
637
23
2
0
239,331
4
W
Guan Yu
11,295
753
9
1
0
296,096
2
L
Nox
11,288
753
50
3
0
214,907
0
L
Skadi
11,114
741
44
3
0
262,217
0
W
Hades
11,929
795
60
4
0
238,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role