Player Matchup

Hades
Hades
Grandmaster
 
Hades
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond IV
 
Geb
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
PanSD
Cu Chulainn
Platinum I
Level 157
God Stats
4W - 6L
1,598 SR
Queue Stats
27W - 26L
2,013 MMR
Party 2
Hun Batz
Hun Batz
Platinum I
SmookeFUN
Hun Batz
Platinum I
Level 160
God Stats
5W - 1L
1,748 SR
Queue Stats
41W - 24L
2,073 MMR
Party 2
Neith
Neith
Diamond IV
xBlackx06
Neith
Diamond IV
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
2,237 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,569 SR
1,864 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 102
1,615 SR
2,307 MMR
Thoth
Thoth
Platinum I
Bhûta
Thoth
Platinum I
Level 65
God Stats
32W - 22L
1,710 SR
Queue Stats
182W - 172L
2,194 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
Dincked
Heimdallr
Diamond IV
Level 160
God Stats
16W - 15L
1,505 SR
Queue Stats
975W - 981L
2,137 MMR
Party 1
Ravana
Ravana
Diamond I
PauJr
Ravana
Diamond I
Level 69
God Stats
7W - 7L
1,590 SR
Queue Stats
196W - 164L
2,958 MMR
Solo
Bakasura
Bakasura
Diamond II
Taerithroen
Bakasura
Diamond II
Level 159
God Stats
3W - 7L
1,569 SR
Queue Stats
856W - 848L
2,231 MMR
Party 1
Thor
Thor
Diamond V
professionalullr
Thor
Diamond V
Level 57
God Stats
22W - 13L
1,702 SR
Queue Stats
141W - 131L
2,012 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
6 / 0 / 8
11,887
626
17,128
14,442
8,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Geb
 
Geb
14
0 / 4 / 10
9,551
503
8,942
17,284
16,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
PanSD
Cu Chulainn
18
4 / 0 / 5
11,222
591
9,406
19,741
19,683
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
SmookeFUN
Hun Batz
17
6 / 2 / 7
10,818
569
9,151
15,967
8,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
xBlackx06
Neith
20
5 / 0 / 5
12,145
639
10,544
9,175
4,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AthenaCabrakanUllrKali

VS

Bans
IshtarNemesisLancelotRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bhûta
Thoth
15
4 / 4 / 1
9,841
518
7,052
10,144
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Dincked
Heimdallr
14
0 / 3 / 2
8,683
457
4,974
10,184
4,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
PauJr
Ravana
16
1 / 3 / 0
9,614
506
14,694
13,781
11,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Taerithroen
Bakasura
11
0 / 6 / 3
7,360
387
4,062
23,030
10,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 5 / 4
8,164
430
7,954
16,842
7,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
21
Kills
6
6
Deaths
21
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
0
8
10
W
Geb
 
Geb
0
4
10
1.25
L
Thoth
Bhûta
Thoth
4
4
1
1.13
L
Heimdallr
Dincked
Heimdallr
0
3
2
0.33
W
Cu Chulainn
PanSD
Cu Chulainn
4
0
5
6.5
L
Ravana
PauJr
Ravana
1
3
0
0.33
W
Hun Batz
SmookeFUN
Hun Batz
6
2
7
4.75
L
Bakasura
Taerithroen
Bakasura
0
6
3
0.25
L
1
5
4
0.6
W
Neith
xBlackx06
Neith
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,171
Damage
38,736
76,609
Taken
73,981
56,959
Mitigated
38,075
28,570
Healing
19,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
17,128
5,504
1,792
9,932
14,442
8,518
1,103
1,604
12,079
118,442
0
W
Geb
 
Geb
8,942
2,166
0
2,883
17,284
16,011
0
2,823
14,054
25,817
9,706
L
Thoth
Bhûta
Thoth
7,052
408
0
1,539
10,144
4,314
0
2,769
7,375
86,459
0
L
Heimdallr
Dincked
Heimdallr
4,974
2,591
0
1,884
10,184
4,522
0
1,875
8,309
0
72,043
W
Cu Chulainn
PanSD
Cu Chulainn
9,406
875
0
4,157
19,741
19,683
226
1,130
18,435
0
87,827
L
Ravana
PauJr
Ravana
14,694
3,410
0
5,232
13,781
11,846
685
5,746
8,035
0
101,003
W
Hun Batz
SmookeFUN
Hun Batz
9,151
2,478
0
5,013
15,967
8,305
52
1,212
14,609
50
83,922
L
Bakasura
Taerithroen
Bakasura
4,062
2,494
1,430
3,522
23,030
10,224
0
7,839
15,191
0
16,509
L
7,954
2,742
0
5,624
16,842
7,169
0
6,552
10,290
0
62,175
W
Neith
xBlackx06
Neith
10,544
5,140
0
4,793
9,175
4,442
3,429
632
8,192
0
125,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,623
Gold Earned
43,662
686
Minions Killed
595
0
Camps Cleared
0
1,966,912
Distance Traveled
1,701,371
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,887
626
207
11
0
394,466
8
W
Geb
9,551
503
26
1
0
407,196
5
L
Thoth
9,841
518
163
9
0
336,725
4
L
Heimdallr
8,683
457
134
7
0
318,235
1
W
Cu Chulainn
11,222
591
152
8
0
372,812
1
L
Ravana
9,614
506
159
8
0
341,876
7
W
Hun Batz
10,818
569
111
6
0
456,672
3
L
Bakasura
7,360
387
36
2
0
341,457
5
L
Thor
8,164
430
103
5
0
363,078
6
W
Neith
12,145
639
190
10
0
335,766
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role