Player Matchup

Eset
Eset
Caeraic
Eset
Level 24
God Stats
2W - 2L
1,425 SR
Queue Stats
67W - 14L
1,748 Elo+
Party 1
Hercules
Hercules
GrailUshi
Hercules
Level 61
God Stats
4W - 0L
1,778 SR
Queue Stats
12W - 4L
1,681 Elo+
Party 1
Fafnir
Fafnir
Longneckasaurus
Fafnir
Level 158
God Stats
2W - 0L
1,750 SR
Queue Stats
170W - 53L
1,807 Elo+
Party 1
Charybdis
Charybdis
StalinSama
Charybdis
Level 145
God Stats
2W - 0L
1,537 SR
Queue Stats
190W - 68L
1,825 Elo+
Party 1
Bakasura
Bakasura
bopappa
Bakasura
Level 37
God Stats
43W - 3L
1,932 SR
Queue Stats
135W - 35L
1,809 Elo+
Party 1
Team Averages
Level 85
1,684 SR
1,774 Elo+

VS

Team Averages
Level 119
1,504 SR
1,413 Elo+
Ganesha
Ganesha
BUBBY619
Ganesha
Level 155
God Stats
2W - 6L
1,317 SR
Queue Stats
470W - 537L
1,452 Elo+
Solo
Loki
Loki
Fat_Rat848
Loki
Level 89
God Stats
2W - 1L
1,798 SR
Queue Stats
23W - 35L
1,363 Elo+
Party 2
Anhur
Anhur
LordRambyJr
Anhur
Level 64
God Stats
1W - 3L
1,381 SR
Queue Stats
39W - 42L
1,378 Elo+
Solo
Ratatoskr
Ratatoskr
Sox_Dud
Ratatoskr
Level 138
God Stats
3W - 3L
1,558 SR
Queue Stats
128W - 146L
1,403 Elo+
Party 2
Merlin
Merlin
macaburu
Merlin
Level 149
God Stats
5W - 9L
1,467 SR
Queue Stats
304W - 319L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Caeraic
Eset
14
5 / 1 / 5
8,872
634
8,404
7,272
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
GrailUshi
Hercules
13
0 / 0 / 5
8,424
602
8,511
14,946
10,248
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 1 / 13
8,416
601
7,490
14,315
16,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
StalinSama
Charybdis
13
7 / 1 / 1
9,081
649
12,157
9,678
4,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
bopappa
Bakasura
15
8 / 2 / 4
9,285
663
10,489
16,860
7,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BUBBY619
Ganesha
9
1 / 8 / 2
6,290
449
4,445
20,142
12,304
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 3 / 0
7,022
502
4,346
11,052
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 4 / 1
6,113
437
1,852
10,462
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Sox_Dud
Ratatoskr
12
1 / 2 / 0
7,395
528
8,319
12,960
6,701
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
macaburu
Merlin
11
0 / 3 / 1
6,621
473
5,093
8,791
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
20
Kills
3
5
Deaths
20
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BUBBY619
Ganesha
1
8
2
0.25
W
Eset
Caeraic
Eset
5
1
5
7.5
L
1
3
0
0.33
W
Hercules
GrailUshi
Hercules
0
0
5
2.5
W
0
1
13
6.5
L
0
4
1
0.13
L
Ratatoskr
Sox_Dud
Ratatoskr
1
2
0
0.5
W
Charybdis
StalinSama
Charybdis
7
1
1
7.5
W
Bakasura
bopappa
Bakasura
8
2
4
5
L
Merlin
macaburu
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,051
Damage
24,055
63,071
Taken
63,407
40,869
Mitigated
30,142
24,952
Healing
19,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BUBBY619
Ganesha
4,445
607
1,863
4,427
20,142
12,304
0
3,810
14,794
20,084
0
W
Eset
Caeraic
Eset
8,404
500
521
2,220
7,272
3,111
41
4,058
3,214
55,869
0
L
4,346
389
0
3,343
11,052
4,515
0
3,059
7,703
0
49,240
W
Hercules
GrailUshi
Hercules
8,511
3,516
0
6,877
14,946
10,248
167
2,641
12,305
0
49,796
W
7,490
2,486
708
6,029
14,315
16,319
58
4,053
10,262
18,437
1,160
L
1,852
989
0
3,510
10,462
2,977
0
1,642
8,785
0
33,953
L
Ratatoskr
Sox_Dud
Ratatoskr
8,319
945
0
4,213
12,960
6,701
0
1,812
10,703
0
52,799
W
Charybdis
StalinSama
Charybdis
12,157
6,967
0
2,561
9,678
4,128
2,830
1,630
8,048
0
72,304
W
Bakasura
bopappa
Bakasura
10,489
7,049
0
6,036
16,860
7,063
665
3,291
13,569
0
69,051
L
Merlin
macaburu
Merlin
5,093
114
0
2,050
8,791
3,645
0
5,411
3,170
47,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,078
Gold Earned
33,441
439
Minions Killed
368
0
Camps Cleared
0
1,372,425
Distance Traveled
1,273,030
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,290
449
2
0
0
253,202
2
W
Eset
8,872
634
103
7
0
272,649
4
L
Loki
7,022
502
88
6
0
271,627
0
W
Hercules
8,424
602
100
7
0
246,032
4
W
Fafnir
8,416
601
16
1
0
274,172
5
L
Anhur
6,113
437
66
5
0
242,809
4
L
Ratatoskr
7,395
528
100
7
0
270,848
3
W
Charybdis
9,081
649
103
7
0
257,732
1
W
Bakasura
9,285
663
117
8
0
321,840
5
L
Merlin
6,621
473
112
8
0
234,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role