Player Matchup

Poseidon
Poseidon
Platinum V
 
Poseidon
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold II
Cleyber
Amaterasu
Gold II
Level 160
God Stats
23W - 11L
1,827 SR
Queue Stats
89W - 99L
1,525 MMR
Party 1
Fenrir
Fenrir
Silver I
J_Steil
Fenrir
Silver I
Level 85
God Stats
2W - 2L
1,768 SR
Queue Stats
58W - 58L
1,334 MMR
Solo
Neith
Neith
Bronze V
Mootx19
Neith
Bronze V
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,362 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,619 SR
1,444 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,432 SR
1,454 MMR
Cthulhu
Cthulhu
Silver IV
 
Cthulhu
Silver IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yu Huang
Yu Huang
Silver II
LunaLight__
Yu Huang
Silver II
Level 99
God Stats
0W - 2L
1,282 SR
Queue Stats
9W - 8L
1,555 MMR
Party 2
Bellona
Bellona
Gold IV
RiskyBusiness00
Bellona
Gold IV
Level 129
God Stats
3W - 3L
1,448 SR
Queue Stats
170W - 176L
1,441 MMR
Solo
Horus
Horus
Gold III
Steel_OW
Horus
Gold III
Level 89
God Stats
1W - 3L
1,513 SR
Queue Stats
57W - 59L
1,453 MMR
Solo
Medusa
Medusa
Gold V
Villegas207194
Medusa
Gold V
Level 157
God Stats
3W - 5L
1,416 SR
Queue Stats
177W - 180L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
8 / 0 / 3
10,290
643
14,050
8,522
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
 
Ymir
12
0 / 0 / 7
8,558
535
2,140
6,786
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Amaterasu
Cleyber
Amaterasu
15
2 / 2 / 3
9,020
564
7,444
17,416
16,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
J_Steil
Fenrir
14
5 / 6 / 2
8,789
549
8,354
17,182
6,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Mootx19
Neith
15
3 / 3 / 3
9,058
566
10,038
11,106
5,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AtlasKaliIshtarFreya

VS

Bans
Morgan Le FayGebLancelotAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 1 / 6
7,305
457
7,003
11,934
9,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
LunaLight__
Yu Huang
12
2 / 5 / 0
7,622
476
4,849
9,735
4,678
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 0
8,950
559
6,874
12,061
12,268
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Horus
Steel_OW
Horus
13
4 / 5 / 2
8,291
518
11,396
16,427
8,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 4 / 2
7,444
465
5,660
13,481
5,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
18
Kills
10
11
Deaths
18
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
0
3
9.5
W
Ymir
 
Ymir
0
0
7
3.5
L
Cthulhu
 
Cthulhu
0
1
6
3
W
Amaterasu
Cleyber
Amaterasu
2
2
3
1.75
W
Fenrir
J_Steil
Fenrir
5
6
2
1
L
Yu Huang
LunaLight__
Yu Huang
2
5
0
0.4
W
Neith
Mootx19
Neith
3
3
3
1.5
L
4
3
0
1.33
L
Horus
Steel_OW
Horus
4
5
2
1
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,026
Damage
35,782
61,012
Taken
63,638
37,199
Mitigated
40,169
22,078
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
14,050
2,072
0
4,254
8,522
3,046
1,024
2,855
5,551
93,560
0
W
Ymir
 
Ymir
2,140
494
0
2,268
6,786
5,657
0
2,262
4,514
18,025
0
L
Cthulhu
 
Cthulhu
7,003
969
133
2,391
11,934
9,513
0
2,311
9,623
27,439
0
W
Amaterasu
Cleyber
Amaterasu
7,444
2,794
0
6,711
17,416
16,337
918
1,844
15,528
10,620
54,318
W
Fenrir
J_Steil
Fenrir
8,354
2,060
0
5,484
17,182
6,675
0
2,162
14,852
0
61,182
L
Yu Huang
LunaLight__
Yu Huang
4,849
353
0
415
9,735
4,678
0
5,140
4,595
49,854
0
W
Neith
Mootx19
Neith
10,038
4,575
0
3,361
11,106
5,484
1,602
2,822
8,268
0
68,397
L
6,874
3,272
18
2,312
12,061
12,268
0
3,516
8,545
0
58,242
L
Horus
Steel_OW
Horus
11,396
6,304
514
2,500
16,427
8,383
0
5,561
10,866
0
57,309
L
5,660
2,252
0
1,764
13,481
5,327
32
1,719
11,762
0
59,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,715
Gold Earned
39,612
498
Minions Killed
476
0
Camps Cleared
0
1,599,292
Distance Traveled
1,577,561
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,290
643
149
9
0
354,576
0
W
Ymir
8,558
535
29
2
0
320,101
6
L
Cthulhu
7,305
457
41
3
0
352,228
3
W
Amaterasu
9,020
564
112
7
0
325,232
3
W
Fenrir
8,789
549
85
5
0
311,896
2
L
Yu Huang
7,622
476
103
6
0
284,936
1
W
Neith
9,058
566
123
8
0
287,487
1
L
Bellona
8,950
559
136
9
0
326,328
2
L
Horus
8,291
518
90
6
0
318,925
3
L
Medusa
7,444
465
106
7
0
295,144
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role