Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Olgerkhan
Anubis
Level 127
God Stats
36W - 38L
1,500 SR
Queue Stats
257W - 230L
1,573 Elo+
Solo
Fenrir
Fenrir
Peroun
Fenrir
Level 158
God Stats
3W - 3L
1,493 SR
Queue Stats
261W - 270L
1,537 Elo+
Solo
Cthulhu
Cthulhu
Thanotos-X
Cthulhu
Level 158
God Stats
24W - 26L
1,563 SR
Queue Stats
244W - 304L
1,455 Elo+
Party 1
Team Averages
Level 147
1,511 SR
1,513 Elo+

VS

Team Averages
Level 94
1,479 SR
1,531 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
P0TsM0K3R420
Morgan Le Fay
Level 102
God Stats
0W - 3L
1,548 SR
Queue Stats
10W - 19L
1,492 Elo+
Party 2
Ishtar
Ishtar
SilentAnguish
Ishtar
Level 44
God Stats
0W - 3L
1,355 SR
Queue Stats
48W - 58L
1,492 Elo+
Party 3
Ne Zha
Ne Zha
SuperlativeHero
Ne Zha
Level 62
God Stats
6W - 3L
1,839 SR
Queue Stats
64W - 62L
1,577 Elo+
Party 3
Ymir
Ymir
originalRamen
Ymir
Level 132
God Stats
0W - 4L
1,153 SR
Queue Stats
50W - 46L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
2 / 0 / 3
8,476
771
5,290
5,843
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Odin
 
Odin
15
1 / 0 / 12
8,222
747
9,219
12,636
12,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Olgerkhan
Anubis
16
4 / 1 / 8
9,045
822
10,455
5,579
2,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Peroun
Fenrir
16
9 / 0 / 6
9,280
844
14,283
15,590
10,140
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Thanotos-X
Cthulhu
15
2 / 1 / 9
8,511
774
10,678
10,042
11,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 3 / 0
7,915
720
9,015
13,508
9,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
P0TsM0K3R420
Morgan Le Fay
14
0 / 4 / 1
7,159
651
6,043
8,946
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 0
7,637
694
3,754
9,424
4,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 6 / 2
6,994
636
9,840
11,745
5,775
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 1
7,594
690
4,270
15,418
15,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
18
Kills
2
2
Deaths
18
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
0
3
3.5
W
Odin
 
Odin
1
0
12
7
L
Sun Wukong
 
Sun Wukong
2
3
0
0.67
W
Anubis
Olgerkhan
Anubis
4
1
8
8
L
Morgan Le Fay
P0TsM0K3R420
Morgan Le Fay
0
4
1
0.13
W
Fenrir
Peroun
Fenrir
9
0
6
12
L
0
2
0
0
L
0
6
2
0.17
W
Cthulhu
Thanotos-X
Cthulhu
2
1
9
6.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,925
Damage
32,922
49,690
Taken
59,041
39,335
Mitigated
38,286
14,823
Healing
13,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,290
3,177
0
688
5,843
2,996
690
925
4,870
0
38,008
W
Odin
 
Odin
9,219
1,548
1,859
2,098
12,636
12,221
128
2,523
9,901
0
20,844
L
Sun Wukong
 
Sun Wukong
9,015
1,660
0
3,305
13,508
9,620
0
4,943
8,028
0
27,471
W
Anubis
Olgerkhan
Anubis
10,455
376
0
3,410
5,579
2,940
2,319
1,473
3,903
39,812
0
L
Morgan Le Fay
P0TsM0K3R420
Morgan Le Fay
6,043
464
0
1,152
8,946
3,231
0
3,703
5,093
26,155
0
W
Fenrir
Peroun
Fenrir
14,283
3,663
0
4,168
15,590
10,140
371
3,735
11,640
0
28,888
L
3,754
2,566
0
2,295
9,424
4,548
0
3,737
5,224
0
24,276
L
9,840
1,780
0
1,562
11,745
5,775
0
2,639
8,564
0
23,462
W
Cthulhu
Thanotos-X
Cthulhu
10,678
158
569
2,031
10,042
11,038
228
1,657
8,202
29,067
0
L
4,270
1,466
455
4,401
15,418
15,112
0
4,712
10,012
12,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,534
Gold Earned
37,299
246
Minions Killed
203
0
Camps Cleared
0
1,223,820
Distance Traveled
1,059,505
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,476
771
63
6
0
233,114
4
W
Odin
8,222
747
32
3
0
245,054
0
L
Sun Wukong
7,915
720
59
5
0
237,208
0
W
Anubis
9,045
822
84
8
0
231,392
2
L
Morgan Le Fay
7,159
651
48
4
0
217,418
0
W
Fenrir
9,280
844
34
3
0
262,341
2
L
Ishtar
7,637
694
70
6
0
173,911
0
L
Ne Zha
6,994
636
21
2
0
227,658
0
W
Cthulhu
8,511
774
33
3
0
251,919
0
L
Ymir
7,594
690
5
0
0
203,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role