Player Matchup

Zeus
Zeus
AdjacentLemur11
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
926 Elo+
Party 2
Hades
Hades
Smokepheron
Hades
Level 70
God Stats
0W - 2L
1,542 SR
Queue Stats
4W - 18L
1,081 Elo+
Party 2
Poseidon
Poseidon
dragondefueg535
Poseidon
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,046 Elo+
Party 2
Team Averages
Level 44
1,514 SR
1,018 Elo+

VS

Team Averages
Level 107
1,594 SR
1,469 Elo+
Danzaburou
Danzaburou
Gr1mReaper52
Danzaburou
Level 63
God Stats
5W - 5L
1,578 SR
Queue Stats
210W - 227L
1,417 Elo+
Party 1
Ymir
Ymir
GrapeUMinDaMouf
Ymir
Level 117
God Stats
5W - 4L
1,608 SR
Queue Stats
62W - 49L
1,561 Elo+
Party 1
Yu Huang
Yu Huang
ReAl BoI n3rVeZ
Yu Huang
Level 142
God Stats
4W - 2L
1,597 SR
Queue Stats
81W - 95L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
8,836
552
7,942
11,442
4,904
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 4 / 0
8,999
562
7,232
14,572
12,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
12
1 / 9 / 0
8,977
561
8,048
10,653
3,535
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gr1mReaper52
Danzaburou
18
8 / 0 / 9
12,071
754
7,945
12,015
5,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 0 / 17
11,913
745
9,002
21,476
31,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
16
9 / 1 / 9
11,797
737
16,081
5,265
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
54
1
Kills
19
19
Deaths
1
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Danzaburou
Gr1mReaper52
Danzaburou
8
0
9
12.5
W
2
0
17
10.5
W
Yu Huang
9
1
9
13.5
L
0
4
0
0
L
Poseidon
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,222
Damage
33,028
36,667
Taken
38,756
21,053
Mitigated
39,615
2,345
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,942
1,104
0
182
11,442
4,904
292
8,893
2,177
26,725
0
W
Danzaburou
Gr1mReaper52
Danzaburou
7,945
3,634
0
4,324
12,015
5,956
450
10,104
1,911
0
43,538
W
9,002
1,649
276
6,195
21,476
31,177
500
10,366
11,110
32,497
0
W
Yu Huang
16,081
417
0
247
5,265
2,482
1,597
3,580
1,685
45,876
0
L
7,232
307
21
2,142
14,572
12,614
234
8,119
6,166
33,104
0
L
Poseidon
8,048
1,010
0
0
10,653
3,535
0
7,483
2,884
19,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,812
Gold Earned
35,781
123
Minions Killed
176
3
Camps Cleared
10
693,259
Distance Traveled
847,345
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,836
552
44
3
0
227,794
0
W
Danzaburou
12,071
754
69
4
1
295,197
1
W
Ymir
11,913
745
46
3
2
266,964
0
W
Yu Huang
11,797
737
61
4
7
285,184
3
L
Hades
8,999
562
50
3
0
238,936
5
L
Poseidon
8,977
561
29
2
3
226,529
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role