Player Matchup

Sun Wukong
Sun Wukong
BreadDiet
Sun Wukong
Level 46
God Stats
138W - 135L
1,589 SR
Queue Stats
274W - 258L
1,517 Elo+
Party 1
Khepri
Khepri
ElsewhereHere
Khepri
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 242L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
General_Gurke44
Nu Wa
Level 109
God Stats
14W - 14L
1,483 SR
Queue Stats
289W - 347L
1,387 Elo+
Solo
Jing Wei
Jing Wei
JingWeiAllDay
Jing Wei
Level 108
God Stats
245W - 203L
1,653 SR
Queue Stats
371W - 362L
1,521 Elo+
Party 1
Mercury
Mercury
Jmoney1137
Mercury
Level 7
God Stats
10W - 9L
1,500 SR
Queue Stats
148W - 148L
1,793 Elo+
Party 1
Team Averages
Level 65
1,545 SR
1,556 Elo+

VS

Team Averages
Level 97
1,425 SR
1,421 Elo+
Ishtar
Ishtar
 
Ishtar
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
 
Cabrakan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Axyrllus
Shiva
Level 117
God Stats
0W - 4L
1,351 SR
Queue Stats
4W - 13L
1,064 Elo+
Party 2
Discordia
Discordia
Rats7
Discordia
Level 115
God Stats
3W - 3L
1,567 SR
Queue Stats
198W - 201L
1,540 Elo+
Party 3
Neith
Neith
SNO_L3PD
Neith
Level 10
God Stats
0W - 1L
1,209 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BreadDiet
Sun Wukong
16
9 / 1 / 0
10,284
605
10,738
15,986
10,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 0 / 5
8,363
492
4,551
8,352
6,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 0 / 8
9,067
533
14,026
9,586
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
JingWeiAllDay
Jing Wei
15
6 / 2 / 3
9,348
550
7,699
8,797
4,031
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Jmoney1137
Mercury
13
0 / 1 / 1
7,750
456
459
12,130
4,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 3 / 2
6,642
391
6,462
11,678
4,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
 
Cabrakan
10
1 / 2 / 1
6,613
389
3,887
12,443
13,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
Axyrllus
Shiva
13
1 / 3 / 0
7,482
440
7,223
15,037
6,505
Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Rats7
Discordia
14
0 / 2 / 1
8,246
485
8,058
11,399
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
SNO_L3PD
Neith
11
1 / 7 / 1
6,812
401
3,641
9,706
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
17
Kills
3
4
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
2
0.33
L
Cabrakan
 
Cabrakan
1
2
1
0.75
L
Shiva
Axyrllus
Shiva
1
3
0
0.33
W
Sun Wukong
BreadDiet
Sun Wukong
9
1
0
9
W
1
0
5
3.5
W
1
0
8
5
W
Jing Wei
JingWeiAllDay
Jing Wei
6
2
3
3.75
W
Mercury
Jmoney1137
Mercury
0
1
1
0.5
L
Discordia
Rats7
Discordia
0
2
1
0.25
L
Neith
SNO_L3PD
Neith
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,473
Damage
29,271
54,851
Taken
60,263
29,026
Mitigated
32,762
16,940
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,462
3,671
0
2,034
11,678
4,348
0
2,075
9,440
0
48,863
L
Cabrakan
 
Cabrakan
3,887
277
202
4,424
12,443
13,607
0
3,401
8,904
29,679
0
L
Shiva
Axyrllus
Shiva
7,223
1,889
0
998
15,037
6,505
0
3,163
11,710
0
65,245
W
Sun Wukong
BreadDiet
Sun Wukong
10,738
1,987
0
6,398
15,986
10,604
1,275
3,223
12,674
74
67,385
W
4,551
256
0
2,395
8,352
6,322
100
2,051
6,046
24,542
0
W
14,026
4,611
97
2,620
9,586
3,655
281
4,676
4,910
76,667
0
W
Jing Wei
JingWeiAllDay
Jing Wei
7,699
5,250
0
5,065
8,797
4,031
1,921
921
7,777
0
82,720
W
Mercury
Jmoney1137
Mercury
459
299
0
365
12,130
4,414
686
953
11,135
0
56,973
L
Discordia
Rats7
Discordia
8,058
283
0
1,491
11,399
4,326
0
5,549
5,331
89,278
0
L
Neith
SNO_L3PD
Neith
3,641
1,282
0
617
9,706
3,976
148
3,336
6,227
0
27,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,812
Gold Earned
35,795
514
Minions Killed
387
0
Camps Cleared
0
1,628,316
Distance Traveled
1,580,359
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,642
391
82
5
0
337,145
5
L
Cabrakan
6,613
389
37
2
0
308,462
0
L
Shiva
7,482
440
92
5
0
332,455
0
W
Sun Wukong
10,284
605
121
7
0
335,773
0
W
Khepri
8,363
492
24
1
0
335,427
5
W
Nu Wa
9,067
533
126
7
0
313,198
5
W
Jing Wei
9,348
550
146
9
0
328,415
4
W
Mercury
7,750
456
97
6
0
315,503
0
L
Discordia
8,246
485
135
8
0
301,988
0
L
Neith
6,812
401
41
2
0
300,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role