Player Matchup

Osiris
Osiris
BrokenPK_
Osiris
Level 85
God Stats
0W - 2L
1,316 SR
Queue Stats
332W - 269L
1,616 Elo+
Party 2
Hel
Hel
FEMALEPROTOTYPE
Hel
Level 108
God Stats
24W - 21L
1,578 SR
Queue Stats
383W - 474L
1,442 Elo+
Solo
Cernunnos
Cernunnos
NooberVN
Cernunnos
Level 102
God Stats
0W - 4L
1,249 SR
Queue Stats
121W - 131L
1,438 Elo+
Solo
Ne Zha
Ne Zha
RaPiDFuze
Ne Zha
Level 156
God Stats
6W - 10L
1,511 SR
Queue Stats
433W - 353L
1,651 Elo+
Party 2
Sun Wukong
Sun Wukong
RaPiDxAtrocity
Sun Wukong
Level 106
God Stats
1W - 1L
1,501 SR
Queue Stats
160W - 126L
1,608 Elo+
Party 2
Team Averages
Level 111
1,431 SR
1,551 Elo+

VS

Team Averages
Level 107
1,560 SR
1,443 Elo+
Achilles
Achilles
ChaseDemToes
Achilles
Level 51
God Stats
43W - 38L
1,580 SR
Queue Stats
176W - 232L
1,399 Elo+
Party 3
Sun Wukong
Sun Wukong
MCtheFurious
Sun Wukong
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 219L
1,369 Elo+
Party 3
Sol
Sol
Mind Of Logic0
Sol
Level 146
God Stats
8W - 5L
1,711 SR
Queue Stats
268W - 255L
1,513 Elo+
Party 1
Arachne
Arachne
armyguy7
Arachne
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
243W - 228L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
whitedragon305
Kukulkan
Level 102
God Stats
60W - 57L
1,511 SR
Queue Stats
105W - 113L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BrokenPK_
Osiris
20
11 / 9 / 4
17,304
494
21,640
41,995
32,293
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
2 / 9 / 9
14,504
414
19,659
32,821
16,109
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
NooberVN
Cernunnos
20
1 / 10 / 5
16,641
475
18,783
35,379
17,748
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
RaPiDFuze
Ne Zha
20
7 / 4 / 20
16,748
479
26,729
47,208
54,258
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
RaPiDxAtrocity
Sun Wukong
20
9 / 3 / 11
17,629
504
41,430
59,719
65,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChaseDemToes
Achilles
20
4 / 5 / 9
18,275
522
39,576
40,156
47,744
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
MCtheFurious
Sun Wukong
20
3 / 7 / 11
15,602
446
16,187
34,995
37,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 4 / 13
20,514
586
33,908
45,571
20,390
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
armyguy7
Arachne
20
15 / 6 / 9
20,493
586
38,471
48,727
26,182
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
20
5 / 8 / 9
19,167
548
39,898
26,887
14,628
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
86
30
Kills
35
35
Deaths
30
49
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Osiris
BrokenPK_
Osiris
11
9
4
1.44
W
Achilles
ChaseDemToes
Achilles
4
5
9
1.7
L
2
9
9
0.72
W
Sun Wukong
MCtheFurious
Sun Wukong
3
7
11
1.21
W
8
4
13
3.63
L
Cernunnos
NooberVN
Cernunnos
1
10
5
0.35
L
Ne Zha
RaPiDFuze
Ne Zha
7
4
20
4.25
L
Sun Wukong
RaPiDxAtrocity
Sun Wukong
9
3
11
4.83
W
Arachne
armyguy7
Arachne
15
6
9
3.25
W
Kukulkan
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,241
Damage
168,040
217,122
Taken
196,336
186,059
Mitigated
146,442
74,840
Healing
65,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BrokenPK_
Osiris
21,640
8,799
0
9,232
41,995
32,293
2,714
10,174
31,205
58
176,885
W
Achilles
ChaseDemToes
Achilles
39,576
12,765
0
8,122
40,156
47,744
513
3,607
36,549
0
150,502
L
19,659
1,022
4,457
11,941
32,821
16,109
0
12,852
19,669
103,374
0
W
Sun Wukong
MCtheFurious
Sun Wukong
16,187
2,827
0
9,333
34,995
37,498
256
7,486
27,509
429
66,901
W
33,908
15,632
0
28,211
45,571
20,390
13,339
4,851
40,720
208,321
13,557
L
Cernunnos
NooberVN
Cernunnos
18,783
8,225
0
12,174
35,379
17,748
1,447
19,848
14,761
60
172,808
L
Ne Zha
RaPiDFuze
Ne Zha
26,729
5,058
2,018
14,353
47,208
54,258
87
13,648
31,726
1,570
90,894
L
Sun Wukong
RaPiDxAtrocity
Sun Wukong
41,430
7,480
0
20,665
59,719
65,651
463
14,713
43,957
203
156,922
W
Arachne
armyguy7
Arachne
38,471
25,078
0
19,418
48,727
26,182
453
6,456
42,271
0
173,435
W
Kukulkan
39,898
2,770
0
813
26,887
14,628
500
4,920
21,967
207,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,826
Gold Earned
94,051
956
Minions Killed
899
0
Camps Cleared
0
3,155,149
Distance Traveled
3,132,288
34
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
17,304
494
215
6
0
655,791
1
W
Achilles
18,275
522
165
5
0
594,738
0
L
Hel
14,504
414
184
5
0
593,609
6
W
Sun Wukong
15,602
446
61
2
0
612,510
1
W
Sol
20,514
586
263
8
0
602,781
2
L
Cernunnos
16,641
475
248
7
0
564,761
6
L
Ne Zha
16,748
479
86
2
0
715,924
17
L
Sun Wukong
17,629
504
223
6
0
625,064
4
W
Arachne
20,493
586
146
4
0
736,444
4
W
Kukulkan
19,167
548
264
8
0
585,815
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role