Player Matchup

Bellona
Bellona
InHerDMs
Bellona
Level 125
God Stats
12W - 4L
1,710 SR
Queue Stats
182W - 149L
1,625 Elo+
Party 1
Nu Wa
Nu Wa
OGXPOP
Nu Wa
Level 160
God Stats
4W - 1L
1,894 SR
Queue Stats
500W - 431L
1,751 Elo+
Solo
Fafnir
Fafnir
OhSkies
Fafnir
Level 149
God Stats
2W - 1L
1,663 SR
Queue Stats
368W - 336L
1,594 Elo+
Party 1
Cupid
Cupid
RoosterCogburn23
Cupid
Level 142
God Stats
40W - 19L
1,762 SR
Queue Stats
438W - 402L
1,612 Elo+
Party 1
Ao Kuang
Ao Kuang
papaswink
Ao Kuang
Level 141
God Stats
2W - 0L
1,938 SR
Queue Stats
203W - 186L
1,572 Elo+
Solo
Team Averages
Level 143
1,793 SR
1,631 Elo+

VS

Team Averages
Level 111
1,577 SR
1,588 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
El Fhappo
Shiva
Level 127
God Stats
4W - 3L
1,882 SR
Queue Stats
88W - 102L
1,528 Elo+
Solo
Anhur
Anhur
Ultimatemax11
Anhur
Level 68
God Stats
0W - 1L
1,331 SR
Queue Stats
49W - 36L
1,573 Elo+
Party 2
King Arthur
King Arthur
jpqew
King Arthur
Level 126
God Stats
0W - 3L
1,490 SR
Queue Stats
86W - 76L
1,650 Elo+
Party 2
Achilles
Achilles
tuckcubfan
Achilles
Level 105
God Stats
9W - 6L
1,681 SR
Queue Stats
97W - 65L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
InHerDMs
Bellona
11
2 / 0 / 3
6,245
568
5,000
6,620
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
OGXPOP
Nu Wa
11
3 / 2 / 4
6,536
594
8,211
4,715
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
OhSkies
Fafnir
9
1 / 1 / 5
5,984
544
3,214
6,440
6,766
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 1 / 0
7,014
638
6,615
5,677
1,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
papaswink
Ao Kuang
10
1 / 1 / 0
5,928
539
5,671
15,641
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 1 / 1
5,942
540
4,297
9,081
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
El Fhappo
Shiva
9
1 / 4 / 2
5,661
515
2,632
9,530
3,659
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 4 / 0
5,847
532
2,814
6,598
2,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
jpqew
King Arthur
9
1 / 3 / 0
5,523
502
10,110
11,320
8,511
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
tuckcubfan
Achilles
10
2 / 0 / 0
5,972
543
3,997
10,288
5,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
5
5
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
1
0.5
L
Shiva
El Fhappo
Shiva
1
4
2
0.5
W
Bellona
InHerDMs
Bellona
2
0
3
3.5
W
Nu Wa
OGXPOP
Nu Wa
3
2
4
2.5
W
Fafnir
OhSkies
Fafnir
1
1
5
3.5
W
5
1
0
5
L
1
4
0
0.25
L
King Arthur
jpqew
King Arthur
1
3
0
0.33
W
Ao Kuang
papaswink
Ao Kuang
1
1
0
1
L
Achilles
tuckcubfan
Achilles
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,711
Damage
23,850
39,093
Taken
46,817
20,373
Mitigated
23,472
19,406
Healing
10,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,297
716
0
1,981
9,081
3,192
0
1,440
7,501
0
50,405
L
Shiva
El Fhappo
Shiva
2,632
539
147
1,393
9,530
3,659
0
4,649
4,561
0
29,635
W
Bellona
InHerDMs
Bellona
5,000
1,837
0
2,594
6,620
4,509
0
0
6,620
0
39,570
W
Nu Wa
OGXPOP
Nu Wa
8,211
1,301
0
360
4,715
1,472
14
0
4,715
46,524
0
W
Fafnir
OhSkies
Fafnir
3,214
663
234
2,845
6,440
6,766
0
0
6,440
11,807
7,493
W
6,615
4,487
349
2,147
5,677
1,870
0
0
5,677
0
52,335
L
2,814
1,772
0
889
6,598
2,248
0
1,317
5,139
0
28,557
L
King Arthur
jpqew
King Arthur
10,110
2,065
0
2,415
11,320
8,511
0
5,498
5,700
0
40,240
W
Ao Kuang
papaswink
Ao Kuang
5,671
1,616
0
10,877
15,641
5,756
0
0
15,641
40,088
0
L
Achilles
tuckcubfan
Achilles
3,997
769
0
3,388
10,288
5,862
0
2,413
7,700
0
17,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,707
Gold Earned
28,945
358
Minions Killed
265
0
Camps Cleared
0
1,094,617
Distance Traveled
1,101,242
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,942
540
93
8
0
265,010
1
L
Shiva
5,661
515
49
4
0
218,223
0
W
Bellona
6,245
568
81
7
0
243,727
1
W
Nu Wa
6,536
594
73
7
0
210,334
1
W
Fafnir
5,984
544
37
3
0
226,266
0
W
Cupid
7,014
638
95
9
0
203,562
4
L
Anhur
5,847
532
50
5
0
184,174
1
L
King Arthur
5,523
502
54
5
0
210,031
3
W
Ao Kuang
5,928
539
72
7
0
210,728
0
L
Achilles
5,972
543
19
2
0
223,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role