Player Matchup

Hades
Hades
Caeraic
Hades
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 14L
1,752 Elo+
Party 1
Ymir
Ymir
GrailUshi
Ymir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,693 Elo+
Party 1
Gilgamesh
Gilgamesh
Longneckasaurus
Gilgamesh
Level 158
God Stats
2W - 2L
1,569 SR
Queue Stats
170W - 53L
1,810 Elo+
Party 1
Chernobog
Chernobog
StalinSama
Chernobog
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 68L
1,828 Elo+
Party 1
Bakasura
Bakasura
bopappa
Bakasura
Level 37
God Stats
43W - 3L
1,938 SR
Queue Stats
135W - 35L
1,812 Elo+
Party 1
Team Averages
Level 85
1,601 SR
1,779 Elo+

VS

Team Averages
Level 101
1,422 SR
1,442 Elo+
Scylla
Scylla
JLD3LVC
Scylla
Level 123
God Stats
17W - 18L
1,518 SR
Queue Stats
41W - 51L
1,515 Elo+
Party 2
Ymir
Ymir
JMM2LVC3424
Ymir
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,523 Elo+
Party 2
Thanatos
Thanatos
OBM2LVC
Thanatos
Level 158
God Stats
1W - 6L
1,433 SR
Queue Stats
93W - 96L
1,492 Elo+
Party 2
Chaac
Chaac
ViiRaL NiiNjA
Chaac
Level 22
God Stats
2W - 5L
1,357 SR
Queue Stats
3W - 7L
1,357 Elo+
Party 2
Charybdis
Charybdis
xniitemare
Charybdis
Level 68
God Stats
0W - 2L
1,303 SR
Queue Stats
7W - 16L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Caeraic
Hades
13
4 / 1 / 7
8,368
558
9,349
10,481
5,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
4 / 1 / 10
8,823
588
4,945
10,682
10,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Longneckasaurus
Gilgamesh
15
5 / 1 / 4
9,298
620
10,329
11,191
12,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
StalinSama
Chernobog
15
8 / 4 / 6
9,828
655
18,444
11,234
5,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
bopappa
Bakasura
17
6 / 0 / 6
10,011
667
8,832
15,325
6,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JLD3LVC
Scylla
12
2 / 3 / 2
7,481
499
8,408
7,457
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 5 / 2
6,161
411
4,821
17,119
12,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
OBM2LVC
Thanatos
11
4 / 4 / 1
7,030
469
6,609
12,605
4,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 5 / 1
6,097
406
2,198
11,375
9,935
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
xniitemare
Charybdis
9
0 / 10 / 5
6,211
414
5,410
15,149
4,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
27
Kills
7
7
Deaths
27
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
Caeraic
Hades
4
1
7
7.5
W
Ymir
4
1
10
9
L
Scylla
JLD3LVC
Scylla
2
3
2
1
L
1
5
2
0.4
W
Gilgamesh
Longneckasaurus
Gilgamesh
5
1
4
7
L
Thanatos
OBM2LVC
Thanatos
4
4
1
1.13
W
Chernobog
StalinSama
Chernobog
8
4
6
2.75
L
0
5
1
0.1
W
Bakasura
bopappa
Bakasura
6
0
6
9
L
Charybdis
xniitemare
Charybdis
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,899
Damage
27,446
58,913
Taken
63,705
40,941
Mitigated
34,869
20,813
Healing
15,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Caeraic
Hades
9,349
1,316
453
4,709
10,481
5,975
1,396
3,619
6,687
47,059
0
W
Ymir
4,945
1,190
0
2,056
10,682
10,842
442
2,656
7,916
26,915
2,718
L
Scylla
JLD3LVC
Scylla
8,408
925
0
250
7,457
2,750
0
3,113
4,169
48,792
0
L
4,821
1,117
0
2,666
17,119
12,610
0
6,102
10,347
18,039
0
W
Gilgamesh
Longneckasaurus
Gilgamesh
10,329
3,020
0
4,885
11,191
12,009
252
784
10,379
0
63,273
L
Thanatos
OBM2LVC
Thanatos
6,609
1,856
0
8,646
12,605
4,785
0
1,964
10,171
0
30,801
W
Chernobog
StalinSama
Chernobog
18,444
10,237
0
2,102
11,234
5,354
3,706
2,147
9,047
0
81,936
L
2,198
901
0
1,685
11,375
9,935
0
1,210
10,005
0
30,543
W
Bakasura
bopappa
Bakasura
8,832
5,237
0
6,608
15,325
6,761
2,646
3,442
11,655
0
71,935
L
Charybdis
xniitemare
Charybdis
5,410
3,604
0
1,842
15,149
4,789
0
1,752
12,837
0
36,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,328
Gold Earned
32,980
531
Minions Killed
289
0
Camps Cleared
0
1,532,864
Distance Traveled
1,374,618
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,368
558
95
6
0
288,267
3
W
Ymir
8,823
588
47
3
0
279,835
6
L
Scylla
7,481
499
96
6
0
303,395
3
L
Ymir
6,161
411
23
2
0
245,396
4
W
Gilgamesh
9,298
620
125
8
0
304,420
3
L
Thanatos
7,030
469
55
4
0
311,014
3
W
Chernobog
9,828
655
119
8
0
298,586
3
L
Chaac
6,097
406
56
4
0
270,225
0
W
Bakasura
10,011
667
145
10
0
361,756
5
L
Charybdis
6,211
414
59
4
0
244,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role