Player Matchup

Cernunnos
Cernunnos
BigTazz66
Cernunnos
Level 160
God Stats
24W - 12L
1,699 SR
Queue Stats
853W - 892L
1,391 Elo+
Solo
Ra
Ra
JusPlainMe
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,259 Elo+
Party 1
Kumbhakarna
Kumbhakarna
cantbcspaghetti
Kumbhakarna
Level 132
God Stats
3W - 7L
1,247 SR
Queue Stats
314W - 329L
1,375 Elo+
Solo
Janus
Janus
lvguyen
Janus
Level 49
God Stats
1W - 3L
1,499 SR
Queue Stats
14W - 27L
1,259 Elo+
Party 1
Achilles
Achilles
theloudreaper
Achilles
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,252 Elo+
Party 1
Team Averages
Level 85
1,489 SR
1,307 Elo+

VS

Team Averages
Level 101
1,441 SR
1,354 Elo+
Osiris
Osiris
I ACZiN0 I
Osiris
Level 102
God Stats
10W - 7L
1,460 SR
Queue Stats
438W - 509L
1,380 Elo+
Solo
Pele
Pele
NovaSythe18
Pele
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,376 Elo+
Party 2
Horus
Horus
Soul Reaper AP
Horus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 231L
1,332 Elo+
Solo
Achilles
Achilles
THE REAPER4317
Achilles
Level 86
God Stats
3W - 2L
1,462 SR
Queue Stats
175W - 173L
1,309 Elo+
Party 2
Izanami
Izanami
chris_AV22
Izanami
Level 118
God Stats
1W - 1L
1,282 SR
Queue Stats
116W - 140L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigTazz66
Cernunnos
19
5 / 4 / 6
10,972
645
24,533
15,075
7,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 5 / 5
11,151
656
15,464
12,700
6,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
cantbcspaghetti
Kumbhakarna
16
1 / 5 / 9
9,614
566
6,085
21,024
26,894
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
lvguyen
Janus
17
0 / 6 / 8
9,917
583
13,526
14,653
6,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
theloudreaper
Achilles
16
2 / 6 / 9
9,550
562
13,372
21,333
29,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
I ACZiN0 I
Osiris
20
7 / 2 / 15
12,622
742
17,072
18,453
24,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 4 / 10
12,078
710
19,445
24,182
13,698
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
2 / 3 / 18
11,158
656
13,296
25,045
29,345
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
19
6 / 4 / 12
12,002
706
17,847
23,880
28,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
chris_AV22
Izanami
20
5 / 1 / 8
12,643
744
9,717
10,056
5,524
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
89
14
Kills
26
26
Deaths
14
37
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BigTazz66
Cernunnos
5
4
6
2
W
Osiris
I ACZiN0 I
Osiris
7
2
15
7.25
L
6
5
5
1.7
W
6
4
10
2.75
W
2
3
18
3.67
W
Achilles
6
4
12
3
L
Kumbhakarna
cantbcspaghetti
Kumbhakarna
1
5
9
1.1
W
Izanami
chris_AV22
Izanami
5
1
8
9
L
Janus
lvguyen
Janus
0
6
8
0.67
L
Achilles
theloudreaper
Achilles
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,980
Damage
77,377
84,785
Taken
101,616
77,084
Mitigated
101,672
23,257
Healing
59,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BigTazz66
Cernunnos
24,533
8,814
0
3,184
15,075
7,955
0
0
14,509
0
52,501
W
Osiris
I ACZiN0 I
Osiris
17,072
1,702
3,699
5,918
18,453
24,297
617
7,552
10,653
0
23,843
L
15,464
699
5,270
2,196
12,700
6,387
153
0
12,379
28,846
0
W
19,445
2,690
807
7,756
24,182
13,698
1,483
8,763
15,276
0
46,052
W
13,296
5,646
14,357
10,831
25,045
29,345
142
7,990
16,549
28
25,301
W
Achilles
17,847
3,506
4,529
6,142
23,880
28,808
579
7,636
15,770
0
25,385
L
Kumbhakarna
cantbcspaghetti
Kumbhakarna
6,085
121
1,546
2,741
21,024
26,894
0
0
19,677
11,335
0
W
Izanami
chris_AV22
Izanami
9,717
4,510
3,297
2,443
10,056
5,524
5,011
3,134
6,722
0
43,424
L
Janus
lvguyen
Janus
13,526
1,197
1,036
2,037
14,653
6,820
0
0
13,772
34,736
0
L
Achilles
theloudreaper
Achilles
13,372
2,731
971
4,276
21,333
29,028
0
18
20,330
0
14,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,204
Gold Earned
60,503
154
Minions Killed
172
0
Camps Cleared
0
1,246,005
Distance Traveled
1,615,214
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,972
645
50
3
0
206,102
0
W
Osiris
12,622
742
19
1
0
337,341
0
L
Ra
11,151
656
39
2
0
258,157
0
W
Pele
12,078
710
49
3
0
303,067
0
W
Horus
11,158
656
21
1
0
334,416
2
W
Achilles
12,002
706
15
1
0
314,735
0
L
Kumbhakarna
9,614
566
8
0
0
244,371
2
W
Izanami
12,643
744
68
4
0
325,655
0
L
Janus
9,917
583
55
3
0
251,563
0
L
Achilles
9,550
562
2
0
0
285,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role