Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
sn3akyw33b
Bellona
Level 69
God Stats
1W - 0L
1,633 SR
Queue Stats
9W - 17L
1,487 Elo+
Solo
Team Averages
Level 84
1,544 SR
1,496 Elo+

VS

Team Averages
Level 47
1,477 SR
1,424 Elo+
Charybdis
Charybdis
Silentunlived
Charybdis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 229L
1,568 Elo+
Solo
Merlin
Merlin
TastyNuggets1
Merlin
Level 35
God Stats
2W - 4L
1,432 SR
Queue Stats
9W - 35L
1,205 Elo+
Party 2
Vamana
Vamana
scrumpyscrew345
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
6 / 0 / 11
9,217
838
17,228
7,903
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
 
Rama
14
9 / 0 / 8
9,053
823
8,774
10,037
4,145
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
sn3akyw33b
Bellona
12
2 / 0 / 9
7,699
700
5,257
8,526
7,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Silentunlived
Charybdis
10
0 / 5 / 0
6,353
578
5,084
11,718
4,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 5 / 0
6,201
564
6,897
8,704
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 7 / 0
6,201
564
2,690
14,334
12,491
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
17
Kills
0
0
Deaths
17
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
0
11
11.5
W
Rama
 
Rama
9
0
8
13
L
Charybdis
Silentunlived
Charybdis
0
5
0
0
L
0
5
0
0
L
0
7
0
0
W
Bellona
sn3akyw33b
Bellona
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,259
Damage
14,671
26,466
Taken
34,756
15,303
Mitigated
20,166
4,859
Healing
4,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,228
1,243
0
750
7,903
3,297
977
2,511
5,392
46,965
0
W
Rama
 
Rama
8,774
6,992
0
3,577
10,037
4,145
480
2,716
7,321
0
32,427
L
Charybdis
Silentunlived
Charybdis
5,084
3,141
0
654
11,718
4,255
0
5,283
6,435
0
22,559
L
6,897
526
365
439
8,704
3,420
0
4,295
4,409
23,045
0
L
2,690
1,463
0
2,738
14,334
12,491
0
7,800
6,534
0
9,397
W
Bellona
sn3akyw33b
Bellona
5,257
1,195
0
532
8,526
7,861
136
2,102
6,424
0
16,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,969
Gold Earned
18,755
155
Minions Killed
100
9
Camps Cleared
2
627,069
Distance Traveled
527,680
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,217
838
75
7
3
197,761
2
W
Rama
9,053
823
56
5
0
196,865
3
L
Charybdis
6,353
578
48
4
1
173,770
2
L
Merlin
6,201
564
38
3
1
158,699
2
L
Vamana
6,201
564
14
1
0
195,211
1
W
Bellona
7,699
700
24
2
6
232,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role