Player Matchup

Izanami
Izanami
BarmyPie
Izanami
Level 128
God Stats
4W - 5L
1,603 SR
Queue Stats
152W - 142L
1,460 Elo+
Solo
Zeus
Zeus
Blegfis-Official
Zeus
Level 103
God Stats
11W - 5L
1,673 SR
Queue Stats
377W - 410L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
Pepperjack1986
Sun Wukong
Level 154
God Stats
7W - 3L
1,769 SR
Queue Stats
1,086W - 1,183L
1,542 Elo+
Solo
Janus
Janus
Robbiebeee
Janus
Level 142
God Stats
9W - 9L
1,387 SR
Queue Stats
352W - 370L
1,351 Elo+
Solo
Freya
Freya
Seztudios
Freya
Level 80
God Stats
3W - 2L
1,563 SR
Queue Stats
41W - 72L
1,343 Elo+
Solo
Team Averages
Level 121
1,599 SR
1,433 Elo+

VS

Team Averages
Level 103
1,417 SR
1,453 Elo+
Charybdis
Charybdis
NaRkoTik KayZeR
Charybdis
Level 121
God Stats
3W - 12L
1,237 SR
Queue Stats
752W - 793L
1,462 Elo+
Solo
He Bo
He Bo
QUITE1
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Silber01
Medusa
Level 106
God Stats
2W - 3L
1,534 SR
Queue Stats
312W - 319L
1,458 Elo+
Solo
Anhur
Anhur
UnseenCloud6399
Anhur
Level 146
God Stats
11W - 18L
1,443 SR
Queue Stats
870W - 909L
1,492 Elo+
Solo
Athena
Athena
fantasticmrjac
Athena
Level 128
God Stats
1W - 2L
1,371 SR
Queue Stats
149W - 162L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BarmyPie
Izanami
20
13 / 1 / 13
11,954
996
23,782
10,655
5,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 2 / 16
10,924
910
24,387
10,665
5,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Pepperjack1986
Sun Wukong
16
6 / 4 / 16
10,105
842
8,365
13,996
16,852
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
15
4 / 3 / 13
9,606
801
8,957
9,508
4,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Freya
Seztudios
Freya
13
2 / 5 / 9
8,595
716
6,564
11,163
5,800
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NaRkoTik KayZeR
Charybdis
15
3 / 4 / 6
8,443
704
8,083
11,891
5,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

He Bo
QUITE1
He Bo
13
0 / 8 / 10
8,298
692
5,219
13,113
6,093
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Silber01
Medusa
15
7 / 8 / 6
9,377
781
13,822
17,526
8,787
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 4 / 5
7,964
664
4,099
12,132
8,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
3 / 9 / 7
9,112
759
8,710
25,302
34,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
49
33
Kills
15
15
Deaths
33
67
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
BarmyPie
Izanami
13
1
13
19.5
W
8
2
16
8
L
Charybdis
NaRkoTik KayZeR
Charybdis
3
4
6
1.5
W
Sun Wukong
Pepperjack1986
Sun Wukong
6
4
16
3.5
L
He Bo
QUITE1
He Bo
0
8
10
0.63
W
Janus
4
3
13
3.5
W
Freya
Seztudios
Freya
2
5
9
1.3
L
Medusa
Silber01
Medusa
7
8
6
1.25
L
2
4
5
1.13
L
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,055
Damage
39,933
55,987
Taken
79,964
39,019
Mitigated
63,388
18,341
Healing
14,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BarmyPie
Izanami
23,782
14,552
1,880
3,877
10,655
5,828
4,801
3,043
7,612
0
56,800
W
24,387
2,260
661
2,822
10,665
5,602
1,023
3,415
7,250
35,529
0
L
Charybdis
NaRkoTik KayZeR
Charybdis
8,083
3,412
341
2,888
11,891
5,871
0
6,965
4,612
0
22,542
W
Sun Wukong
Pepperjack1986
Sun Wukong
8,365
1,169
1,423
2,456
13,996
16,852
353
2,399
11,597
0
13,876
L
He Bo
QUITE1
He Bo
5,219
361
32
615
13,113
6,093
0
7,845
4,936
12,295
0
W
Janus
8,957
974
1,721
1,441
9,508
4,937
557
1,662
7,846
16,607
0
W
Freya
Seztudios
Freya
6,564
2,091
541
1,519
11,163
5,800
711
3,410
7,753
10,649
0
L
Medusa
Silber01
Medusa
13,822
6,478
2,869
2,109
17,526
8,787
0
6,570
10,628
0
21,084
L
4,099
949
308
3,418
12,132
8,480
14
5,873
6,031
0
13,008
L
8,710
2,423
736
1,251
25,302
34,157
12
10,850
13,849
16,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,184
Gold Earned
43,194
136
Minions Killed
88
0
Camps Cleared
0
1,087,699
Distance Traveled
928,530
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,954
996
66
6
0
217,128
2
W
Zeus
10,924
910
35
3
0
238,156
0
L
Charybdis
8,443
704
30
3
0
209,174
1
W
Sun Wukong
10,105
842
2
0
0
198,318
0
L
He Bo
8,298
692
16
1
0
176,347
0
W
Janus
9,606
801
27
2
0
250,840
0
W
Freya
8,595
716
6
1
0
183,257
0
L
Medusa
9,377
781
15
1
0
181,678
1
L
Anhur
7,964
664
16
1
0
173,019
0
L
Athena
9,112
759
11
1
0
188,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role