Player Matchup

Nox
Nox
HumanFartCave
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,407 Elo+
Solo
Apollo
Apollo
Metalsiah
Apollo
Level 26
God Stats
5W - 7L
1,695 SR
Queue Stats
356W - 346L
1,521 Elo+
Solo
Yemoja
Yemoja
T5ka
Yemoja
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 43L
1,482 Elo+
Solo
Bacchus
Bacchus
Thats a Woah
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,960 Elo+
Solo
Cernunnos
Cernunnos
nomil22
Cernunnos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,719 Elo+
Solo
Team Averages
Level 23
1,539 SR
1,618 Elo+

VS

Team Averages
Level 116
1,593 SR
1,532 Elo+
Cerberus
Cerberus
Alex22107
Cerberus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 66L
1,599 Elo+
Solo
Aphrodite
Aphrodite
F8LVeNoM
Aphrodite
Level 159
God Stats
2W - 0L
1,687 SR
Queue Stats
112W - 108L
1,527 Elo+
Solo
Loki
Loki
Mitersaw7751
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,562 Elo+
Solo
Pele
Pele
SS420CHICHI
Pele
Level 125
God Stats
11W - 10L
1,431 SR
Queue Stats
611W - 619L
1,473 Elo+
Solo
Sol
Sol
Yavimaya10
Sol
Level 157
God Stats
3W - 0L
1,845 SR
Queue Stats
134W - 131L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 5
11,059
651
16,442
15,887
9,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
Metalsiah
Apollo
17
1 / 8 / 6
10,585
623
12,736
21,150
12,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
T5ka
Yemoja
17
0 / 5 / 10
10,801
635
7,975
25,638
33,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bacchus
Thats a Woah
Bacchus
20
5 / 4 / 7
12,495
735
23,670
24,576
43,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
nomil22
Cernunnos
14
2 / 9 / 6
10,346
609
20,352
18,858
9,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alex22107
Cerberus
18
3 / 4 / 20
11,289
664
12,033
30,918
38,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
F8LVeNoM
Aphrodite
18
1 / 1 / 21
10,986
646
7,300
12,766
8,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
17 / 4 / 9
13,568
798
23,591
20,204
12,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 2 / 21
12,358
727
24,222
30,764
25,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 2 / 18
11,738
690
28,466
16,804
9,430
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
120
12
Kills
31
32
Deaths
13
34
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alex22107
Cerberus
3
4
20
3.25
W
Aphrodite
F8LVeNoM
Aphrodite
1
1
21
11.5
L
4
6
5
1.08
L
Apollo
Metalsiah
Apollo
1
8
6
0.5
W
17
4
9
5.38
W
5
2
21
7.75
L
Yemoja
T5ka
Yemoja
0
5
10
1
L
Bacchus
Thats a Woah
Bacchus
5
4
7
2.13
W
5
2
18
7
L
Cernunnos
nomil22
Cernunnos
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,175
Damage
95,612
106,109
Taken
111,456
107,771
Mitigated
93,929
37,227
Healing
59,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alex22107
Cerberus
12,033
534
893
6,232
30,918
38,024
289
13,307
17,611
19,217
0
W
Aphrodite
F8LVeNoM
Aphrodite
7,300
296
15,501
7,606
12,766
8,705
1,247
6,697
6,069
16,451
0
L
16,442
290
1,556
976
15,887
9,153
0
8,428
7,029
28,787
0
L
Apollo
Metalsiah
Apollo
12,736
5,262
1,626
3,301
21,150
12,011
1,405
10,015
10,910
0
38,384
W
23,591
3,811
1,001
4,329
20,204
12,326
0
6,486
13,718
0
47,816
W
24,222
4,140
3,026
11,287
30,764
25,444
2,036
13,368
17,396
0
50,194
L
Yemoja
T5ka
Yemoja
7,975
2,920
11,733
6,959
25,638
33,805
203
12,085
12,964
14,242
0
L
Bacchus
Thats a Woah
Bacchus
23,670
1,436
3,290
5,321
24,576
43,116
0
7,894
15,770
36,794
0
W
28,466
9,618
2,759
6,449
16,804
9,430
6,314
8,229
8,575
52,724
0
L
Cernunnos
nomil22
Cernunnos
20,352
5,378
1,416
1,049
18,858
9,686
567
9,377
9,272
0
35,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,286
Gold Earned
59,939
153
Minions Killed
196
0
Camps Cleared
0
1,342,942
Distance Traveled
1,632,989
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,289
664
23
1
0
318,088
0
W
Aphrodite
10,986
646
28
2
0
340,920
0
L
Nox
11,059
651
38
2
0
283,098
0
L
Apollo
10,585
623
50
3
0
260,576
0
W
Loki
13,568
798
42
2
0
339,191
0
W
Pele
12,358
727
64
4
0
350,669
0
L
Yemoja
10,801
635
14
1
0
262,122
0
L
Bacchus
12,495
735
17
1
0
311,267
4
W
Sol
11,738
690
39
2
0
284,121
0
L
Cernunnos
10,346
609
34
2
0
225,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role