Player Matchup

Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DangerBallon46
Anubis
Level 128
God Stats
3W - 2L
1,576 SR
Queue Stats
247W - 223L
1,522 Elo+
Solo
Medusa
Medusa
RageOfCharlie
Medusa
Level 108
God Stats
6W - 4L
1,823 SR
Queue Stats
45W - 51L
1,523 Elo+
Solo
Cu Chulainn
Cu Chulainn
T Noble 19
Cu Chulainn
Level 138
God Stats
0W - 1L
1,715 SR
Queue Stats
14W - 15L
1,450 Elo+
Solo
Cthulhu
Cthulhu
bootyeater666
Cthulhu
Level 154
God Stats
105W - 114L
1,618 SR
Queue Stats
567W - 627L
1,538 Elo+
Solo
Team Averages
Level 138
1,646 SR
1,506 Elo+

VS

Team Averages
Level 122
1,510 SR
1,481 Elo+
Nemesis
Nemesis
BoneBrothKing
Nemesis
Level 114
God Stats
11W - 13L
1,474 SR
Queue Stats
267W - 343L
1,463 Elo+
Party 1
Medusa
Medusa
MxQwC
Medusa
Level 43
God Stats
2W - 2L
1,342 SR
Queue Stats
51W - 85L
1,412 Elo+
Party 1
Amaterasu
Amaterasu
ULTIMATEPRO535
Amaterasu
Level 147
God Stats
5W - 2L
1,488 SR
Queue Stats
172W - 171L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
UwUMiia
Baron Samedi
Level 160
God Stats
37W - 30L
1,640 SR
Queue Stats
518W - 556L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
xDirtyDx1089
Cthulhu
Level 146
God Stats
26W - 18L
1,606 SR
Queue Stats
109W - 121L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
2 / 2 / 2
10,424
695
4,790
11,478
5,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 3 / 2
10,360
691
11,698
11,141
5,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
0 / 4 / 3
10,103
674
8,776
14,303
6,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
T Noble 19
Cu Chulainn
16
1 / 5 / 2
9,962
664
8,817
21,136
20,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
17
0 / 0 / 5
9,796
653
17,619
12,148
14,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
2 / 2 / 8
9,772
651
10,644
14,170
6,482
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
MxQwC
Medusa
18
3 / 2 / 2
10,507
700
7,366
9,589
4,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
ULTIMATEPRO535
Amaterasu
17
0 / 0 / 11
10,181
679
6,506
18,777
19,246
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
UwUMiia
Baron Samedi
19
5 / 1 / 6
11,240
749
19,570
13,438
7,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
xDirtyDx1089
Cthulhu
18
4 / 1 / 4
10,583
706
13,357
13,082
17,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
6
Kills
14
14
Deaths
6
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
2
2
1.5
W
Nemesis
2
2
8
3
L
3
3
2
1.33
W
Medusa
MxQwC
Medusa
3
2
2
2
L
0
4
3
0.38
L
Cu Chulainn
T Noble 19
Cu Chulainn
1
5
2
0.4
W
Amaterasu
ULTIMATEPRO535
Amaterasu
0
0
11
5.5
W
Baron Samedi
UwUMiia
Baron Samedi
5
1
6
8
L
Cthulhu
0
0
5
2.5
W
Cthulhu
xDirtyDx1089
Cthulhu
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,700
Damage
57,443
70,206
Taken
69,056
54,067
Mitigated
55,359
11,551
Healing
24,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,790
810
0
1,906
11,478
5,771
0
4,978
6,500
0
29,165
W
Nemesis
10,644
3,462
0
2,546
14,170
6,482
123
6,209
7,807
22
28,186
L
11,698
564
0
3,269
11,141
5,704
0
4,562
6,579
45,062
0
W
Medusa
MxQwC
Medusa
7,366
3,198
0
1,853
9,589
4,092
1,053
5,810
3,599
0
41,510
L
8,776
4,688
0
2,250
14,303
6,834
880
7,133
7,170
0
43,036
L
Cu Chulainn
T Noble 19
Cu Chulainn
8,817
747
0
1,783
21,136
20,875
0
10,050
11,086
5,165
21,511
W
Amaterasu
ULTIMATEPRO535
Amaterasu
6,506
2,307
514
6,426
18,777
19,246
160
9,038
9,070
0
17,185
W
Baron Samedi
UwUMiia
Baron Samedi
19,570
1,375
4,617
5,638
13,438
7,635
210
4,158
8,992
58,961
0
L
Cthulhu
17,619
207
1,026
1,317
12,148
14,883
210
6,226
5,922
51,092
0
W
Cthulhu
xDirtyDx1089
Cthulhu
13,357
461
1,223
1,987
13,082
17,904
32
4,658
8,019
45,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,645
Gold Earned
52,283
316
Minions Killed
302
0
Camps Cleared
0
1,506,754
Distance Traveled
1,650,924
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,424
695
53
4
0
329,456
2
W
Nemesis
9,772
651
32
2
0
340,919
0
L
Anubis
10,360
691
77
5
0
281,636
1
W
Medusa
10,507
700
78
5
0
330,845
1
L
Medusa
10,103
674
86
6
0
304,166
2
L
Cu Chulainn
9,962
664
29
2
0
292,197
3
W
Amaterasu
10,181
679
27
2
0
338,681
0
W
Baron Samedi
11,240
749
104
7
0
313,644
5
L
Cthulhu
9,796
653
71
5
0
299,299
3
W
Cthulhu
10,583
706
61
4
0
326,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role