Player Matchup

Ishtar
Ishtar
Bronze I
Blood-diamond400
Ishtar
Bronze I
Level 62
God Stats
1W - 4L
1,443 SR
Queue Stats
93W - 147L
408 MMR
Solo
Thanatos
Thanatos
Gold I
LeLaxatif
Thanatos
Gold I
Level 126
God Stats
28W - 24L
1,599 SR
Queue Stats
273W - 263L
1,447 MMR
Solo
Merlin
Merlin
Platinum I
Nefoui
Merlin
Platinum I
Level 160
God Stats
3W - 5L
1,405 SR
Queue Stats
205W - 204L
2,049 MMR
Solo
Horus
Horus
Gold IV
morgansito23
Horus
Gold IV
Level 134
God Stats
27W - 21L
1,746 SR
Queue Stats
381W - 383L
1,415 MMR
Solo
Chaac
Chaac
Bronze V
uMourt92
Chaac
Bronze V
Level 109
God Stats
0W - 1L
1,668 SR
Queue Stats
4W - 10L
1,361 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,572 SR
1,336 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,607 SR
1,588 MMR
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze II
 
Anubis
Bronze II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold IV
AriZon_Funkee
Skadi
Gold IV
Level 108
God Stats
12W - 6L
1,695 SR
Queue Stats
77W - 91L
1,418 MMR
Solo
Shiva
Shiva
Diamond V
Uktena_KW
Shiva
Diamond V
Level 149
God Stats
41W - 30L
1,770 SR
Queue Stats
265W - 238L
2,106 MMR
Solo
Izanami
Izanami
Gold III
XIV-Panas-XIV
Izanami
Gold III
Level 58
God Stats
6W - 4L
1,568 SR
Queue Stats
129W - 132L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
4,784
478
3,477
7,358
2,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
LeLaxatif
Thanatos
7
1 / 2 / 2
4,844
484
3,691
10,182
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Nefoui
Merlin
8
0 / 3 / 1
4,983
498
2,923
5,029
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
2 / 2 / 0
4,893
489
2,999
8,993
5,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
uMourt92
Chaac
7
0 / 5 / 0
4,204
420
4,644
9,755
5,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
Cu ChulainnSusanoLancelotKing Arthur

VS

Bans
LokiAwilixHeraArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 2 / 6
5,813
581
3,749
7,724
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
 
Anubis
9
3 / 1 / 2
5,665
567
3,156
6,055
2,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
5 / 0 / 2
5,737
574
6,970
5,605
1,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Uktena_KW
Shiva
11
6 / 0 / 2
7,106
711
11,120
11,263
5,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
11
0 / 0 / 2
6,294
629
4,063
4,667
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
16
16
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
6
2.5
W
Anubis
 
Anubis
3
1
2
4
W
5
0
2
6
L
0
4
2
0.25
L
Thanatos
LeLaxatif
Thanatos
1
2
2
1
L
Merlin
Nefoui
Merlin
0
3
1
0.17
W
Shiva
Uktena_KW
Shiva
6
0
2
7
W
Izanami
0
0
2
1
L
2
2
0
1
L
Chaac
uMourt92
Chaac
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,734
Damage
29,058
41,317
Taken
35,314
18,640
Mitigated
16,471
17,093
Healing
15,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,749
38
0
2,076
7,724
4,578
0
777
6,947
9,436
959
W
Anubis
 
Anubis
3,156
226
0
3,333
6,055
2,790
0
1,084
4,971
32,723
0
W
6,970
4,235
0
869
5,605
1,896
43
511
4,983
0
30,207
L
3,477
2,251
0
1,065
7,358
2,165
155
988
6,281
0
24,370
L
Thanatos
LeLaxatif
Thanatos
3,691
982
0
7,770
10,182
3,273
0
985
9,152
0
27,196
L
Merlin
Nefoui
Merlin
2,923
153
0
410
5,029
1,648
0
2,157
2,778
27,965
0
W
Shiva
Uktena_KW
Shiva
11,120
2,692
0
6,708
11,263
5,881
0
730
9,919
0
50,318
W
Izanami
4,063
3,008
0
2,547
4,667
1,326
1,130
0
4,667
0
61,195
L
2,999
1,405
693
3,284
8,993
5,726
0
2,510
6,389
179
10,498
L
Chaac
uMourt92
Chaac
4,644
1,217
0
3,871
9,755
5,828
0
58
9,223
0
19,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,708
Gold Earned
30,615
195
Minions Killed
324
0
Camps Cleared
0
967,218
Distance Traveled
955,282
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,813
581
16
2
0
203,165
4
W
Anubis
5,665
567
67
7
0
163,601
2
W
Skadi
5,737
574
49
5
0
196,197
2
L
Ishtar
4,784
478
49
5
0
170,218
1
L
Thanatos
4,844
484
53
5
0
212,895
1
L
Merlin
4,983
498
59
6
0
175,110
4
W
Shiva
7,106
711
86
9
0
219,170
3
W
Izanami
6,294
629
106
11
0
173,149
2
L
Horus
4,893
489
9
1
0
203,254
0
L
Chaac
4,204
420
25
3
0
205,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role